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NPC Generator

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Advanced [show]


Gurdis Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey coat over a black low-cut shirt, and a wide-brimmed hat upon her head, and carries quarterstaffs. Her black hair is still thick. She tend to wears goggles to shield her eyes.

Personality: She is irascible and easily irritated. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Gurdis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gurdis. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She wants to meet her childhood hero; and retire the richest woman in the north

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Bookbinder

Voice: Switch between two voices

Attributes [hide]

Gurdis Trueanvil, Female Dwarf Adept 2
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)11 (+0) 11 (+0)8 (-1)
Skills Deception +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 150 gp.


Social Check DCs


Breena Timbers, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman is wearing a long, blue cloak. Her head has been shaved. Her green eyes are passionate and lively.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is frequently practicing swordplay.

History: She was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Breena has worked very hard to control her curse. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by vampirism.

Motivation: To share knowledge with the world; and she desires power and/or immortality

Ideals: Passionate, Logical. Flaws: Ugly, Disease. Bonds: Military, Adventurer. Occupation: Engraver

Voice: Stutters

Attributes [hide]

Breena Timbers, Female Gnome Warlock 5
Small (3'2") Gnome, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 33 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)12 (+1) 8 (-1)9 (-1)
Skills History +4, Intimidation +2
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 400 gp.


Social Check DCs


Farideh Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is lean but muscular and usually wears her black robe and has her shortbow always slung over her shoulder. Her long brass crest is drawn into a two foot long braid. Her face is scarred and worn.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She does not believe in violence as a means to an end. She is a dedicated Blacksmith but believes her peers are too gung-ho.

History: She was born in a small mountains village. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and her religion dominates her actions

Ideals: Optimist, Pacifist. Flaws: Ugly. Bonds: Nature, Religious. Occupation: Blacksmith

Voice: Cold and demanding tone

Attributes [hide]

Farideh Sumnarghthrysh, Female Dragonborn Rogue 3
Medium (6'4") Dragonborn, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)14 (+2) 11 (+0)14 (+2)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common, Elven, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1 Alchemist’s fire. 1 Everburning torch.


Social Check DCs


Nordak Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. His silver hair is heavily combed to the right. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Nordak hails from a village terrorized by brigands. His mother had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and many brigands want him driven away

Ideals: Joker. Bonds: Rich, Attractive, Enemies. Occupation: Server

Voice: Squeaky

Attributes [hide]

Nordak Glanhig, Male Dwarf Cleric 8
Medium (4'1") Dwarf, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 52 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)9 (-1) 17 (+3)8 (-1)
Skills Stealth +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: 1200 gp. Freshwater pearl (13 gp). Chalcedony (30 gp). Brown-green garnet (160 gp). Deep blue spinel (700 gp). Sardonyx (30 gp). Obsidian (13 gp).


Social Check DCs


Ida Clive, Female Human [Permalink]

Personal [hide]

Description: She stands about 4'7" and wears a brown armored body suit, with a simple white line shooting up and back down. Her left leg appears badly burned and disfigured. She is bald on top and has large black tufts of hair around her ears. Her eyes are violet.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She got into the Hunter business at a young age. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing her hectic life and new Hunter responsibilities is difficult; and she is unsatisfied with her job

Ideals: Joker. Flaws: Ugly. Bonds: Job. Occupation: Hunter

Voice: American accent

Attributes [hide]

Ida Clive, Female Human Ranger 11
Medium (4'7") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 62 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 13 (+1)10 (+0)
Skills Athletics +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 2500 gp. Bloodstone (80 gp). Pink pearl (150 gp). Iolite (80 gp). Pink pearl (150 gp). Black opal (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Crane, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally well dressed albeit a few years behind the times. He has a red handlebar mustache and slicked back red hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in a small village he learned the ways of the warrior from his mother. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Passionate, Optimist, Fighting. Flaws: Fearful. Bonds: Attractive. Occupation: Interpreter

Voice: Gruff and masculine

Attributes [hide]

Arnold Crane, Male Half-Elf Expert 1
Medium (5'2") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)14 (+2) 9 (-1)7 (-2)
Skills Deception +0, Nature +4
Senses Passive Perception 9
Languages Common, Elven, Infernal, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 140 gp. Bloodstone (50 gp).


Social Check DCs


Waywocket Offund, Female Gnome [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She has a slight overbite and is overall scrawny. Her brown hair is greasy and uncared for. Her green eyes are slightly larger than normal.

Personality: Waywocket is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born into a rich family. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Waywocket grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Waywocket. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is a bit of a kleptomaniac; and she desires power and/or immortality

Ideals: Extrovert. Flaws: Ugly. Bonds: Adventurer, Rich, Criminal record. Occupation: Gardener

Voice: Aggressive tone

Attributes [hide]

Waywocket Offund, Female Gnome Adept 3
Small (3'1") Gnome, True Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)15 (+2) 12 (+1)15 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: Just what you see.


Social Check DCs


Vanchu Gyula, Female Half-Orc [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a custom-built plate barding that's adorned with white lining and desert motifs. Her silver hair is unkempt and raggedy. She tend to wears goggles to shield her eyes.

Personality: Prone to second guessing herself, she comes off as nervous. She has a minor phobia of water and hates getting wet.

History: Gifted from a young age, Vanchu studied abroad. After coming to the age of reason, Vanchu took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted arcane powers by her dying sister.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Ideals: Gifted. Flaws: Ugly, Shy, Fearful. Bonds: Poor. Occupation: Animal Trainer

Voice: Switch between two voices

Attributes [hide]

Vanchu Gyula, Female Half-Orc Barbarian 2
Medium (5'0") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 26 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)9 (-1) 10 (+0)16 (+3)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Sapply Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears dull blue sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. His hair, while still mostly blonde, has prominent grey streaks. He has gleaming, smiling brown eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Energy wise he seems alert and responsive.

History: He was raised in a forest tribe. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. After a long history of fighting, Sapply and his spouse have recently divorced.

Motivation: His relatives are trying to arrange a marriage; and he's repulsed by the pc

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Nature, Family. Occupation: Jeweler

Voice: Uses lots of figures of speech

Attributes [hide]

Sapply Nopenstallen, Male Gnome Paladin 3
Small (3'4") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 19 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)15 (+2) 12 (+1)10 (+0)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp.


Social Check DCs

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