Gurdis Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is dressed in earthy colors with a brown and grey handkerchief worn on her left side. She has dyed her greying black hair a little too much giving a sharp black color. Her ears are large.
Personality: Gurdis wants to be seen as a stoic, levelheaded, noble Aristocrat, so she tries to act the part. She does a good job, for the most part... She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born into a rich family. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. Recently she has begun working with bootleggers and crooks.
Motivation: To unite with her brother.
Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Criminal record, Family. Occupation: Shoemaker
Voice: Creaky witch voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1000 sp. 1 Masterwork Common Melee.
Roland Martell, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears violet painted combat armor at almost all times. He is portly but not overly obese. He has styled his auburn hair well, parting it to the left. He is baby faced.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is frequently practicing swordplay.
History: He was born in the east. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Bonds: Guardian, Military, Immigrant, Rich. Occupation: Barber
Voice: Gruff and masculine
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 10)
Armor Class 13
Hit Points 57 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 17 (+3) | 19 (+4) | 15 (+2) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Elven, Celestial, Druidic, Giant, Goblin
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1000 gp. Sard (40 gp). Black star sapphire (1200 gp). Rich purple corundum (1200 gp). Rose (40 gp). Smoky quartz (40 gp). Freshwater pearl (15 gp). 1 Minor magic item. 1 Minor magic item.
Fragrant Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a weathered and beat up set of banded mail beneath an oversized pastel coat. She wears a top hat to hide her balding. She wears crescent spectacles with a black brim.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born to loving parents in a slum to the west. Cursed with lycanthropy at a very young age, Fragrant has worked very hard to control her curse. Being a Architect kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To protect her home; and to clean up the streets
Flaws: Disease. Bonds: Guardian, Criminal record, Poor. Occupation: Architect
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 7)
Armor Class 11
Hit Points 62 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 8000 sp. Pink pearl (160 gp). Golden yellow topaz (1300 gp). Iolite (50 gp).
Gunter Melancon, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who likes to wear ponchos typically of a light yellow in addition to tight pants, he is not a threatening figure. His golden hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He likes to make people angry or surprised. He enjoys reading and quiet.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He feels kind of lost in life; and a rival would like him out of the picture
Ideals: Logical, Artistic. Flaws: Ugly, Antagonistic, Depressed. Bonds: Criminal record. Occupation: Architect
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. 1 Minor magic item.
Diggory Withrethin, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears long strands of sapphire and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is styled in orderly dreadlocks. His eyes are hazel and beady.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carter arts, while his mother instructed him in etiquette, music and courtly manner. Diggory was born on a far southern island where he grew up under the tutelage of his father, an expert Carter. He moves from town to town, unable to find a place to settle.
Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army
Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Military, Immigrant. Occupation: Carter
Voice: Low range voice
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 65 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 300 gp.
Baelitae Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears silk and lounges about seductively. Her chestnut hair is cut short. Her green eyes dart from person to person.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. A friendly and beautiful Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Baelitae lived on a farm with her father, near the main road leading to a nearby town. She took every job she could get her hands on, but the opportunities for Elves in the east were limited. Due to her spouse's obsession with being a Miller they were divorced and she won custody of their daughter. She worked as a Knight, and she later adopted a second daughter.
Motivation: Wants to raise her children well.
Bonds: Attractive, Family, Immigrant. Occupation: Knight
Voice: Irish accent
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1200 sp. Smoky quartz (30 gp). 1 Disguise kit. 1 Magnifying glass. 1 Bullseye lantern.
Alvyn Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his white hair in a flapper bob. He has a tattooed face.
Personality: He is business-like. He takes instructions and follows them to the letter. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Sold as a small child to a brothel owner, Alvyn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by orcs. Alvyn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: Many orcs want him driven away.
Ideals: Professionalism. Bonds: Poor, Enemies, Mentor, Attractive. Occupation: Fortune-teller
Voice: pre-pubescent
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 20 pp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).
Delg Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He prefers to wear flannel, marred by chocolates. He has a long chestnut beard with little hanging trinkets. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is an amazing painter.
History: Gifted from a young age, Delg studied abroad. Like his mother and his brother before him, after school he went straight into learning to become a Beggar. He hasn't been sleeping well lately.
Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and he is unsatisfied with his job
Ideals: Optimist, Gifted. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Beggar
Voice: Relaxed voice
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 12)
Armor Class 10
Hit Points 66 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 16 (+3) | 5 (-3) | 4 (-3) |
Senses Passive Perception 7
Languages Common, Dwarven, Orc, Ignan, Elven
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 2000 gp. Coral (100 gp).
Mijira Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged woman dresses in black turtlenecks beneath a red coat with tan slacks and is in decent physical shape. Her blue crest is braided into rings. Her eyes are gold and beady.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.
Motivation: A rival would like her out of the picture.
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Nature, Rich, Criminal record. Occupation: Fortune-teller
Voice: German accent
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 6)
Armor Class 13
Hit Points 45 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 8 (-1) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Abyssal, Aquan
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4
Possessions: 200 gp.
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