Rangrim Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a robe, a symbol of the sun god around his neck, and a mace on his belt. He wears his black hair up in a very large beehive style do. His eyes are amber and catlike.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was raised in a desert tribe. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help
Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Criminal record, Nature. Occupation: Barber
Voice: Sensual and smooth
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 48 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 17 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Auran, Undercommon
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: 1000 gp. Black velvet mask with numerous citrines (110 gp). A necklace of small pink pearls (4000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gell Van Es, Male Half-Orc [Permalink]
Personal [hide]
Description: He typically wears black cloth garments or leather armor. He keeps his long chestnut hair kept up in a rat tail. His amber eyes are passionate and lively.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in a small village he learned the ways of the warrior from his mother. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To reunite with his absent mother; and to unite with his brother
Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Rich, Family. Occupation: Guard
Voice: Indian accent
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Evil (CR 7)
Armor Class 9
Hit Points 31 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 8 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Eridred Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has dyed her greying silver hair a little too much giving a sharp silver color. Her green unseeing eyes seem to look past you.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She also is a firm believer in the womanly ideal.
History: Eridred lived on a farm with her father, near the main road leading to a nearby town. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.
Motivation: An old rival family wants her found; and a need for knowledge about a nearby landmark
Flaws: Disease, Emotional, Impulsive. Bonds: Family, Adventurer. Occupation: Barber
Voice: American accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 14 (+2) | 9 (-1) | 15 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Alexandrite (600 gp). 1 Half-Plate.
Leshanna Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears tattered old clothes. Her whole body is exceptionally muscular. Her hair is short and silver. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She is fixated on the number 38. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She invites people to come help in her community garden.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Seamstress arts, while her father instructed her in etiquette, music and courtly manner. Her mother had invested heavily in several trade routes and wanted her to inherit them. She moves from town to town, unable to find a place to settle.
Motivation: She is not mentally stable, and does not behave rationally; and she has money and likes to spend it
Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Immigrant, Rich. Occupation: Seamstress
Voice: Whispers
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 34 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 16 (+3) | 12 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: Just what you see.
Mary Brownrigg, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears dark leathers with embroidery. She has slicked back chestnut hair. Her eyes are a pleasant amber.
Personality: Aggressive, abrasive, and angry, Mary embodies much of what other species detest in the Humans. She takes great joy in being the best Performer in town.
History: Born in a small village she learned the ways of the warrior from her mother. She was an apprentice working in her mother's forge. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Performer responsibilities is difficult; and wishes to resurrect an old love
Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: In love, Job. Occupation: Performer
Voice: Can't modulate volume
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Just what you see.
Gadreel Clandestine, Female Tiefling [Permalink]
Personal [hide]
Description: A middle-aged woman, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and is pretty ugly. She sports a flattop hair cut. Her fierce black eyes like to dwell on things.
Personality: She is a Interpreter first and foremost. She believes firmly that knowledge should be universal. She is a very good compulsive liar and kleptomaniac.
History: A powerful slaver made her what she is. Over the years she perfected her riding and shooting skills. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new interpreter responsibilities is difficult
Flaws: Ugly. Bonds: Job, Criminal record, Mentor, Nature. Occupation: Interpreter
Voice: Scottish accent
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Evil (CR 17)
Armor Class 9
Hit Points 55 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 11 (+0) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +5 / 5d4-1, Grapple +5
Possessions: 1000 pp. Eye agate (4 gp). Pink pearl (60 gp). Freshwater pearl (4 gp). White pearl (60 gp). Tiger eye turquoise (4 gp). Chalcedony (50 gp). Aquamarine (500 gp). Star ruby (1300 gp).
Fonkin Daergel, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tan leather gloves, a tan jacket, and tight pants. His silver hair is matted, messy, and big. He has gleaming, smiling amber eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He believes the world needs to unite to get rid of goblins once and for all.
History: He was born in the south. His mother had invested heavily in several trade routes and wanted him to inherit them. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: He wants revenge against goblins.
Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Enemies, Rich. Occupation: Cook
Voice: Breathy voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 14 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Orc
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Amethyst (70 gp). Star rose quartz (30 gp). Azurite (10 gp). Lapis lazuli (10 gp). 1 Minor magic item.
Yurgunn Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey collared shirt and yellow skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. She has a slight overbite and is overall scrawny. Her tied-back hair is blonde. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She's since become an addict/alcoholic.
Motivation: Her religion dominates her actions; and halfling compassion
Flaws: Addict, Insomniac, Impulsive, Racist. Bonds: Religious. Occupation: Apothecary
Voice: Can't modulate volume
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 15 (+2) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 130 pp.
Orla Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears dark leathers with embroidery. She is an epitome of beauty. She keeps her chestnut hair in a flapper bob. She has several tiny amber earrings on each ear.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Around other people she will do her best to conceal her emotions and appear jolly.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Unemployed. She has drifted from career to career and currently works as a Unemployed.
Motivation: She has money and likes to spend it; and wants to open a new tavern
Flaws: Shy. Bonds: Attractive, Rich, Military, Job. Occupation: Unemployed
Voice: Squeaky
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 16000 sp. Blue quartz (10 gp). Blue sapphire (1100 gp). Bloodstone (20 gp). Deep green spinel (70 gp). 1 Minor magic item.
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