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NPC Generator

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Advanced [show]


Odo Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears baggy yellow pantaloons and a green scarf. His red hair is still thick. He wears crescent spectacles with a black brim.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. A true patriot, Odo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Odo was born in the west. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He's since become an addict/alcoholic.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Persistence. Flaws: Secretive, Addict, Mundane. Bonds: Military. Occupation: Sailor

Voice: Strong lisp

Attributes [hide]

Odo Othronus, Male Half-Elf Aristocrat 3
Medium (5'6") Half-Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 6 (-2)14 (+2) 11 (+0)15 (+2)
Skills Stealth +1, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Draconic, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Burana Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she has a large black mantle and cape that has been intricately interwoven into her grey robe. She keeps her long bronze crest kept up in a rat tail. Her fierce red eyes like to dwell on things.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is obsessed with her god.

History: Born in a small village she learned the ways of the warrior from her mother. As a young adult she joined a group advocating for an improvement in Dragonborn conditions. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Half-Elven compassion.

Ideals: Fighting. Flaws: Antagonistic, Racist. Bonds: Religious. Occupation: Assassin

Voice: Tuts and clicks tongue

Attributes [hide]

Burana Dhyrktelonis, Female Dragonborn Fighter 9
Medium (6'6") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 68 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)14 (+2) 9 (-1)14 (+2)
Skills Animal Handling +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Ignan, Celestial
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: Fiery yellow corundum (1400 gp). Chrysoprase (30 gp). Alexandrite (1400 gp). Golden yellow topaz (1400 gp). Chalcedony (30 gp).


Social Check DCs


Mormo Hurt, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'1" and is constantly adorned with expensive silk clothing, often dyed in bright green and white, and wears rings and necklaces with large, colorful gems. His right hand appears badly burned and disfigured. He wears a top hat to cover his moderate length chestnut hair. His black eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing himself, he comes off as nervous. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Mormo was raised in a hard working conservative environment. His parents enrolled him in a Druid school at a young age so that he could practice his necromantic talents. He has achieved small success as a Dyer.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Attractive, Job. Occupation: Dyer

Voice: Irish accent

Attributes [hide]

Mormo Hurt, Male Tiefling Druid 8
Medium (6'1") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 39 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)15 (+2) 10 (+0)18 (+4)
Skills Insight +3, Performance +7
Senses Passive Perception 10
Languages Common, Auran, Goblin
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Stapleton, Female Human [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of the four houses of cards around her neck, and a monstrous two handed axe on her belt. Her black hair is well kept. Her blue eyes are passionate and lively.

Personality: She is extraordinarily eccentric. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born in the south to a Laborer, Alice learned a great deal about her father's area of expertise. In her youth she was a Fisher, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. She then took over the family business and is one of the better Laborer for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she'd like to take her coworkers down a peg

Ideals: Fighting. Flaws: Insane, Impulsive, PTSD. Bonds: Job. Occupation: Laborer

Voice: Pronounces O like U

Attributes [hide]

Alice Stapleton, Female Human Expert 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)12 (+1) 7 (-2)11 (+0)
Skills Deception +3, Medicine +1
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cairn Felicity, Male Tiefling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is dressed in earthy colors with a black and violet handkerchief worn on his left side. His dark red hair is slicked back into a classic pompadour. His black eyes dart from person to person.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a criminal king-pin and mafia family He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has comitted a past crime that haunts him to this day; and he is unsatisfied with his job

Flaws: Ugly, Sensitive. Bonds: Adventurer, Criminal record, Mentor, Job. Occupation: Actor

Voice: Jittery and nervous

Attributes [hide]

Cairn Felicity, Male Tiefling Barbarian 8
Medium (6'3") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 62 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)12 (+1) 14 (+2)17 (+3)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +5

Possessions: 500 gp. Red spinel (80 gp). Moss agate (4 gp).


Social Check DCs


Giselle Bentham, Female Human [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She has a slight overbite and is overall scrawny. Her moppish auburn hair is in a traditional bowl cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She seems to be bored by most things; and to end her boredom

Ideals: Joker. Flaws: Insomniac, Fearful, Mundane. Bonds: Attractive. Occupation: Beggar

Voice: Aggressive tone

Attributes [hide]

Giselle Bentham, Female Human Fighter 1
Medium (4'8") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)12 (+1) 17 (+3)6 (-2)
Skills Deception +0, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1 Healer’s kit.


Social Check DCs


Ur-Edin Enfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is tan, and he wears a heavy black leather apron most of the time. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a butterfly on it. His moppish white hair is in a traditional bowl cut. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is extraordinarily eccentric. He does not believe in violence as a means to an end. He is a dedicated Mayor but believes his peers are too gung-ho.

History: Sold as a small child to a brothel owner, Ur-Edin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his old friends

Ideals: Pacifist. Flaws: Ugly, Insane. Bonds: Mentor, Adventurer. Occupation: Mayor

Voice: Scratchy, weak

Attributes [hide]

Ur-Edin Enfield, Male Half-Orc Paladin 6
Medium (6'5") Half-Orc, Neutral Evil (CR 6)
Armor Class 11
Hit Points 53 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)9 (-1) 12 (+1)13 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 8000 sp. Violet garnet (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uadjit Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She wears a colorful flower in her silver crest. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in a small village she learned the ways of the warrior from her mother. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Uadjit fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she is not mentally stable, and does not behave rationally

Ideals: Extrovert, Fighting. Flaws: Insane, Greedy. Bonds: Attractive. Occupation: Scribe

Voice: Speaks with lips pursed

Attributes [hide]

Uadjit Wystongjiir, Female Dragonborn Warlock 3
Medium (6'4") Dragonborn, Neutral Good (CR 3)
Armor Class 8
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)16 (+3) 12 (+1)8 (-1)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 400 gp. Bloodstone (50 gp). Jasper (50 gp). 1 Half-Plate. 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs


Tod Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: 3'0" and lanky with angular features, he is an attractive figure. He wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. His hair, while still mostly silver, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Tod is depressed about a lot of things. He tends to be a nihilist. He has a minor phobia of water and hates getting wet.

History: He was born in the north, but his parents moved at a very young age to the south. He was taken from his home at a very young age. He left for the north, certain he would find work there.

Motivation: He is terrified, and will act out of fear.

Flaws: Depressed, Fearful. Bonds: Attractive, Immigrant, Slave. Occupation: Laborer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tod Jamjar, Male Halfling Ranger 3
Small (3'0") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)9 (-1) 10 (+0)10 (+0)
Skills Arcana +1, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp. 1 Alchemist’s fire.


Social Check DCs

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