Drusilia Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She is wearing colorful clothing, dressed as a Dilettante. Her whole body is exceptionally muscular. Her hair is auburn and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She is the product a well kept family trust fund and as such has never really known need. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She left for the west, certain she would find work there.
Motivation: She is greedy.
Ideals: Joker, Gifted. Flaws: Insomniac. Bonds: Immigrant, Rich, Mentor. Occupation: Dilettante
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 11 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 9 (-1) | 8 (-1) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
Possessions: 1500 sp.
Vonana Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: 3'9" and lanky with angular features, she is an attractive figure. She dresses in collared shirts and wears a proper scarf over her head. She wears her auburn hair down. She wears large thick round spectacles.
Personality: She can speak with the recently deceased. She is a ruthless business woman, a trait she acquired from her mother.
History: She was born on a small isolated farm. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Blacksmith. She has been a successful dealer in antiques buying low and selling high.
Motivation: She is unsatisfied with her job; and retire the richest woman in the north
Ideals: Gifted, Entrepeneur. Bonds: Attractive, Nature, Job. Occupation: Blacksmith
Voice: Dark and ominous
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 7 (-2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 70 gp.
Yurgunn Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She usually wears her grey robe and has her shortbow always slung over her shoulder. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her amber eyes are slightly larger than normal.
Personality: Yurgunn hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Yurgunn was born with her father's beautiful face. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: Money/treasure.
Ideals: Athletic, Artistic, Logical. Bonds: Attractive, Rich. Occupation: Spy
Voice: Low range voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Druidic, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 330 gp. 1 Masterwork Common Melee.
Bundrigo Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is constantly adorned with expensive silk clothing, often dyed in bright red and blue, and wears rings and necklaces with large, colorful gems. He has no hair. He wears round tiny glasses practically rammed into his face.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a big fan of imagination and believes people should spend more time reading and writing.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Money/treasure; and he is greedy
Ideals: Athletic, Joker, Logical. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Interpreter
Voice: Can't modulate volume
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 2)
Armor Class 15
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
Possessions: 400 sp. 6 Acid flasks.
Qemuel Dignity, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of death around his neck, and a kukri on his belt. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a skull on it. His black hair is heavily combed to the left. His white eyes have a joyful gleam in them most of the time.
Personality: He is calm most of the time but flees social interaction. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in the west to a Junk Dealer, Qemuel learned a great deal about his father's area of expertise. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and to prove his worth to the world
Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Job, Immigrant. Occupation: Junk Dealer
Voice: Raspy
Attributes [hide]
Medium (6'1") Tiefling, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 800 sp.
Tharivol Xiloscient, Male Half-Elf [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft white waves gently in the breeze. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a dagger on it. His long white hair reaches down to his waist. He has a dull look in his green eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Animals are drawn to him, and he is able to talk to them.
History: He was born to a criminal king-pin and mafia family Like his father and his brother before him, after school he went straight into learning to become a Painter. He's also a talented Carpenter, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Painter responsibilities is difficult; and expand his business
Ideals: Joker, Gifted. Bonds: Rich, Criminal record, Job. Occupation: Painter
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 5)
Armor Class 14
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 10 (+0) | 15 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Gnome, Halfling
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 sp.
Dharg Winterbourne, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears tight fighting clothing, which leaves very little to the imagination. His brown hair is styled in orderly dreadlocks. His skin is flawless and his green eyes scan people very quickly.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He believes the world needs to unite to get rid of giants once and for all.
History: Dharg was raised in a hard working conservative environment. At a young age his mother died while driving off some giants. His father being the stubborn sort decided to stay and helped train him in spear use. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dharg fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Many giants want him driven away; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Enemies, Job. Occupation: Carter
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 35 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 500 gp.
Two Llamas Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She typically wears pastel cloth garments or leather armor. Her red fur is smooth and relatively long. Her face is covered beneath a completely black helmet.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does not trust anyone and sleeps with one eye open.
History: Born to a pair of adventurers, Two Llamas grew up listening to her father's many stories. Two Llamas abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion.
Ideals: Athletic. Flaws: Insomniac. Bonds: Guardian, Adventurer. Occupation: Priest
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 8)
Armor Class 13
Hit Points 53 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
Possessions: 120000 cp. Golden yellow topaz (300 gp). Peridot (50 gp).
Markosian Fascination, Female Tiefling [Permalink]
Personal [hide]
Description: She wears green trousers with black and grey striped suspenders. She wears various colorful collared shirts. She has dyed her greying brown hair a little too much giving a sharp brown color. Her skin is flawless and her gold eyes scan people very quickly.
Personality: While she acts the brute, she is far gentler than she would appear. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born at the edge of vast plains. In her youth she was a Servant, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike her way of doing things and want revenge
Ideals: Fighting. Flaws: PTSD. Bonds: Attractive, In love, Nature. Occupation: Spy
Voice: Gruff and masculine
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Neutral (CR 16)
Armor Class 12
Hit Points 85 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 9 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
Possessions: 7000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A necklace of small pink pearls (3000 gp). Silver comb with moonstones (1000 gp). Jeweled electrum ring (3000 gp). Brass mug with jade inlays (100 gp). Jeweled anklet (3000 gp). Large well-done wool tapestry (100 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Fire opal pendant on a fine gold chain (1300 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Cloth of gold vestments (70 gp). Black velvet mask with numerous citrines (70 gp). Jeweled anklet (3000 gp). Brass mug with jade inlays (100 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
