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NPC Generator

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Advanced [show]


Malquis Caerdonel, Female Elf [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. Her hair is long and white with streaks of brown, and is pulled back with small blue clips. She has green eyes and a blue hat with a brown feather.

Personality: She is calm most of the time but flees social interaction. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Malquis was born into a poor family. Growing up, she dreamt of becoming a Adept, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Adept in service of a powerful lord somewhere. She found a children's book about a Elf Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and meet up once more with her childhood friend

Flaws: Ugly, Shy, Secretive. Bonds: Poor, Adventurer. Occupation: Fletcher

Voice: Spits words with contempt

Attributes [hide]

Malquis Caerdonel, Female Elf Adept 13
Medium (5'2") Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 52 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)10 (+0) 12 (+1)14 (+2)
Skills Insight +5, Intimidation +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 1000 gp. Blue star sapphire (1500 gp). Tourmaline (110 gp). Banded agate (4 gp). Amethyst (110 gp). Jasper (40 gp). Hematite (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geva Presley, Female Human [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears loose pants and a collared shirt complete with sweater beneath her coat. She wears her brown hair up in a very large beehive style do. Her eyes are likewise green.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born on a small isolated farm. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc

Flaws: Ugly, Depressed, Antagonistic. Bonds: Nature, Military. Occupation: Sage

Voice: Sore throat, cough

Attributes [hide]

Geva Presley, Female Human Aristocrat 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)15 (+2) 13 (+1)13 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Auran, Aquan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 500 sp. 1 Masterwork Common Melee.


Social Check DCs


Nurkara Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she has a large brown mantle and cape that has been intricately interwoven into her green robe. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her blue eyes are passionate and lively.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. When she's not drinking or sleeping the drinks off, she's doing painting.

History: Nurkara was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Roofer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Nurkara was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: To get a good night's sleep; and a deep hatred of gnolls

Ideals: Artistic. Flaws: Insomniac. Bonds: Poor, Enemies. Occupation: Roofer

Voice: Tuts and clicks tongue

Attributes [hide]

Nurkara Daraln, Female Dwarf Fighter 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)14 (+2) 7 (-2)11 (+0)
Skills Nature +4, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven, Terran, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Cora High-hill, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is wearing a long, white cloak. Her broad hat is riddled with cuts and holes. Her violet eyes dart from person to person.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes

Ideals: Optimist, Impeccable. Flaws: Ugly. Bonds: Military, Enemies. Occupation: Locksmith

Voice: Sounds elderly

Attributes [hide]

Cora High-hill, Female Halfling Warlock 9
Small (2'10") Halfling, Lawful Good (CR 9)
Armor Class 14
Hit Points 50 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)16 (+3) 18 (+4)10 (+0)
Skills Religion +6, Survival +7
Senses Passive Perception 14
Languages Common, Halfling, Elven, Undercommon, Gnome
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222220

Possessions: 800 gp.


Social Check DCs


Shax Agony, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has moderate length chestnut hair. She wears large thick round spectacles.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Shax hails from a village terrorized by brigands. She worked as a nervous Cook and found it very stressful. She inherited the family business which she has now maintained for 5 years.

Motivation: Money/treasure; and she'd like to take her coworkers down a peg

Ideals: Philantrophist. Flaws: Mundane. Bonds: Rich, Enemies, Job. Occupation: Cook

Voice: Speaks with squeezed throat

Attributes [hide]

Shax Agony, Female Tiefling Rogue 1
Medium (5'9") Tiefling, Lawful Good (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 10 (+0)12 (+1) 10 (+0)13 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +6 / 1d4+4, Ranged +0 / 1d4-2, Grapple +4

Possessions: 130 gp.


Social Check DCs


Kite Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman very much looks the part of a Marshal. She wears her white fur up. Her eyes, though not visible through her cowl, are green.

Personality: While she acts the brute, she is far gentler than she would appear. She would rather hide behind her crafts than deal with other people.

History: Born in the north to a Marshal, Kite learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Balancing her hectic life and new Marshal responsibilities is difficult; and further expansion of business

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Job, Rich. Occupation: Marshal

Voice: Spits words with contempt

Attributes [hide]

Kite Of World, Female Tabaxi Sorcerer 6
Medium (5'4") Tabaxi, Lawful Good (CR 6)
Armor Class 10
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 11
Languages Common, Goblin, Draconic
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 10000 cp. Red-brown spinel (60 gp). Rich purple corundum (800 gp). Smoky quartz (20 gp). Black pearl (800 gp).


Social Check DCs


Everard Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized violet coat. He has no hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is harsh and unforgiving.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Butcher father left him crippled. After a long history of fighting, Everard and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he feels the way he acts is they only way to get by in the world

Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Ruler

Voice: Booming voice

Attributes [hide]

Everard Koehlanna, Male Half-Elf Sorcerer 14
Medium (5'10") Half-Elf, Lawful Evil (CR 14)
Armor Class 14
Hit Points 60 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 15 (+2)12 (+1) 16 (+3)8 (-1)
Skills Acrobatics +9, Intimidation +4
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +9 / 4d6+4, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666

Possessions: 6000 gp. Aquamarine (600 gp). Aquamarine (600 gp). Aquamarine (600 gp). Sard (50 gp). Jade (70 gp). Clear bright green emerald (3000 gp). Bloodstone (50 gp). Aquamarine (600 gp). Lapis lazuli (13 gp). Jet (70 gp).


Social Check DCs


Mûglûk Halsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 6'0" and is generally shirtless and showing off his tattooed chest. His right leg appears badly burned and disfigured. He has moderate length blonde hair. He has gleaming, smiling amber eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a Glassblower, his mother struggled to pay the bills. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To reunite with his old friends; and he is unsatisfied with his job

Flaws: Secretive. Bonds: Job, Poor, Family, Adventurer. Occupation: Servant

Voice: Soft and melodious

Attributes [hide]

Mûglûk Halsey, Male Half-Orc Cleric 7
Medium (6'0") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)9 (-1) 17 (+3)13 (+1)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 800 gp.


Social Check DCs


Decarabia Wisdom, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 5'11", this woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her blue hair is braided into rings. Her face is covered beneath a completely black helmet.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is frequently practicing swordplay.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Her mother was a soldier and died while she was still young. Decarabia was left her mother's suit of armor and trained in its use and care. She has never given up on her singing dream.

Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc

Ideals: Entrepeneur, Artistic. Flaws: Antagonistic. Bonds: Military. Occupation: Blacksmith

Voice: Mousy voice

Attributes [hide]

Decarabia Wisdom, Female Tiefling Ranger 1
Medium (5'11") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)14 (+2) 13 (+1)10 (+0)
Skills Investigation +4, Stealth +4
Senses Passive Perception 11
Languages Common, Goblin, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 sp. Silver pearl (100 gp).


Social Check DCs

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