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NPC Generator

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Advanced [show]


Ella Everly, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears just a brown suit. Her auburn hair is singed and shortened. Her eyes are likewise violet.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: She was always a brilliant, if unscrupulous mind. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants revenge against illithids.

Ideals: Logical. Flaws: Ugly, Antagonistic, Insane. Bonds: Enemies. Occupation: Cook

Voice: Irish accent

Attributes [hide]

Ella Everly, Female Human Sorcerer 11
Medium (5'3") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 53 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)9 (-1) 14 (+2)17 (+3)
Skills Perception +6, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Willow Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She sports a flattop hair cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is very quiet and rarely speaks above a whisper. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in a small village she learned the ways of the warrior from her father. Her father was a soldier and died while she was still young. Willow was left her father's suit of armor and trained in its use and care. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Willow fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Optimist, Fighting. Flaws: Insomniac, Shy. Bonds: Attractive, Military. Occupation: Spy

Voice: Farmer accent

Attributes [hide]

Willow Whispermouse, Female Halfling Aristocrat 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 33 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Giant, Infernal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 5000 sp.


Social Check DCs


Rurik Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He very much looks the part of a Ploughman. His moppish golden hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He got into the Ploughman business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Flaws: Insane. Bonds: Job, Attractive, Poor, Criminal record. Occupation: Ploughman

Voice: Timid voice

Attributes [hide]

Rurik Steelfist, Male Dwarf Druid 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 7 (-2)12 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 8
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 220 gp. 1 Masterwork Common Melee.


Social Check DCs


Dazzazn Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of ceremonial daggers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His crest, while still mostly green, has prominent grey streaks. His red eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Dazzazn will drive conversation. Dazzazn is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Entrepeneur, Fighting, Extrovert. Bonds: Family, Rich. Occupation: Carpenter

Voice: Mousy voice

Attributes [hide]

Dazzazn Kimbatuul, Male Dragonborn Commoner 13
Medium (6'6") Dragonborn, Chaotic Neutral (CR 13)
Armor Class 10
Hit Points 32 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)11 (+0) 15 (+2)17 (+3)
Skills Athletics +6, Nature +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +4

Possessions: 500 pp. Alexandrite (1200 gp). Freshwater pearl (12 gp). Black opal (500 gp). Rhodochrosite (12 gp). Rock crystal (20 gp). Malachite (12 gp). Moss agate (12 gp). Carnelian (20 gp). Jasper (20 gp). Citrine (20 gp). Aquamarine (1200 gp). Chrysoprase (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gennal Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a violet and green handkerchief worn on his right side. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His white hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born blind and as such lacked many opportunities for work. His family was turned out during the war. He and his family wandered west to less war torn lands. He now mingles about in high society.

Motivation: A strong sense of loyalty to Half-Elven people; and money/treasure

Ideals: Optimist. Flaws: Ugly, Racist, Disease, PTSD. Bonds: Rich. Occupation: Barrister

Voice: Stutters

Attributes [hide]

Gennal Erenaeth, Male Half-Elf Rogue 4
Medium (5'7") Half-Elf, True Neutral (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)10 (+0) 14 (+2)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 19000 sp. Jade (60 gp). Red-brown spinel (60 gp).


Social Check DCs


Ernest Simmons, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears suspenders and violet workpants. His shirt is black, and he wears a heavy violet leather apron most of the time. He carries with him a set of whips, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair is long and brown with streaks of golden, and is pulled back with small violet clips. His beard is golden, braided, and well cared for. He is baby faced.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He can't help but pocket interesting objects he comes across

History: Born in the west his family was never financially stable. He moved out south to avoid the crime he committed. He is searching for what he claims is his rightful reward.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Racist. Bonds: Criminal record, Poor, Adventurer. Occupation: Body Guard

Voice: Gruff and masculine

Attributes [hide]

Ernest Simmons, Male Half-Elf Aristocrat 12
Medium (4'11") Half-Elf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 74 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 8 (-1)17 (+3)
Skills Acrobatics +6, Arcana +5
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +5

Possessions: 4000 gp. Chrysoprase (20 gp). Deep blue spinel (1500 gp). Chalcedony (20 gp). Alexandrite (1500 gp). Zircon (20 gp). Deep green spinel (40 gp).


Social Check DCs


Geoffrey Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is dressed in earthy colors with a violet and white handkerchief worn on his right side. He keeps his long black hair kept up in a rat tail. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is lazy, self-centered, vain, and jealous.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Geoffrey took refuge in the ruined castle and found the beat up warhammer and armor he uses now. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To protect his home; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Ugly, Greedy, Selfish, Secretive. Bonds: Nature, Guardian. Occupation: Sage

Voice: growls and snarls, animalistic

Attributes [hide]

Geoffrey Shupe, Male Half-Elf Wizard 1
Medium (5'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 600 sp.


Social Check DCs


Vicky Rodney, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a brown feathered hat and brown clothes. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her eyes are violet and beady.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born blind and as such lacked many opportunities for work. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She has achieved small success as a Sculptor.

Motivation: To unite with her brother; and wants to open a new tavern

Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Adventurer, Job, Family. Occupation: Sculptor

Voice: Whispers

Attributes [hide]

Vicky Rodney, Female Human Monk 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)11 (+0) 9 (-1)11 (+0)
Skills Medicine +2, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. Silver pearl (160 gp). Blue star sapphire (700 gp). Freshwater pearl (13 gp).


Social Check DCs


Spring Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears dark leathers with embroidery and is in decent physical shape. He wears a colorful flower in his beige fur. His eyes are yellow and catlike.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also has developed a complete distrust of the Performer profession.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Someone believes him a fraud; and wants to open a new tavern

Flaws: Depressed. Bonds: Attractive, Job, Religious, Enemies. Occupation: Sailor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Spring Of Storm, Male Tabaxi Adept 10
Medium (5'9") Tabaxi, Lawful Neutral (CR 10)
Armor Class 15
Hit Points 57 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Insight +5, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +9 / 3d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133321

Possessions: 1900 gp. Lapis lazuli (8 gp). Aquamarine (200 gp). Violet garnet (200 gp). Moss agate (8 gp).


Social Check DCs

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