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NPC Generator

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Advanced [show]


Shanairla Beitz, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is light but she possesses many tan ritualistic tattoos. She likes to wear violet tank tops with tan skirt. She is bald on top and has large white tufts of hair around her ears. Her thin eyebrows rest above her beady brown eyes.

Personality: Shanairla is depressed about a lot of things. She tends to be a nihilist. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Shanairla was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and she feels kind of lost in life

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Poor, Adventurer. Occupation: Ploughman

Voice: Irish accent

Attributes [hide]

Shanairla Beitz, Female Half-Elf Aristocrat 8
Medium (5'8") Half-Elf, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)13 (+1) 8 (-1)10 (+0)
Skills Persuasion +3, Religion +4
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 5000 sp. Solid gold idol (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Old masterpiece painting (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Carlyle, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries a battered longbow and tarnished ceremonial dagger as well. He sports a long silver beard, and similarly colored long hair. His thin eyebrows rest above his beady blue eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A true patriot, Arnold would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Arnold hails from a village terrorized by orcs. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A deep hatred of orcs; and many orcs want him driven away

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Military, Enemies. Occupation: Farmer

Voice: Complex vocabulary, royal

Attributes [hide]

Arnold Carlyle, Male Human Commoner 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Arcana +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 200 sp.


Social Check DCs


Seraphina Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: This woman is wearing a long, white, dusty cloak. She is muscular with a powerful set of arms. Her silver hair is lengthy. Her hazel eyes dart from person to person.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She served in the navy to pay for her family's outstanding loans. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Farmer. She became a Farmer soon after.

Motivation: She wants to meet her childhood hero; and she desires power and/or immortality

Ideals: Gifted, Joker. Bonds: Military, Job, Adventurer. Occupation: Farmer

Voice: Complex vocabulary, royal

Attributes [hide]

Seraphina Greenbottle, Female Halfling Fighter 1
Small (2'8") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)11 (+0) 7 (-2)18 (+4)
Skills Arcana +2, Investigation +2
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp.


Social Check DCs


Zagga Rowley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. She carries a battered greataxe and tarnished shortbow as well. Her tied-back hair is brown. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: Eccentric and domineering, Zagga will drive conversation. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Through the years after Zagga was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Zagga's mother didn't care for her much, and the feeling was mutual. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zagga fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting, Extrovert. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Stableman

Voice: Strong lisp

Attributes [hide]

Zagga Rowley, Female Half-Orc Ranger 3
Medium (6'1") Half-Orc, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)10 (+0) 14 (+2)8 (-1)
Skills Investigation +2, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Syllin Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a yellow costume with the symbols of strength on her torso. Her brown hair is styled in orderly dreadlocks. Her eyes, though not visible through her cowl, are blue.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She also has developed a complete distrust of the Seamstress profession.

History: Syllin was raised in a hard working conservative environment. Syllin was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She now owns her own business.

Motivation: She wants nothing more than to rejoin the army; and sabotage a competitor

Ideals: Joker, Philantrophist. Bonds: Job, Religious, Military. Occupation: Adventurer

Voice: French accent

Attributes [hide]

Syllin Amakiir, Female Half-Elf Paladin 5
Medium (5'0") Half-Elf, Lawful Good (CR 5)
Armor Class 8
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 9 (-1)18 (+4) 11 (+0)12 (+1)
Skills Acrobatics +1, Religion +7
Senses Passive Perception 10
Languages Common, Elven, Celestial, Gnome, Druidic, Infernal
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp.


Social Check DCs


Uthemar Lathalas, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is generally well dressed albeit a few years behind the times. He has blonde hair. He has gleaming, smiling green eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fortune-teller arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it.

Ideals: Professionalism. Flaws: Impulsive. Bonds: Attractive, Rich, Immigrant. Occupation: Fortune-teller

Voice: Hollow voice

Attributes [hide]

Uthemar Lathalas, Male Half-Elf Ranger 4
Medium (5'2") Half-Elf, Chaotic Good (CR 4)
Armor Class 9
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)15 (+2) 10 (+0)11 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 10
Languages Common, Elven, Gnome, Orc
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 18000 sp. 1 Minor magic item.


Social Check DCs


Azza Creed, Female Tiefling [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she wears skinny pants and wears a black and brown robe with the hood down. She wears her red hair up. Her thin eyebrows rest above her beady black eyes.

Personality: She can speak with the recently deceased. She has a small toy that she constantly fidgets with.

History: Born to a Actor, her mother struggled to pay the bills. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for her; and retire the richest woman in the north

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Doctor

Voice: Pronounces difficult words wrong

Attributes [hide]

Azza Creed, Female Tiefling Ranger 1
Medium (5'2") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)8 (-1) 16 (+3)16 (+3)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 130 gp. A roughly beaten golden orb (60 gp).


Social Check DCs


Cressel Mute, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear green clothing when he does not wear armor. His blue hair is long and unkept. He wears an eyepatch.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Cressel lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Fisher, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his daughter.

Flaws: Ugly, Antagonistic. Bonds: Religious, Family, Slave. Occupation: Seamstress

Voice: Tuts and clicks tongue

Attributes [hide]

Cressel Mute, Male Tiefling Druid 7
Medium (6'0") Tiefling, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)13 (+1) 12 (+1)18 (+4)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: Just what you see.


Social Check DCs


Kali Tranquil, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She carries with her a set of flails on her belt, each one with a ruby on the hilt. Her red hair is unkempt and raggedy. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She also has developed a complete distrust of the Jeweler profession.

History: Kali was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Armorer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She struck the Armorer job and began her own company from there.

Motivation: She doesn't get along with people that don't share her tastes; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Poor, Job. Occupation: Armorer

Voice: Italian accent

Attributes [hide]

Kali Tranquil, Female Tiefling Rogue 3
Medium (4'8") Tiefling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)10 (+0) 14 (+2)14 (+2)
Skills Investigation +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 20000 cp.


Social Check DCs

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