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NPC Generator

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Chaedi Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her skin is fair and her fingers are delicate and long. She keeps her red hair in a flapper bob. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Chaedi was born in the east. At a young age she loved to build and create. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Chaedi took refuge in the old dungeon and found the beat up falchion and armor she uses now. She now mingles about in high society.

Motivation: She is greedy.

Ideals: Persistence. Flaws: Insomniac, Antagonistic. Bonds: Rich, Nature. Occupation: Apothecary

Voice: Sleepy voice

Attributes [hide]

Chaedi Wasanthi, Female Elf Wizard 2
Medium (4'10") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 7 (-2)16 (+3) 12 (+1)12 (+1)
Skills History +5, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Druidic, Infernal, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 9000 cp. 1 Breastplate.


Social Check DCs


Pyra Dodge, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and a wedding ring on her left hand. Her dark red hair is singed and shortened. She has several tiny aquamarine earrings on each ear.

Personality: While she acts the brute, she is far gentler than she would appear. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born to a pair of big game hunters, but was frequently ill as a child. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now mingles about in high society.

Motivation: Money/treasure.

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Disease. Bonds: Rich, In love. Occupation: Ruler

Voice: Jamaican accent

Attributes [hide]

Pyra Dodge, Female Tiefling Ranger 2
Medium (6'3") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 6 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 6 (-2)10 (+0) 10 (+0)18 (+4)
Skills Perception +2, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Seddit Pain, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who likes to wear darkened spectacles and heavy clothing, no matter the weather. She has moderate length brown hair. She has silver eyes and a black hat with a pastel feather.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She is untrained/undisciplined, which makes her dangerous.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Fighting. Flaws: Insane. Bonds: Criminal record, Religious, Enemies. Occupation: Shipwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Seddit Pain, Female Tiefling Expert 8
Medium (4'8") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 43 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 10 (+0)17 (+3)
Skills Intimidation +6, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: Eyepatch with mock eye of sapphire and moonstone (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gubrash Cholmondeley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a black shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has styled his black hair well, parting it to the left. His otherwise smooth face is marked with small tiny scars.

Personality: He dislikes all the random violence that takes place in the west. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: His father raised him in a mountain cabin. His mother had invested heavily in several trade routes and wanted him to inherit them. Due to his spouse's obsession with being a Bather they were divorced and he won custody of their son. He worked as a Locksmith, and he later adopted a second son.

Motivation: Money/treasure.

Ideals: Pacifist. Bonds: Family, Nature, Rich. Occupation: Locksmith

Voice: Middle-eastern accent

Attributes [hide]

Gubrash Cholmondeley, Male Half-Orc Commoner 2
Medium (5'10") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)10 (+0) 11 (+0)9 (-1)
Skills Persuasion +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 190 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Barbena Trollbleeder, Female Dwarf [Permalink]

Personal [hide]

Description: She wears professional attire. Her brown hair is thinning but still full. Her otherwise smooth face is marked with small tiny scars.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: The child of northern immigrants she idolized her mother. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her divine talents. She was granted divine powers by her dying sister.

Motivation: Find a way to reverse the transformation of her sister.

Ideals: Gifted. Flaws: Terse. Bonds: Attractive, Family, Immigrant. Occupation: Laborer

Voice: German accent

Attributes [hide]

Barbena Trollbleeder, Female Dwarf Sorcerer 10
Medium (3'11") Dwarf, Lawful Neutral (CR 10)
Armor Class 9
Hit Points 75 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 20 (+5)9 (-1) 17 (+3)8 (-1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 180 pp.


Social Check DCs


Oriff Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She is bristling with hidden weapons, mostly longbows and axes. She wears her brown hair down. Her eyes are blue and beady.

Personality: Confrontational and typically high on some drug or another. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After a long history of fighting, Oriff and her spouse have recently divorced.

Motivation: She has decided she is irredeemable.

Ideals: Justice. Flaws: Ugly, Addict, Antagonistic. Bonds: Criminal record. Occupation: Bricklayer

Voice: Soft and mumbly

Attributes [hide]

Oriff Bloodkith, Female Dwarf Fighter 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)16 (+3) 8 (-1)9 (-1)
Skills Insight +1, Nature +5
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Gnome, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 230 gp. 1 Chain shirt.


Social Check DCs


Ralf Spalding, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears suspenders and grey workpants. His shirt is blue, and he wears a heavy grey leather apron most of the time. His long brown hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A powerful wizard made him what he is. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he wants nothing more than to rejoin the army

Ideals: Opinionated. Flaws: Ugly. Bonds: Adventurer, Mentor, Military. Occupation: Tanner

Voice: Low and grunting

Attributes [hide]

Ralf Spalding, Male Human Druid 1
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 11 (+0)15 (+2) 6 (-2)10 (+0)
Skills Animal Handling +0, Medicine +0
Senses Passive Perception 8
Languages Common, Giant, Druidic
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs


Pallabar Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He is renowned for his bright blue suits and hats. He carries with him a set of falchions, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has a golden handlebar mustache and slicked back golden hair. His face is covered beneath a completely black helmet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Pallabar hails from a village terrorized by brigands. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting brigands, the young Pallabar began to lead the lost caravan. He now owns his own business.

Motivation: Retire the richest man in the east.

Ideals: Fighting, Entrepeneur. Flaws: Hedonist. Bonds: Job, Enemies. Occupation: Dilettante

Voice: Switch between two voices

Attributes [hide]

Pallabar Garrick, Male Gnome Warrior 1
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)10 (+0) 7 (-2)18 (+4)
Skills Arcana +2, Religion +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Ekemon Honor, Male Tiefling [Permalink]

Personal [hide]

Description: He wears professional attire. He has white hair. His white eyes have a joyful gleam in them most of the time.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to loving parents in a slum to the south. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ekemon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ekemon. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist, Philantrophist. Bonds: Attractive, Poor, Criminal record. Occupation: Assassin

Voice: Booming voice

Attributes [hide]

Ekemon Honor, Male Tiefling Paladin 5
Medium (6'7") Tiefling, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 6 (-2)11 (+0) 9 (-1)20 (+5)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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