Pijjirik Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses like a well dressed Stableman does. His bronze crest, when down, is lengthy. His eyes, though not visible through his cowl, are gold.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Pijjirik hails from a village terrorized by gnolls. His childhood dream was to be a Cartwright, but he was a colossal failure. He has drifted from career to career and currently works as a Stableman.
Motivation: Many gnolls want him driven away; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Flaws: Shy, Antagonistic. Bonds: Job, Poor, Enemies. Occupation: Stableman
Voice: Spits and sputters
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 50 gp.
Fargrim Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears baggy brown pantaloons and a black scarf. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: Fargrim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is skeptical of what others tell him and is slow to trust.
History: He was born blind and as such lacked many opportunities for work. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has achieved small success as a Weaver.
Motivation: Wants to raise his children well; and to be a unemployed again
Ideals: Impeccable. Flaws: Shy, Disease. Bonds: Job, Family. Occupation: Weaver
Voice: Pronounces O like U
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 300 gp.
Shifting Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears dull pastel sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed rapier, just in case. Her cinnamon fur is smooth and relatively long. She wears an eyepatch.
Personality: She acts crazy and hedonistic. She also hits on women, regardless of circumstances.
History: Born in the south to a Guard, Shifting learned a great deal about her mother's area of expertise. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She became a Guard soon after.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Ugly, Hedonist. Bonds: Has a crush, Job, Nature. Occupation: Guard
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 10 (+0) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 10 pp. Tourmaline (50 gp). Deep green spinel (50 gp). Silver pearl (50 gp).
Oppleby Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears long strands of opal and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a colorful flower in his chestnut hair. He wears large thick round spectacles.
Personality: He has always had a great fascination with Gnomish culture. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born in the south, but his parents moved at a very young age to the east. Oppleby was born on a far southern forest where he grew up under the tutelage of his mother, an expert Bounty Hunter. He now mingles about in high society.
Motivation: Money/treasure; and he has money and likes to spend it
Flaws: Racist, Impulsive. Bonds: Rich, Attractive, Immigrant. Occupation: Bounty Hunter
Voice: pre-pubescent
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 9000 cp. White pearl (80 gp). Malachite (11 gp).
Morana Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey tunic with white highlights, and long brown pants that bunch up around her shoes, and carries kukris. Her golden hair is slicked back into a classic pompadour. Her fierce violet eyes like to dwell on things.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is used to getting what she wants. In part because she is a meticulous planner.
History: She comes from a rich western family. Cursed with unlife at a very young age, Morana has worked very hard to control her curse. She moves from town to town, unable to find a place to settle.
Motivation: She has passion for adventuring and risk; and obtaining odd cultural tabaxi artifacts is her passion
Ideals: Fighting, Professionalism. Flaws: Disease. Bonds: Rich, Immigrant, Adventurer. Occupation: Bounty Hunter
Voice: Soothing and warm
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 20 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 15 (+2) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Infernal, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 400 gp. Malachite (16 gp). Peridot (50 gp). Chrysoberyl (120 gp).
Lewis Cromwell, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head, and carries shortspears. His chestnut hair is kept up in a ponytail inside a Stetson hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in a small village he learned the ways of the warrior from his mother. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He left for the south, certain he would find work there.
Motivation: He desires power and/or immortality.
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Dilettante
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 9)
Armor Class 10
Hit Points 31 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 7 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +1
Possessions: 800 gp.
Prosperine Agility, Female Tiefling [Permalink]
Personal [hide]
Description: She wears baggy green pantaloons and a tan scarf. She carries with her a set of hammers on her belt, each one with a jet on the hilt. Her brown hair is matted, messy, and big. Her eyes are red.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She can't help but pocket interesting objects she comes across
History: Born in the east her family was never financially stable. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Prosperine grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Prosperine. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Criminal record, Poor. Occupation: Map Maker
Voice: Squeaky
Attributes [hide]
Medium (4'7") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 2200 sp. Peridot (50 gp).
Quilla Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'6" when asserting herself. Her long chestnut hair is drawn into a two foot long braid. Her eyes are violet and she is always smoking a pipe.
Personality: Confrontational and typically high on some drug or another. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She comes from a rich northern family. Quilla was born on a far northern mountains where she grew up under the tutelage of her mother, an expert Sculptor. She has achieved small success as a Sculptor.
Motivation: To be a Miller again; and money/treasure
Flaws: Addict, Impulsive. Bonds: Rich, Immigrant, Job. Occupation: Sculptor
Voice: Can't modulate volume
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 13 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 9 (-1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Auran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 1 Masterwork Light wooden shield.
John Wallace, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He is well dressed, constantly wearing a grey suit, yellow shirt, and grey tie, and his gloved hand is found clutching a greataxe. His auburn hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Abrasive and pushy, he has a hard time making friends. Further he is a bit of a stoner and is frequently out of it.
History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To find somewhere to settle down.
Flaws: Insane, Antagonistic, Addict, Mundane. Bonds: Attractive. Occupation: Priest
Voice: Scratchy, weak
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: Just what you see.
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