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NPC Generator

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Advanced [show]


Gynk Clayden, Female Half-Orc [Permalink]

Personal [hide]

Description: An older woman who wears a black vest and prefers green and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down, she is not a threatening figure. She wears her red hair up. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a great chef.

History: She was born a particularly ugly child, much to the horror of her parents. At some point she was captured by giants and was tortured. After several years of this she finally managed to escape. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Many giants want her driven away.

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Slave, Enemies. Occupation: Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gynk Clayden, Female Half-Orc Barbarian 3
Medium (4'9") Half-Orc, Lawful Evil (CR 3)
Armor Class 10
Hit Points 15 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)6 (-2) 8 (-1)5 (-3)
Skills Performance -1, Religion +0
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 4000 cp. 1 Simple lock.


Social Check DCs


Sapply Folkor, Male Gnome [Permalink]

Personal [hide]

Description: 3'8" and lanky with angular features, he is an attractive figure. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his sickle. He wears his blonde hair up. He has gleaming, smiling blue eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Flattery will make him almost putty in your hands.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to find somewhere to settle down

Flaws: Sensitive, Selfish, Mundane. Bonds: Attractive. Occupation: Spy

Voice: Dutch accent

Attributes [hide]

Sapply Folkor, Male Gnome Bard 3
Small (3'8") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)10 (+0) 15 (+2)16 (+3)
Skills Deception +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp. Azurite (4 gp). Bloodstone (30 gp). Rhodochrosite (4 gp).


Social Check DCs


Akmen Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of glaives, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His purple hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily eccentric. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He is a Deep Scion in disguise. From there he went from mercenary job to mercenary job. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: He is compelled to act according to his religious beliefs; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Insane, Hedonist, Disease. Bonds: Adventurer, Religious. Occupation: Courier

Voice: German accent

Attributes [hide]

Akmen Blessing, Male Tiefling Warrior 1
Medium (5'3") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)7 (-2) 14 (+2)11 (+0)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5

Possessions: 6000 cp. Azurite (11 gp).


Social Check DCs


Adrex Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, but even with his fine clothing he looks run-down. His white crest is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.

History: Adrex lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He used his abilities to trick people and travel the world for free.

Motivation: He is terrified, and will act out of fear; and he feels that his past leaves him morally obligated to help

Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Family, Criminal record. Occupation: Brewer

Voice: Spits and sputters

Attributes [hide]

Adrex Xephyrbahnor, Male Dragonborn Rogue 11
Medium (6'7") Dragonborn, Chaotic Neutral (CR 11)
Armor Class 8
Hit Points 69 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 17 (+3)16 (+3) 17 (+3)14 (+2)
Skills Performance +6, Religion +7
Senses Passive Perception 13
Languages Common, Elven, Goblin, Giant
Attacks Melee +7 / 3d8+3, Ranged +2 / 3d8-2, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Sammal Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears professional attire. He has a penchant for wearing a ring with an oversized ruby on his right hand. He wears his white hair up. He is very pretty but has cold, dead eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Sammal was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Rich, Criminal record. Occupation: Slave Trader

Voice: Puts emphasis on the wrong words

Attributes [hide]

Sammal Tragedy, Male Tiefling Fighter 6
Medium (5'7") Tiefling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)13 (+1) 16 (+3)17 (+3)
Skills History +4, Survival +6
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp. Brown-green garnet (130 gp). Rhodochrosite (7 gp). Blue quartz (7 gp). Aquamarine (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sannl Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She has the majority of her body covered in plate. Her hair is cut close to her head. Her amber eyes dart from person to person.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: A powerful necromancer made her what she is. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is content.

Ideals: Artistic, Justice. Bonds: Mentor, Military. Occupation: Weaver

Voice: Booming voice

Attributes [hide]

Sannl Holderhek, Female Dwarf Cleric 3
Medium (4'0") Dwarf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp.


Social Check DCs


Nalaed Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care, and carries greataxes. She wears her hair in dreadlocks. Her eyes are likewise green.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. A friendly and beautiful Dwarf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Nalaed was born with her mother's beautiful face. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nalaed fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Sensitive, Insane. Bonds: Attractive. Occupation: Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Nalaed Hammerstone, Female Dwarf Warlock 5
Medium (4'3") Dwarf, Neutral Good (CR 5)
Armor Class 7
Hit Points 32 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 10 (+0)9 (-1) 9 (-1)11 (+0)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +0 / 2d4-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Torz Badger, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He tends to wear a large black jacket. He has a hunchback. He has done his best to style his red hair to look like a famous performer. His green eyes are slightly larger than normal.

Personality: Torz is depressed about a lot of things. He tends to be a nihilist. He would rather hide behind his crafts than deal with other people.

History: Torz was born in the north. At a young age he loved to build and create. Torz liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Artistic, Persistence. Flaws: Ugly, Depressed, Shy. Bonds: Nature. Occupation: Ploughman

Voice: Switch between two voices

Attributes [hide]

Torz Badger, Male Half-Orc Warlock 5
Medium (5'1") Half-Orc, Neutral Good (CR 5)
Armor Class 13
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 19 (+4)14 (+2) 13 (+1)8 (-1)
Skills Acrobatics +6, Deception +2
Senses Passive Perception 11
Languages Common, Orc, Goblin, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 700 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Medrash Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries with him a set of lances, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His rusty crest is knotted and matted. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He loves telling others what to do and how they should feel about things. He is a font of random trivia from the lore and stories he has discovered

History: Medrash was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since lost track of the people in his past.

Motivation: An old rival family wants him found.

Ideals: Fighting, Opinionated, Logical. Bonds: Attractive, Family. Occupation: Bricklayer

Voice: Draws out vowels

Attributes [hide]

Medrash Ebynichtomonis, Male Dragonborn Monk 18
Medium (6'6") Dragonborn, Chaotic Neutral (CR 18)
Armor Class 13
Hit Points 97 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Insight +7, Intimidation +6
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +10 / 5d6+4, Ranged +9 / 5d6+3, Grapple +4

Possessions: 10000 gp. Fire opal pendant on a fine gold chain (1600 gp). Gold cup set with emeralds (7000 gp). Silver comb with moonstones (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Brass mug with jade inlays (500 gp). An abacus with copper, silver and gold markers (60 gp). A necklace of small pink pearls (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver comb with moonstones (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). An abacus with copper, silver and gold markers (60 gp). Silver chalice with lapis lazuli gems (60 gp). Silver comb with moonstones (300 gp). Silver comb with moonstones (300 gp). A delicate brass dragon egg (60 gp). Solid gold idol (400 gp). Silver comb with moonstones (300 gp). Silver comb with moonstones (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Jeweled anklet (2000 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Silver chalice with lapis lazuli gems (60 gp).


Social Check DCs

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