Numba Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and wears professional attire. She wears her hair in dreadlocks. She is baby faced.
Personality: She is mildly Gnome supremacist, though she does not identify as such. She enjoys reading and quiet.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with vampirism at a very young age, Numba has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Money/treasure.
Ideals: Logical. Flaws: Racist, Disease. Bonds: Attractive, Rich. Occupation: Sculptor
Voice: Raspy
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 12 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 17 (+3) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Druidic, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1500 sp. Iolite (70 gp). Azurite (5 gp). Lapis lazuli (5 gp).
Trail Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of scythes on his belt, each one with a ruby on the hilt. His red fur is unkempt and raggedy. His copper unseeing eyes seem to look past you.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Trail is combative with any and all who dare try his patience in the slightest.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.
Motivation: Nothing but the best is good enough for him; and to get a good night's sleep
Ideals: Fighting, Justice. Flaws: Ugly, Disease, Insomniac. Bonds: Poor. Occupation: Dilettante
Voice: Speaks in third person
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 19 (+4) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 370 gp. 1 Masterwork Common Ranged Weapon.
Mreksh Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears baggy green pantaloons and a pastel scarf. His crest is brass and curly. His red eyes are slightly larger than normal.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born to a criminal king-pin and mafia family He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Merchant.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Passionate, Optimist. Bonds: Criminal record, Job. Occupation: Merchant
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 17)
Armor Class 10
Hit Points 78 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 8 (-1) | 12 (+1) | 11 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +6 / 5d4+0, Ranged +6 / 5d4+0, Grapple +0
Possessions: Black opal (1400 gp). Alexandrite (400 gp). Rose (60 gp). Blue quartz (15 gp). Sardonyx (60 gp). Deep green spinel (80 gp). Alexandrite (400 gp). Jasper (60 gp). Iolite (60 gp). Rich purple corundum (1400 gp). Aquamarine (400 gp). Golden yellow topaz (400 gp). Amber (80 gp). Bloodstone (60 gp). Deep blue spinel (400 gp). Iolite (60 gp). Sardonyx (60 gp). Deep blue spinel (400 gp). Jasper (60 gp). Smoky quartz (60 gp). Blue diamond (6000 gp). Peridot (60 gp). Rhodochrosite (15 gp). Chalcedony (60 gp). Alexandrite (400 gp). Malachite (15 gp). Rose (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Melissa Tewksbury, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has a very tight haircut. Her eyes are brown and she is always smoking a pipe.
Personality: She is mildly Human supremacist, though she does not identify as such. She is a font of random trivia from the lore and stories she has discovered
History: She is the product a well kept family trust fund and as such has never really known need. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is unsatisfied with her job; and further expansion of business
Ideals: Logical. Flaws: Racist, Fearful. Bonds: Rich, Job. Occupation: Actor
Voice: Irish accent
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 15 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
Possessions: 700 gp. Red spinel (80 gp).
Rohesia Read, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. Her hair is black and curly. Her violet eyes have a joyful gleam in them most of the time.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: She was born the only child of a wealthy merchant. Like her father and her sister before her, after school she went straight into learning to become a Shepherd. She's also a talented Bellfounder, but doesn't like to broadcast it.
Motivation: She has money and likes to spend it; and marry her sister to traveling adventurers
Ideals: Philantrophist, Entrepeneur. Bonds: Family, Job, Rich. Occupation: Shepherd
Voice: Smoker's lung
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 120 gp.
Rosamund Simmons, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears dark leathers with embroidery. She wears her blonde hair down. Her green eyes have a joyful gleam in them most of the time.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She does not believe in violence as a means to an end. She is a dedicated Apothecary but believes her peers are too gung-ho.
History: Rosamund hails from a village terrorized by illithids. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has since lost track of the people in her past.
Motivation: An old rival family wants her found; and to reunite with her absent father
Ideals: Pacifist. Flaws: PTSD. Bonds: Poor, Family, Enemies. Occupation: Apothecary
Voice: Italian accent
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 100 pp.
Alex Hailey, Male Human [Permalink]
Personal [hide]
Description: This man typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail, and sports empty pouches on his belt. His blonde hair is unkempt and raggedy. His green eyes lackadaisically let the world flow into them.
Personality: He is overprotective of those who hire his services. He is harsh and unforgiving.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Alex and his spouse have recently divorced.
Motivation: To protect his home; and he is compelled to act according to his religious beliefs
Flaws: Ugly, Antagonistic. Bonds: Poor, Guardian, Religious. Occupation: Brewer
Voice: Soft and melodious
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Trail Running, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears skinny pants and wears a pastel and grey robe with the hood down. He is muscular with a powerful set of arms. His white fur is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He became a Crown-heir soon after.
Motivation: Doesn't want to be a Crown-heir and was forced into it by his family; and he is a bit of a kleptomaniac
Ideals: Gifted. Bonds: Job, Family, Criminal record. Occupation: Crown-heir
Voice: Timid voice
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Auran, Sylvan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 pp. Red-brown spinel (60 gp). Aquamarine (1200 gp).
Nalaed Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She tends to wear a grey poncho over her likewise colored trousers and shirt. She wears her red hair up. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Gifted from a young age, Nalaed studied abroad. A gypsy cursed her at a young age, leading to her ugly appearance. She was granted druidic powers by her dying brother.
Motivation: Wants to have a good time and be beloved; and obtaining odd cultural elven artifacts is her passion
Ideals: Athletic, Optimist, Philantrophist, Gifted. Flaws: Ugly. Occupation: Assassin
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 21 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 16 (+3) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 200 sp. 4 Tanglefoot bags.
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