Portia Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is wearing the road beaten gear of a warrior. Her long white hair reaches down to her waist. Her fierce amber eyes like to dwell on things.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She receives visions of the future at random moments
History: She was born into a rich family. While studying, she fell in love. They married and had a daughter. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love
Ideals: Fighting, Optimist, Gifted. Bonds: Attractive, Rich, In love. Occupation: Unemployed
Voice: French accent
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 42 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 8 (-1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Celestial
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 100 gp.
Great Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His fur is short and yellow. His hazel unseeing eyes seem to look past you.
Personality: Stoic and calm, he prefers to meditate than take action. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Map Maker mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Disciplined. Flaws: Disease, Impulsive. Bonds: Attractive. Occupation: Server
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 37 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 18 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Terran, Goblin, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 48000 sp. Iolite (70 gp). 1 Everburning torch. 4 Tanglefoot bags. 3 Smokesticks.
Pelt In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who dresses in brown turtlenecks beneath a black coat with yellow slacks, he is not a threatening figure. His lavender fur is slicked back into a classic pompadour. His green eyes peer out from beneath his broad brown hat.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Farmer and found it very stressful. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Disease, Insane. Bonds: Criminal record, Poor, Job. Occupation: Farmer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 39 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 |
Possessions: 1800 gp. Smoky quartz (50 gp). Onyx (50 gp). Alexandrite (800 gp). Aquamarine (800 gp). Tourmaline (130 gp). Tiger eye turquoise (9 gp). Chalcedony (50 gp). Malachite (9 gp).
Bagga Nash, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears tattered old clothes. He has a small bristly mustache and wavy golden hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born several months after his father was called into army service. When Bagga reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Flaws: Ugly, Addict, Selfish. Bonds: Adventurer, Military. Occupation: Barkeep
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Good (CR 13)
Armor Class 12
Hit Points 71 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Gnome, Celestial
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
Possessions: 300 pp. Black opal (900 gp). Tourmaline (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sybil Caerdonel, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet vest and prefers green and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her skin is fair and her fingers are delicate and long. She wears her hair in dreadlocks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is not mentally stable, and does not behave rationally; and she feels that her past leaves her morally obligated to help
Flaws: Ugly, Insane, Selfish. Bonds: Criminal record, Slave. Occupation: Map Maker
Voice: Eastern European accent
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2500 sp. 4 Alchemist’s fire. 4 Thunderstones. 4 Thunderstones.
Uadjit Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears just a green suit. She is physically well-built. She wears her gold crest up. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Due to her spouse's obsession with being a Shoemaker they were divorced and she won custody of their son. She worked as a Gardener, and she later adopted a second son.
Motivation: Her relatives are trying to arrange a marriage; and she is not mentally stable, and does not behave rationally
Ideals: Athletic, Fighting. Flaws: Insane, Disease. Bonds: Family. Occupation: Gardener
Voice: Hollow voice
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 6)
Armor Class 12
Hit Points 42 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 7000 sp.
Susannah Callan, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears a faded coat and loose pants complete with wide-brimmed hat. Her golden hair is cut jaggedly and amateurishly. Her skin is flawless and her blue eyes scan people very quickly.
Personality: She does not believe in betrayal or weakness as things to be tolerated. The war was a terrible time for her, and Susannah does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She feels kind of lost in life.
Ideals: Justice. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Detective
Voice: Shortens vowels
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 23 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 6 (-2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Rhodochrosite (14 gp). Emerald (1300 gp). Malachite (14 gp). Obsidian (14 gp). 1 Masterwork Common Melee.
Valanthe Selevarun, Female Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she likes to wear ponchos typically of a light tan in addition to tight pants. She sports white long hair. Her eyes are amber.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born in a small village she learned the ways of the warrior from her mother. Over the years she perfected her riding and shooting skills. She moves from town to town, unable to find a place to settle.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Ideals: Joker, Fighting. Flaws: Depressed. Bonds: Attractive, Nature, Immigrant. Occupation: Scribe
Voice: Posh accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 7 (-2) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 1000 cp. 1 Masterwork Common Melee.
Watson Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate, and he perpetually has his bastard sword ready. His Stetson hat is riddled with cuts and holes. He has gleaming, smiling blue eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is harsh and unforgiving.
History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Watson was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Watson's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Occupation: Interpreter
Voice: Stutters
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 16)
Armor Class 15
Hit Points 98 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 |
Possessions: 2000 gp.
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Their contribution stands as a beacon of hope for all adventurers!