Dariff Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed hammer, just in case. With wild white hair. She wears crescent spectacles with a black brim.
Personality: Always inclined to offer people food she seems plenty friendly. She is able to make almost anything out of random pieces of junk.
History: Her parents moved while she was still in utero so she is the first generation to be born here. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She used her abilities to travel the world and help people.
Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break
Ideals: Philantrophist, Gifted. Bonds: Immigrant, In love, Adventurer. Occupation: Baker
Voice: High pitched, excited
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 8 (-1) | 18 (+4) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 300 gp. 1 Average lock.
Trail Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She is bristling with hidden weapons, mostly warhammers and whips. She keeps her cinnamon fur in a pixie cut. She has gleaming, smiling yellow eyes.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Flattery will make her almost putty in your hands.
History: Gifted from a young age, Trail studied abroad. She dropped out of school before completing her studies. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A rival would like her out of the picture; and she wants to meet her childhood hero
Ideals: Gifted, Logical. Flaws: Selfish. Bonds: Poor, Criminal record, Adventurer. Occupation: Scribe
Voice: Dutch accent
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Giant, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 14000 cp. Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp).
Bathin Agony, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears a green coat over a tan low-cut shirt, and a small hat upon his head. He wears his brown hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He believes the world needs to unite to get rid of goblins once and for all.
History: He was born in the west. Cursed with a spirit at a very young age, Bathin has worked very hard to control his curse. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and someone believes him a fraud
Ideals: Athletic. Flaws: Insane, Disease. Bonds: Enemies, Immigrant. Occupation: Shoemaker
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 64 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Sylvan, Gnome, Halfling
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: Just what you see.
Georgina Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is renowned for her bright red dresses and hats. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her hazel eyes dart from person to person to random spaces in the air.
Personality: Aggressive, abrasive, and angry, Georgina embodies much of what other species detest in the Halflings. Georgina is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Born to a pair of adventurers, Georgina grew up listening to her father's many stories. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature spear.
Motivation: Sabotage a competitor; and she desires power and/or immortality
Flaws: Antagonistic, Racist. Bonds: Family, Adventurer, Job. Occupation: Roofer
Voice: Deep voice with rolling R's
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 38 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Silver comb with moonstones (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).
Krusk Fulton, Male Half-Orc [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a tight fitting white shirt and pants. His whole body is exceptionally muscular. His hair, while still mostly white, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.
Personality: Cocky and sure of himself, he believes he is the best Blacksmith born in the past three hundred years. He is lazy and tries to find solutions quickly.
History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He has drifted from career to career and currently works as a Blacksmith.
Motivation: To be a Bounty Hunter again; and expand his business
Flaws: Lazy. Bonds: Immigrant, Attractive, Job, Nature. Occupation: Blacksmith
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Evil (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Nurkara Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many blue ritualistic tattoos. She sports brown clothing, slightly heavier than average wear. Her golden hair is wavy and long. Her ears are large.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Nurkara is combative with any and all who dare try her patience in the slightest.
History: The child of a Knight, who enjoyed hunting, Nurkara was taken on many hunting expeditions. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.
Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Philantrophist, Justice. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Detective
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 18 (+4) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: Just what you see.
Oloric Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of hand crossbows, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He keeps his black hair in a flapper bob. His eyes are a pleasant gray.
Personality: He is irascible and easily irritated. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He doesn't get along with people that don't share his tastes; and money/treasure
Ideals: Fighting, Logical, Impeccable. Flaws: Antagonistic, Ugly. Bonds: Rich. Occupation: Cartwright
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 17 (+3) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 6000 cp.
Duergath Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing a long, brown, dusty cloak. He sports a long white beard, and similarly colored long hair. He is baby faced.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot resist a sob story and will often dote over anyone who has one.
History: Duergath was born the youngest of three triplets. His first spouse was a Merchant, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He ran away from his former home and has been making his living as a Healer for the past few years.
Motivation: He feels kind of lost in life; and expand his business
Ideals: Fighting, Philantrophist. Flaws: Depressed. Bonds: Family, Job. Occupation: Healer
Voice: Draws out vowels
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 12)
Armor Class 13
Hit Points 115 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
Possessions: 4000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Sapphire pendant on gold chain (500 gp). Golden circlet with four aquamarines (4000 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). Jeweled anklet (4000 gp).
Bernard Reid, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fancy grey suit. He keeps his long auburn hair kept up in a rat tail. His amber eyes lackadaisically let the world flow into them.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Bernard is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Bernard lived on a farm with his mother, near the main road leading to a nearby town. His parents enrolled him in a Barbarian school at a young age so that he could practice his druidic talents. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his absent mother; and doesn't want to be a body guard and was forced into it by his family
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Family, Adventurer. Occupation: Body Guard
Voice: Slurs words
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 50 gp. Alexandrite (200 gp).
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Their contribution stands as a beacon of hope for all adventurers!
