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NPC Generator

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Advanced [show]


Ivellios Jethro, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. With a patchy brown beard and wild brown hair. His gray eyes dart from person to person.

Personality: His tongue was cut out and he uses sign language. He takes great joy in being the best Junk Dealer in town.

History: Born in the west to a Junk Dealer, Ivellios learned a great deal about his mother's area of expertise. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He got away from his former life and has fallen to alcoholism.

Motivation: To pay off his debts; and he has money and likes to spend it

Ideals: Gifted. Flaws: Disease, Addict. Bonds: Rich, Job, Debt. Occupation: Junk Dealer

Voice: Australian accent

Attributes [hide]

Ivellios Jethro, Male Half-Elf Warlock 3
Medium (5'11") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)7 (-2) 17 (+3)12 (+1)
Skills Deception +3, Insight +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2600 sp. 1 Masterwork Common Melee.


Social Check DCs


Silaqui Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has blonde hair. Her green eyes dart from person to person to random spaces in the air.

Personality: Silaqui speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Silaqui hails from a village terrorized by gnolls. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting gnolls, the young Silaqui began to lead the lost caravan. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Nothing but the best is good enough for her; and many gnolls want her driven away

Ideals: Entrepeneur, Impeccable. Bonds: Criminal record, Enemies. Occupation: Jeweler

Voice: Booming voice

Attributes [hide]

Silaqui Ofandrus, Female Elf Aristocrat 3
Medium (4'8") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)13 (+1) 12 (+1)7 (-2)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Astaro Delight, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her dark red hair is lengthy and is close to two feet long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Athletic, Gifted. Flaws: Insane, Depressed. Bonds: Rich. Occupation: Sage

Voice: Nasally tone

Attributes [hide]

Astaro Delight, Female Tiefling Warlock 8
Medium (6'5") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)16 (+3) 16 (+3)12 (+1)
Skills Acrobatics +6, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Orc, Goblin
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 900 gp.


Social Check DCs


Nalaed Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a halberd, but if one is not available she will default to her spear. Her red hair is long and unkept. Her eyes are green and she is always smoking a pipe.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She never wears the same outfit twice, unless she absolutely has to.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to get a good night's sleep

Ideals: Artistic, Logical. Flaws: Ugly, Insomniac. Occupation: Miller

Voice: Aggressive tone

Attributes [hide]

Nalaed Trueblood, Female Dwarf Wizard 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)13 (+1) 15 (+2)10 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 130 gp.


Social Check DCs


Mary Melancon, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scythe, just in case. Her hair is black and very short. She is baby faced.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born several months after her father was called into army service. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with her old friends

Ideals: Joker, Fighting. Flaws: Disease. Bonds: Adventurer, Military. Occupation: Bounty Hunter

Voice: Strong lisp

Attributes [hide]

Mary Melancon, Female Human Fighter 2
Medium (5'11") Human, Neutral Good (CR 2)
Armor Class 7
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)4 (-3) 16 (+3)14 (+2) 12 (+1)14 (+2)
Skills Religion +4, Sleight of Hand -1
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple -1

Possessions: 1100 sp.


Social Check DCs


Hunter Wordsworth, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he dresses like a well dressed Shoemaker does. His hair is golden and curly. His eyes are gray and catlike.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Hunter was born the youngest of three triplets. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He then took over the family business and is one of the better Shoemaker for hire.

Motivation: Wants to open a new tavern.

Ideals: Disciplined, Artistic. Flaws: Fearful. Bonds: Job, Family. Occupation: Shoemaker

Voice: Hard of hearing, loud

Attributes [hide]

Hunter Wordsworth, Male Human Warrior 2
Medium (5'0") Human, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)12 (+1) 9 (-1)15 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 360 gp. 1 Half-Plate.


Social Check DCs


Gormogord Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his nunchaku. He sports a long golden beard, and similarly colored long hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Gormogord and his spouse have recently divorced.

Motivation: He feels the way he acts is they only way to get by in the world; and balancing his hectic life and new butcher responsibilities is difficult

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Mentor, Poor. Occupation: Butcher

Voice: Shortens vowels

Attributes [hide]

Gormogord Warmwater, Male Halfling Aristocrat 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 46 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)17 (+3) 14 (+2)17 (+3)
Skills Arcana +6, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Undercommon, Infernal
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Galinndan Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a rose on it. He wears a deerstalker hat to hide his balding. He has hazel eyes and a blue hat with a brown feather.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Like his father and his brother before him, after school he went straight into learning to become a Bookbinder. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a crush on the local Fletcher; and he has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer, Has a crush. Occupation: Bookbinder

Voice: Jamaican accent

Attributes [hide]

Galinndan Xiloscient, Male Elf Adept 6
Medium (5'2") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)8 (-1) 10 (+0)14 (+2)
Skills Arcana +2, Insight +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 700 gp.


Social Check DCs


Ar-Beka Marlowe, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is always cut to a buzz. He has gray eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born blind and as such lacked many opportunities for work. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Cynical, Disease, Racist. Bonds: Attractive. Occupation: Apothecary

Voice: Boston accent

Attributes [hide]

Ar-Beka Marlowe, Male Half-Orc Druid 3
Medium (6'4") Half-Orc, Chaotic Good (CR 3)
Armor Class 8
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)6 (-2) 16 (+3)7 (-2)
Skills Survival +5
Senses Passive Perception 13
Languages Orc
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 9000 cp. Fire opal pendant on a fine gold chain (600 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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