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NPC Generator

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Advanced [show]


Ilde Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and has the majority of her body covered in plate. She wears her hair in dreadlocks. She wears a mask on her face.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: The child of southern immigrants she idolized her father. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has gone from town to town working and never settling down anywhere, but has fallen for a local Miner. She hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss; and wants her loneliness to end

Ideals: Disciplined. Flaws: PTSD. Bonds: Has a crush, Immigrant. Occupation: Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Ilde Frostbeard, Female Dwarf Barbarian 3
Medium (4'1") Dwarf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)6 (-2) 14 (+2)10 (+0)
Skills Deception +2, Religion +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Fargas Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a white vest and prefers blue and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his long chestnut hair kept up in a rat tail. His eyes are hazel and catlike.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Fargas grew up listening to his mother's many stories. Brilliant and gifted he never wanted to apply himself. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Justice, Gifted. Flaws: Ugly, Racist. Bonds: Adventurer. Occupation: Carter

Voice: Farmer accent

Attributes [hide]

Fargas Stoutbridge, Male Halfling Paladin 9
Small (3'0") Halfling, Neutral Good (CR 9)
Armor Class 14
Hit Points 75 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)12 (+1) 11 (+0)14 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 110 pp. Brass mug with jade inlays (500 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Gold dragon comb with red garnet eye (1700 gp).


Social Check DCs


Frouse Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: 3'8" and lanky with angular features, he is an attractive figure. He tends to wear a large tan jacket. He wears his black hair up in a very large beehive style do. He has gray eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born the only child of a wealthy merchant. When Frouse reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.

Motivation: To share knowledge with the world; and he doesn't get along with people that don't share his tastes

Ideals: Philantrophist, Logical, Entrepeneur, Impeccable. Bonds: Attractive, Military. Occupation: Soapmaker

Voice: Smooth and feminine

Attributes [hide]

Frouse Humplebumple, Male Gnome Commoner 4
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)11 (+0) 13 (+1)14 (+2)
Skills Religion +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Tawna Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her long brown hair is drawn into a two foot long braid. She wears round tiny glasses practically rammed into her face.

Personality: She is extraordinarily eccentric. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Her mother raised her in a mountain cabin. Her father was a soldier and died while she was still young. Tawna was left her father's suit of armor and trained in its use and care. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Revenge; and she is not mentally stable, and does not behave rationally

Ideals: Opinionated. Flaws: Insane. Bonds: Nature, Military, Enemies. Occupation: Miner

Voice: Posh accent

Attributes [hide]

Tawna Brushgather, Female Halfling Wizard 8
Small (2'9") Halfling, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 31 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)10 (+0) 16 (+3)18 (+4)
Skills Deception +7, Persuasion +7
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 900 gp. Aquamarine (1300 gp).


Social Check DCs


Matilda Mori, Female Human [Permalink]

Personal [hide]

Description: Standing 6'0", this woman dresses in brown turtlenecks beneath a green coat with white slacks. Her white hair is singed and shortened. She has hazel eyes and a brown hat with a green feather.

Personality: She is fixated on the number 18. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Miller. She has drifted from career to career and currently works as a Miller.

Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor

Ideals: Logical. Flaws: Ugly, Insane, Antagonistic. Bonds: Job. Occupation: Miller

Voice: Pronounces O like U

Attributes [hide]

Matilda Mori, Female Human Expert 11
Medium (6'0") Human, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 26 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)10 (+0) 16 (+3)9 (-1)
Skills Athletics +6, Stealth +7
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +7

Possessions: 2400 gp. Freshwater pearl (15 gp). 1 Minor magic item.


Social Check DCs


Nalral Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Scribe. He has a penchant for wearing a ring with an oversized amber on his right hand. He keeps his auburn hair in a pixie cut. His eyes are likewise green.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His mother raised him in a mountain cabin. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Optimist. Flaws: Racist, Mundane. Bonds: Rich, Family, Nature. Occupation: Scribe

Voice: Booming voice

Attributes [hide]

Nalral Glanhig, Male Dwarf Paladin 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)7 (-2) 9 (-1)11 (+0)
Skills Deception +2, Nature +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 280 gp. Violet garnet (600 gp). Carnelian (80 gp). Chrysoprase (80 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Arumawann Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: 3'8" and muscular, this eastern man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is knotted and matted. His green eyes lackadaisically let the world flow into them.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Arumawann lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has gone from town to town working and never settling down anywhere, but has fallen for a local Adventurer. He hasn't told them the truth, but wants to settle down with them.

Motivation: To reunite with his absent mother; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable. Flaws: Racist, Impulsive. Bonds: Family, Has a crush. Occupation: Bookbinder

Voice: Puts emphasis on the wrong words

Attributes [hide]

Arumawann Nucklestamp, Male Gnome Barbarian 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 9
Hit Points 41 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)13 (+1) 12 (+1)10 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 600 gp. 2 Acid flasks. 1 Tanglefoot bags.


Social Check DCs


Seebo Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'8" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His left hand appears badly burned and disfigured. His silver hair is cut jaggedly and amateurishly. He is baby faced.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is afraid of women and trembles around them

History: Gifted from a young age, Seebo studied abroad. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and to unite with his sister

Ideals: Gifted. Flaws: Shy. Bonds: Job, Family. Occupation: Merchant

Voice: Indian accent

Attributes [hide]

Seebo Loofollue, Male Gnome Commoner 5
Small (3'8") Gnome, Lawful Evil (CR 5)
Armor Class 14
Hit Points 27 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)10 (+0) 13 (+1)19 (+4)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 6000 sp.


Social Check DCs


Three Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with pastel lining and desert motifs, and sports empty pouches on his belt. His small hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to have a good time and be beloved; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Architect

Voice: Old Prospector

Attributes [hide]

Three Timber, Male Tabaxi Rogue 7
Medium (5'0") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 50 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)10 (+0) 17 (+3)17 (+3)
Skills Stealth +5, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 300 gp. Fire opal (900 gp). Citrine (40 gp). Alexandrite (1200 gp). Eye agate (11 gp). 1 Minor magic item.


Social Check DCs

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