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NPC Generator

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Advanced [show]


Drifting Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman wears a pastel armored body suit, with a simple black line shooting up and back down. Her clothes are grease stained in places. She has styled her red fur well, parting it to the right. Her hazel eyes are slightly larger than normal.

Personality: Overbrimming with self-confidence, Drifting isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a Tailor, her father struggled to pay the bills. A few years later when the east was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: Many brigands want her driven away; and several ex partners dislike her way of doing things and want revenge

Ideals: Impeccable. Bonds: Poor, Immigrant, Enemies. Occupation: Farmer

Voice: Dutch accent

Attributes [hide]

Drifting Of Ale, Female Tabaxi Ranger 4
Medium (5'5") Tabaxi, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)13 (+1) 6 (-2)13 (+1)
Skills Animal Handling +0, Persuasion +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 15000 cp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Solid gold idol (500 gp). A silver and pearl hairclip (40 gp). 1 Minor magic item.


Social Check DCs


Theriatis Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This man wears long strands of emerald and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a penchant for wearing a ring with an oversized emerald on his left hand. He keeps his silver hair in a pixie cut. He is very pretty but has cold, dead eyes.

Personality: He dislikes all the random violence that takes place in the east. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a forest tribe. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Pacifist, Fighting. Bonds: Rich, Attractive, Nature. Occupation: Bather

Voice: Ums and uhs a lot

Attributes [hide]

Theriatis Iranapha, Male Elf Aristocrat 4
Medium (5'3") Elf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Elven, Giant, Draconic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 40 pp.


Social Check DCs


Nicholas Ramsey, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His blonde hair is kept up in a ponytail inside a broad hat. He wears large thick round spectacles.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Nicholas enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He comes from a rich southern family. A freak accident while working with his Map Maker mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is terrified, and will act out of fear; and he has money and likes to spend it

Flaws: Ugly, Emotional, Hedonist, Disease. Bonds: Rich. Occupation: Engraver

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Nicholas Ramsey, Male Human Sorcerer 10
Medium (5'1") Human, Chaotic Good (CR 10)
Armor Class 11
Hit Points 45 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 11 (+0)13 (+1)
Skills Athletics +6, Perception +4
Senses Passive Perception 14
Languages Common, Aquan, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: 210 pp. Malachite (10 gp). Golden pearl (110 gp). Eye agate (10 gp). Hematite (10 gp). Moonstone (20 gp). Chalcedony (20 gp). Rhodochrosite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Melissa Nibley, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears bulky grey painted plate armor. Her black hair is matted, messy, and big. Her blue unseeing eyes seem to look past you.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Due to her spouse's obsession with being a Crown-heir they were divorced and she won custody of their son. She worked as a Bricklayer, and she later adopted a second son.

Motivation: An old rival family wants her found; and doesn't want to be a bricklayer and was forced into it by her family

Ideals: Impeccable, Artistic. Flaws: Ugly, Disease. Bonds: Family. Occupation: Bricklayer

Voice: Mousy voice

Attributes [hide]

Melissa Nibley, Female Human Paladin 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)9 (-1) 11 (+0)7 (-2)
Skills Athletics +3, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 5000 cp.


Social Check DCs


Mindartis Hanali, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally well dressed albeit a few years behind the times. His black hair is thinning but still full. His half smiles and amber eyes are beguiling and draw you in.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He receives visions of the future at random moments

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Mindartis took refuge in the large cave and found the beat up greatsword and armor he uses now. He has drifted from career to career and currently works as a Fletcher.

Motivation: To share knowledge with the world; and sabotage a competitor

Ideals: Gifted, Logical. Bonds: Attractive, Nature, Job. Occupation: Fletcher

Voice: Old thin voice

Attributes [hide]

Mindartis Hanali, Male Elf Aristocrat 3
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)6 (-2) 8 (-1)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 13000 cp.


Social Check DCs


Ellyjoybell Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'1", this woman wears a tight fitting tan shirt and pants. She keeps her long auburn hair kept up in a rat tail. She is baby faced.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She also hits on women, regardless of circumstances.

History: Born to a poor family in the city she treasured whatever gifts she got. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.

Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg

Flaws: Shy. Bonds: Has a crush, Poor, Adventurer, Job. Occupation: Carpenter

Voice: American accent

Attributes [hide]

Ellyjoybell Fapplestamp, Female Gnome Ranger 1
Small (3'1") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 19 (+4)9 (-1) 16 (+3)9 (-1)
Skills Animal Handling +5, Religion +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40 gp. 1 Banded mail.


Social Check DCs


Gorga Deighton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is lean but muscular and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her black hair is singed and shortened. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was raised in a mountains tribe. Gorga liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Flaws: Ugly, Insane, Greedy. Bonds: Religious, Nature. Occupation: Knight

Voice: Hollow voice

Attributes [hide]

Gorga Deighton, Female Half-Orc Expert 7
Medium (4'8") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 20 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)7 (-2) 12 (+1)7 (-2)
Skills Nature +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beloril Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, and he perpetually has his sword ready. His hair is auburn and curly. He has hazel eyes and a grey hat with a blue feather.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Beloril hails from a village terrorized by dire rats. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He has a rivalry with the Church that dominates his actions; and a deep hatred of dire rats

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Enemies, Religious. Occupation: Butcher

Voice: Speaks with lips pursed

Attributes [hide]

Beloril Helcral, Male Dwarf Warrior 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)14 (+2) 17 (+3)13 (+1)
Skills Animal Handling +5, Stealth +1
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Ignan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1300 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp). A silver and pearl hairclip (40 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Tim Hampton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is dressed in an above average manner. His black hair, when down, is lengthy. He has a tattooed face.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Tim has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He loathes his own lifestyle; and to prove his worth to the world

Ideals: Professionalism. Flaws: Impulsive, Disease. Bonds: Attractive, Poor. Occupation: Ploughman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Tim Hampton, Male Human Warrior 9
Medium (5'8") Human, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 73 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)15 (+2) 6 (-2)15 (+2)
Skills Perception +1, Performance +5
Senses Passive Perception 15
Languages Common, Infernal, Celestial
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 9000 sp. Aquamarine (500 gp). Aquamarine (500 gp). Rhodochrosite (6 gp). Aquamarine (500 gp). Chrysoprase (40 gp). Lapis lazuli (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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