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NPC Generator

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Advanced [show]


Randal Stansfield, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a tight fitting brown shirt and pants. His clothes are grease stained in places. He has styled his red hair well, parting it to the right. His brown eyes lackadaisically let the world flow into them.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Poor, Immigrant, Job, Nature. Occupation: Fletcher

Voice: Spits and sputters

Attributes [hide]

Randal Stansfield, Male Human Aristocrat 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)17 (+3) 14 (+2)10 (+0)
Skills Intimidation +2, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Terran, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 500 sp. 1 Masterwork manacles.


Social Check DCs


Bryseis Idea, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a weathered and beat up set of banded mail beneath an oversized green coat. Her silver hair is kept up in a ponytail inside a small hat. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the south to a Stableman, Bryseis learned a great deal about her mother's area of expertise. Her first spouse was a Gardener, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She struck the Stableman job and began her own company from there.

Motivation: To reunite with her absent mother; and doesn't want to be a stableman and was forced into it by her family

Flaws: Impulsive, Addict. Bonds: Job, Family. Occupation: Stableman

Voice: Cold and demanding tone

Attributes [hide]

Bryseis Idea, Female Tiefling Sorcerer 4
Medium (6'0") Tiefling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)10 (+0) 15 (+2)14 (+2)
Skills Arcana +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Raymond Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is physically well-built. His blonde hair is knotted and matted. His green eyes lackadaisically let the world flow into them.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. As long as the job gets done he does not care how it got done.

History: From birth he was tutored by a cruel and relentless mentor. He took every job he could get his hands on, but the opportunities for Half-Elves in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against dire rats; and a deep hatred of dire rats

Ideals: Philantrophist, Professionalism. Bonds: Mentor, Immigrant, Enemies. Occupation: Barber

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Raymond Horineth, Male Half-Elf Ranger 15
Medium (5'4") Half-Elf, Chaotic Evil (CR 15)
Armor Class 10
Hit Points 112 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)12 (+1) 15 (+2)16 (+3)
Skills Animal Handling +7, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502111

Possessions: 6000 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). A delicate silver chain set with a tourmaline (60 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Solid gold idol (900 gp). Gold and ruby ring (4000 gp). A silver and pearl hairclip (60 gp). 1 Medium magic item.


Social Check DCs


Mormo Quest, Male Tiefling [Permalink]

Personal [hide]

Description: He wears long strands of aquamarine and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His dark red hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also is a firm believer in the manly ideal.

History: Mormo hails from a village terrorized by giants. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Shy, Impulsive. Bonds: Rich, Enemies. Occupation: Fortune-teller

Voice: Australian accent

Attributes [hide]

Mormo Quest, Male Tiefling Wizard 1
Medium (5'7") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)18 (+4) 9 (-1)15 (+2)
Skills Deception +4, Medicine +1
Senses Passive Perception 9
Languages Common, Ignan, Giant, Druidic, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 300 sp. A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp).


Social Check DCs


Jebeddo Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears many layers of old clothing at all times. He wears his red hair up in a very large beehive style do. His thin eyebrows rest above his beady brown eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Gifted from a young age, Jebeddo studied abroad. Like his father and his sister before him, after school he went straight into learning to become a Bowyer. He tends to his Bowyer job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Ideals: Athletic, Gifted. Flaws: Ugly, Mundane. Bonds: Poor, Job. Occupation: Bowyer

Voice: Gruff and masculine

Attributes [hide]

Jebeddo Folkor, Male Gnome Paladin 2
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 27 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)10 (+0) 4 (-3)17 (+3)
Skills Acrobatics +2, Performance +5
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 290 gp.


Social Check DCs


Delg Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a tight fitting grey shirt and pants. He has wavy red hair. His violet eyes dart from person to person to random spaces in the air.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Delg is combative with any and all who dare try his patience in the slightest.

History: Born in the east to a Shoemaker, Delg learned a great deal about his mother's area of expertise. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Justice, Persistence. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Shoemaker

Voice: Pirate accent

Attributes [hide]

Delg Ironfist, Male Dwarf Wizard 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)11 (+0) 12 (+1)9 (-1)
Skills Athletics +3, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 160 gp.


Social Check DCs


Pyra Talent, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman wears rags and sports a simple walking cane. Her purple hair is greasy and uncared for. Her silver eyes have a joyful gleam in them most of the time.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a Gardener, her father struggled to pay the bills. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has achieved small success as a Miner.

Motivation: She has decided she is irredeemable; and she has comitted a past crime that haunts her to this day

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Adventurer, Job, Criminal record. Occupation: Miner

Voice: French accent

Attributes [hide]

Pyra Talent, Female Tiefling Fighter 4
Medium (5'11") Tiefling, True Neutral (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 10 (+0)9 (-1) 12 (+1)18 (+4)
Skills Insight +3, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Cloak Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a brown cloak and cross-gartered grey stockings. His white fur is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Sold as a small child to a slaver, Cloak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Merchant.

Motivation: Further expansion of business.

Ideals: Athletic. Flaws: Sensitive. Bonds: Job, Mentor. Occupation: Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Cloak Of Storm, Male Tabaxi Paladin 10
Medium (6'4") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 24 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 5 (-3)13 (+1) 9 (-1)8 (-1)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1600 gp.


Social Check DCs


Falkrunn Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears just a brown suit. Her hair is always cut to a buzz. Her ears are large.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Flaws: Ugly, Shy. Bonds: Religious, Slave. Occupation: Sculptor

Voice: Can't modulate volume

Attributes [hide]

Falkrunn Balderk, Female Dwarf Fighter 12
Medium (3'11") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 92 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)16 (+3) 13 (+1)7 (-2)
Skills Deception +2
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Terran, Infernal
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 1000 gp. Large well-done wool tapestry (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Jeweled electrum ring (6000 gp). Jeweled anklet (4000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Silver chalice with lapis lazuli gems (180 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp).


Social Check DCs

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