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NPC Generator

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Advanced [show]


Ekk Carlyle, Female Half-Orc [Permalink]

Personal [hide]

Description: She dresses well, wearing black shirts, loose pants, and blazers most of the time. Her brown hair is lengthy and is close to two feet long. She is very pretty but has cold, dead eyes.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: She is the product a well kept family trust fund and as such has never really known need. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has built up a small fortune and can afford her own way.

Motivation: Wants to raise her children well; and regain custody of her son

Ideals: Artistic. Flaws: Cynical. Bonds: Attractive, Family, Rich. Occupation: Doctor

Voice: Excited and jittery

Attributes [hide]

Ekk Carlyle, Female Half-Orc Aristocrat 3
Medium (6'3") Half-Orc, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)11 (+0) 7 (-2)7 (-2)
Skills Acrobatics +3, Persuasion +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2500 sp. Amber (100 gp). Alexandrite (700 gp).


Social Check DCs


John Tinley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in a clean grey cloak covering his clean studded leather. He sports a flattop hair cut. He has brown eyes and a grey hat with a black feather.

Personality: Calm and collected, he is a well trained Shipwright. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Sold as a small child to a wizard, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has achieved small success as a Shipwright.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Antagonistic, Insane. Bonds: Immigrant, Job, Mentor. Occupation: Shipwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

John Tinley, Male Human Warrior 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)9 (-1) 16 (+3)13 (+1)
Skills Arcana +1, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Adelard Wheatley, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a very tight haircut. His gray eyes peer out from beneath his top brown hat.

Personality: He is very quiet and rarely speaks above a whisper. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His first spouse was a Shoemaker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Marry his sister to traveling adventurers; and doesn't want to be a hunter and was forced into it by his family

Flaws: Shy, Mundane. Bonds: Attractive, Family. Occupation: Hunter

Voice: Low range voice

Attributes [hide]

Adelard Wheatley, Male Human Barbarian 10
Medium (6'2") Human, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 103 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Medicine +6, Persuasion +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1200 gp. Iolite (20 gp). Bloodstone (20 gp). Red spinel (80 gp).


Social Check DCs


Cask On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears just a pastel suit. He carries with him a set of pickaxes on his belt, each one with a opal on the hilt. His brown fur is matted, messy, and big. He has green eyes.

Personality: He dislikes all the random violence that takes place in the west. He does not trust anyone and sleeps with one eye open.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Pacifist. Flaws: Ugly, Insomniac. Bonds: Religious. Occupation: Barber

Voice: Pronounces difficult words wrong

Attributes [hide]

Cask On the Mountaintop, Male Tabaxi Warlock 17
Medium (6'9") Tabaxi, Neutral Good (CR 17)
Armor Class 8
Hit Points 88 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)17 (+3) 12 (+1)13 (+1)
Skills Intimidation +7
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon, Orc
Attacks Melee +8 / 5d4+2, Ranged +4 / 5d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1744444411

Possessions: 1600 pp. Deep blue spinel (200 gp). Lapis lazuli (14 gp). Hematite (14 gp). Jade (100 gp). Rose (60 gp). Moss agate (14 gp). Black opal (1600 gp). Fire opal (1600 gp). Deep blue spinel (200 gp). Deep blue spinel (200 gp). Jet (100 gp). Black pearl (200 gp). Lapis lazuli (14 gp). Bloodstone (60 gp). Rich purple corundum (1600 gp). Rhodochrosite (14 gp). Black pearl (200 gp). Freshwater pearl (14 gp). Hematite (14 gp). Onyx (60 gp). Sardonyx (60 gp). Sardonyx (60 gp). Star ruby (1600 gp). Bloodstone (60 gp). Jet (100 gp). Blue star sapphire (1600 gp). Malachite (14 gp). Freshwater pearl (14 gp).


Social Check DCs


Akra Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a green cloak and cross-gartered brown stockings. Her silver crest is smooth and relatively long. She wears a mask on her face.

Personality: Akra is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. The war was a terrible time for her, and Akra does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and she loathes her own lifestyle

Ideals: Extrovert. Flaws: Depressed. Bonds: Military, Rich, Mentor. Occupation: Shipwright

Voice: Soothing and warm

Attributes [hide]

Akra Skaarzborroosh, Female Dragonborn Bard 7
Medium (6'4") Dragonborn, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)10 (+0) 14 (+2)15 (+2)
Skills Arcana +3, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 50000 cp. Deep blue spinel (700 gp). Pink pearl (40 gp). Hematite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mella Mystralath, Female Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a tight fitting yellow shirt and pants. Her white hair is kept up in a ponytail inside a small hat. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Mella took refuge in the large cave and found the beat up glaive and armor she uses now. She has since lost track of the people in her past.

Motivation: Find a way to reverse the transformation of her sister.

Ideals: Athletic. Flaws: Ugly. Bonds: Family, Nature, Immigrant. Occupation: Herbalist

Voice: Australian accent

Attributes [hide]

Mella Mystralath, Female Half-Elf Barbarian 2
Medium (4'10") Half-Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)12 (+1) 14 (+2)6 (-2)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Shedinn Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has brass crest. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a criminal king-pin and mafia family Shedinn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Shedinn decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and he is wracked by social anxiety

Ideals: Philantrophist. Flaws: Fearful. Bonds: Immigrant, Criminal record. Occupation: Healer

Voice: Rolls R's

Attributes [hide]

Shedinn Orexijandilin, Male Dragonborn Monk 7
Medium (6'7") Dragonborn, Neutral Evil (CR 7)
Armor Class 12
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)12 (+1) 14 (+2)7 (-2)
Skills Athletics +3, Persuasion +1
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Salasar Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man wears a black tunic with grey highlights, and long black pants that bunch up around his shoes. His crest is blue and curly. His ears are large.

Personality: He loves telling others what to do and how they should feel about things. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Salasar was raised in a hard working conservative environment. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers; and wants to raise his children well

Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Family, Job, Rich. Occupation: Stylist

Voice: Italian accent

Attributes [hide]

Salasar Orexijandilin, Male Dragonborn Sorcerer 7
Medium (6'6") Dragonborn, Lawful Evil (CR 7)
Armor Class 14
Hit Points 12 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)7 (-2) 5 (-3)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 7
Languages
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Jet (160 gp). Blue star sapphire (1000 gp). Violet garnet (700 gp).


Social Check DCs


Tree Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'7" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a perfectly clean shirt and pair of pants. He has done his best to style his beige fur to look like a famous performer. He wears large thick round spectacles.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Tree was raised in a hard working conservative environment. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and he's looking for his big break

Ideals: Logical, Persistence. Flaws: Greedy. Bonds: Attractive, Job, Adventurer. Occupation: Soapmaker

Voice: Dutch accent

Attributes [hide]

Tree Of Ebony, Male Tabaxi Wizard 9
Medium (6'7") Tabaxi, True Neutral (CR 9)
Armor Class 9
Hit Points 42 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)7 (-2) 17 (+3)12 (+1)
Skills History +1, Intimidation +4
Senses Passive Perception 13
Languages
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 240 pp. Golden pearl (120 gp). Eye agate (12 gp). Iolite (60 gp). Rhodochrosite (12 gp). Chrysoprase (60 gp). Malachite (12 gp). Malachite (12 gp). Alexandrite (700 gp).


Social Check DCs

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