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NPC Generator

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Advanced [show]


Uraim Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. He carries with him a set of sickles on his belt, each one with a ruby on the hilt. He has a very tight haircut. His fierce hazel eyes like to dwell on things.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He believes the world needs to unite to get rid of goblins once and for all.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting goblins, the young Uraim began to lead the lost caravan. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Uraim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and a deep hatred of goblins

Ideals: Fighting, Opinionated, Artistic, Entrepeneur. Bonds: Enemies. Occupation: Courier

Voice: Speaks with lips pursed

Attributes [hide]

Uraim Strakeln, Male Dwarf Wizard 5
Medium (4'0") Dwarf, True Neutral (CR 5)
Armor Class 11
Hit Points 13 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)15 (+2) 12 (+1)9 (-1)
Skills Arcana +5, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 700 gp. Coral (100 gp). Peridot (70 gp).


Social Check DCs


Vonana Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is generally shirtless and showing off her tattooed chest. Her head has been shaved. This blue eyed easterner is not easily forgotten.

Personality: She has always had a great fascination with Tabaxi culture. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born to a pair of big game hunters, but was frequently ill as a child. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to raise her children well; and an old rival family wants her found

Ideals: Entrepeneur. Flaws: Ugly, Racist, Disease. Bonds: In love, Family. Occupation: Performer

Voice: Smooth and feminine

Attributes [hide]

Vonana Hammerstone, Female Dwarf Cleric 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)18 (+4) 15 (+2)12 (+1)
Skills Insight +4, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Abyssal, Elven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Pearl Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears tattered old clothes. Her white hair is slicked back into a classic pompadour. She wears a mask on her face.

Personality: Pearl hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: A powerful brothel owner made her what she is. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has been saving her money to try and buy her sister's freedom.

Motivation: Nothing but the best is good enough for her.

Ideals: Artistic, Impeccable. Flaws: Ugly. Bonds: Family, Mentor. Occupation: Barber

Voice: Deep voice with rolling R's

Attributes [hide]

Pearl Brightmoon, Female Halfling Warrior 2
Small (2'9") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)10 (+0) 18 (+4)9 (-1)
Skills Perception +6, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gerbo Beren, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he usually wears his blue robe and has his sai always slung over his shoulder, and is pretty ugly. His blonde hair, when down, is lengthy. His ears are large.

Personality: He is witty, but his monotone delivery comes off as unnerving He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Gifted from a young age, Gerbo studied abroad. Brilliant and gifted he never wanted to apply himself. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Bricklayer and was forced into it by his family; and marry his brother to traveling adventurers

Ideals: Joker, Artistic, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Bricklayer

Voice: Soothing and warm

Attributes [hide]

Gerbo Beren, Male Gnome Bard 11
Small (3'4") Gnome, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 46 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)11 (+0) 15 (+2)17 (+3)
Skills Perception +6, Performance +7
Senses Passive Perception 17
Languages Common, Gnome
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 3100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pushkrimp Ramsay, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright white and blue, and wears rings and necklaces with large, colorful gems, and sports empty pouches on his belt. His brown hair is braided into rings. This violet eyed northerner is not easily forgotten.

Personality: He is a Farmer first and foremost. He believes firmly that knowledge should be universal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: When he was but 5 years old his parents immigrated from the north. Pushkrimp was born on a far northern island where he grew up under the tutelage of his father, an expert Farmer. Being a Farmer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He wants revenge against dire rats; and money/treasure

Flaws: Forgetful. Bonds: Rich, Job, Immigrant, Criminal record, Enemies. Occupation: Farmer

Voice: Hard of hearing, loud

Attributes [hide]

Pushkrimp Ramsay, Male Half-Orc Aristocrat 6
Medium (6'1") Half-Orc, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 16 (+3)10 (+0) 15 (+2)11 (+0)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4

Possessions: 60000 cp.


Social Check DCs


Delre Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears bulky grey painted plate armor. She is an epitome of beauty. Sporting a silver mohawk this woman's hair draws a lot of attention. Her otherwise smooth face is marked with small tiny scars.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She feeds upon the attention of others.

History: Born in the north to a Ruler, Delre learned a great deal about her mother's area of expertise. Delre abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: She has decided she is irredeemable; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer, Criminal record. Occupation: Ruler

Voice: Raspy

Attributes [hide]

Delre Goldfinder, Female Dwarf Barbarian 2
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 30 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)9 (-1) 10 (+0)10 (+0)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 310 gp.


Social Check DCs


Aym Faith, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a robe, a symbol of luck around her neck, and a longbow on her belt. She has wavy black hair. Her red eyes peer out from beneath her broad black hat.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She is able to fit into much smaller and tighter spaces than normal.

History: Aym was born in the east. At a young age she loved to build and create. Through the years after Aym was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Aym's mother didn't care for her much, and the feeling was mutual. She was granted divine powers by her dying brother.

Motivation: She doesn't get along with people that don't share her tastes; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted, Persistence. Flaws: Antagonistic. Bonds: Attractive. Occupation: Junk Dealer

Voice: Indian accent

Attributes [hide]

Aym Faith, Female Tiefling Adept 4
Medium (4'11") Tiefling, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Performance +3, Survival +2
Senses Passive Perception 10
Languages Common, Celestial, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp.


Social Check DCs


Jarsali Erenaeth, Female Elf [Permalink]

Personal [hide]

Description: She wears tan painted combat armor at almost all times. Her attire stands in sharp contrast to her pickaxe, which is beautifully polished and possesses an ornate carving of a card on it. Her silver hair is greying along the sides and has receded to reveal a widow's peak. She has gleaming, smiling violet eyes.

Personality: Cocky and sure of herself, she believes she is the best Apothecary born in the past three hundred years. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She got into the Apothecary business at a young age. One day when Jarsali was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Jarsali was heart-stricken from the event, and her mother started working long hours to provde for them. She ran away from her former home and has been making her living as a Apothecary for the past few years.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Flaws: PTSD. Bonds: Job, Family, Adventurer. Occupation: Apothecary

Voice: High pitched and raspy

Attributes [hide]

Jarsali Erenaeth, Female Elf Aristocrat 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)15 (+2) 11 (+0)14 (+2)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Terran, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2300 sp. 1 Superior lock. 1 Masterwork manacles.


Social Check DCs


Travok Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear brown clothing when he does not wear armor. His head has been shaved. His eyes are likewise gray.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He would rather hide behind his crafts than deal with other people.

History: He was born on a small isolated farm. Travok liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Courier and was forced into it by his family.

Ideals: Artistic. Flaws: Ugly, Terse, Shy. Bonds: Nature, Family. Occupation: Courier

Voice: Excited and jittery

Attributes [hide]

Travok Thrahak, Male Dwarf Cleric 5
Medium (4'5") Dwarf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)10 (+0) 12 (+1)11 (+0)
Skills Arcana +3, Deception +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 2000 sp. Amber (40 gp). Lapis lazuli (5 gp).


Social Check DCs

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