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NPC Generator

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Advanced [show]


Tordrid Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears a grey costume with the symbols of the four houses of cards on her torso. Her skin is also unnaturally pale. Her auburn hair is greasy and uncared for. Her face is scarred and worn.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She believes the world needs to unite to get rid of gnolls once and for all.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. She moved from fad to fad and when she turned 15 she discovered music. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Tordrid was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: A deep hatred of gnolls.

Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Enemies, Religious. Occupation: Hunter

Voice: Scratchy, weak

Attributes [hide]

Tordrid Rumnaheim, Female Dwarf Barbarian 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 8
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)11 (+0) 18 (+4)7 (-2)
Skills Religion +2
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 90 pp. Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Myria Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears suspenders and red workpants. Her shirt is green, and she wears a heavy red leather apron most of the time. Her silver hair is greying along the sides and has receded to reveal a widow's peak. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born in the north. Her druidic abilities were realized during a raid on her village. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: She desires power and/or immortality.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Cartwright

Voice: Raspy

Attributes [hide]

Myria Warmwater, Female Halfling Sorcerer 5
Small (2'8") Halfling, Lawful Good (CR 5)
Armor Class 13
Hit Points 25 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)13 (+1) 16 (+3)11 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 500 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lorilla Turen, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing right arm. She dresses in blue turtlenecks beneath a brown coat with white slacks. Her golden hair, when down, is lengthy. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Lorilla will drive conversation. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Lorilla was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and she has passion for adventuring and risk

Ideals: Extrovert, Joker. Bonds: Poor, Adventurer. Occupation: Mason

Voice: Aggressive tone

Attributes [hide]

Lorilla Turen, Female Gnome Rogue 10
Small (3'2") Gnome, Neutral Evil (CR 10)
Armor Class 13
Hit Points 62 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)11 (+0) 15 (+2)14 (+2)
Skills Persuasion +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1200 gp. Rhodochrosite (11 gp). Azurite (11 gp). 1 Minor magic item.


Social Check DCs


Qualen Reese, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'4" and wears tan trousers with yellow and green striped suspenders. He wears various colorful collared shirts. His right hand appears badly burned and disfigured. His blonde hair is matted, messy, and big. He is baby faced.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He would rather hide behind his crafts than deal with other people.

History: Qualen was born in the north. At a young age he loved to build and create. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.

Motivation: To end his boredom; and he's looking for his big break

Ideals: Persistence, Artistic. Flaws: Ugly, Shy. Occupation: Herbalist

Voice: Breathy voice

Attributes [hide]

Qualen Reese, Male Gnome Warlock 1
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)15 (+2) 12 (+1)13 (+1)
Skills Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Terran, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 40 gp.


Social Check DCs


Rhogar Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears green trousers with black and green striped suspenders. He wears various colorful collared shirts. He has no crest. His red eyes are slightly larger than normal.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with a lost civilization.

History: He was born on a small isolated farm. His parents enrolled him in a Bard school at a young age so that he could practice his necromantic talents. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Stableman

Voice: Aggressive tone

Attributes [hide]

Rhogar Ophinshtalajiir, Male Dragonborn Bard 12
Medium (6'2") Dragonborn, Neutral Evil (CR 12)
Armor Class 10
Hit Points 26 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)13 (+1) 12 (+1)12 (+1)
Skills Athletics +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 1000 gp. Red garnet (140 gp). Rock crystal (70 gp). Rock crystal (70 gp). Obsidian (16 gp). Red garnet (140 gp). Black pearl (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Blackwood, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear flannel. He wears his blonde hair up in a very large beehive style do. His face is scarred and worn.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Ruler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's in love; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Has a crush. Occupation: Ruler

Voice: Soft and melodious

Attributes [hide]

Patrick Blackwood, Male Human Cleric 2
Medium (5'9") Human, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)14 (+2) 16 (+3)11 (+0)
Skills Medicine +5, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 130 gp.


Social Check DCs


Kilvar Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 3'11". He is perpetually draped in fineries, but all of this concealed by his earthly robes., and his gloved hand is found clutching a longsword. He has silver hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was always a brilliant, if unscrupulous mind. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a deep hatred of brigands

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Enemies, Criminal record. Occupation: Merchant

Voice: Posh accent

Attributes [hide]

Kilvar Helcral, Male Dwarf Expert 4
Medium (3'11") Dwarf, True Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)17 (+3) 15 (+2)10 (+0)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Orc, Druidic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Ethereal Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear pastel clothing when he does not wear armor. His beige fur is lengthy. His eyes are blue and catlike.

Personality: He loves telling others what to do and how they should feel about things. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Opinionated, Fighting. Flaws: Antagonistic, Addict. Bonds: Military. Occupation: Assassin

Voice: Booming voice

Attributes [hide]

Ethereal Of Claws, Male Tabaxi Warlock 2
Medium (6'7") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 340 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). An abacus with copper, silver and gold markers (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Emerald Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His fur is gray and curly. He has yellow eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Emerald lived on a farm with his father, near the main road leading to a nearby town. His childhood dream was to be a Priest, but he was a colossal failure. He then took over the family business and is one of the better Interpreter for hire.

Motivation: He wants revenge against brigands; and someone believes him a fraud

Ideals: Joker. Flaws: Ugly. Bonds: Enemies, Family, Job. Occupation: Interpreter

Voice: Loud with bravado

Attributes [hide]

Emerald Buttons, Male Tabaxi Aristocrat 5
Medium (6'8") Tabaxi, Chaotic Evil (CR 5)
Armor Class 15
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 9 (-1)13 (+1) 13 (+1)13 (+1)
Skills Deception +4, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +8 / 2d4+5, Grapple +5

Possessions: 200 gp. Freshwater pearl (7 gp). Golden pearl (60 gp). Peridot (20 gp). Onyx (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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