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NPC Generator

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Advanced [show]


Kâka Harlan, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he typically wears white cloth garments or leather armor. His golden hair is cut short with large spiked bangs in the front. He wears an eyepatch.

Personality: Always inclined to offer people food he seems plenty friendly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Kâka reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Justice, Logical. Flaws: Ugly. Bonds: Military. Occupation: Marshal

Voice: Relaxed voice

Attributes [hide]

Kâka Harlan, Male Half-Orc Warrior 4
Medium (5'8") Half-Orc, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)7 (-2) 13 (+1)6 (-2)
Skills Animal Handling +3, Persuasion +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Bethrynna Goltorah, Female Elf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She sports tan clothing, slightly heavier than average wear, marred by beers. She keeps her black hair in a pixie cut. Her face is scarred and worn.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born several months after her mother was called into army service. Bethrynna was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Bethrynna decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.

Motivation: She feels threatened by others; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Military, Criminal record. Occupation: Barrister

Voice: Tuts and clicks tongue

Attributes [hide]

Bethrynna Goltorah, Female Elf Barbarian 3
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)13 (+1) 14 (+2)12 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Banded mail. 1 Darkwood Shield. 1 Banded mail.


Social Check DCs


Balimaar Osav, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His long silver hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: Balimaar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born on a small isolated farm. He helped his mother out around the business and became quite the natural. He's since become an addict/alcoholic.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his brother

Ideals: Extrovert. Flaws: Addict. Bonds: Attractive, Job, Nature, Family. Occupation: Doctor

Voice: Sore throat, cough

Attributes [hide]

Balimaar Osav, Male Half-Elf Bard 1
Medium (5'6") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 9 (-1)13 (+1)
Skills Arcana +3, Stealth +4
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 80 gp.


Social Check DCs


Dariff Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has brown hair. She is baby faced.

Personality: Dariff is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She works hard and plays hard.

History: Sold as a small child to a wizard, Dariff was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dariff fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She desires power and/or immortality; and meet up once more with her childhood friend

Ideals: Fighting, Athletic, Extrovert. Flaws: Hedonist. Bonds: Mentor. Occupation: Shipwright

Voice: Jittery and nervous

Attributes [hide]

Dariff Loderr, Female Dwarf Barbarian 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 16 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 19 (+4)16 (+3) 16 (+3)11 (+0)
Skills Deception +2, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Druidic, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 10 pp. Tourmaline (60 gp).


Social Check DCs


Anbera Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman wears a grey vest and prefers green and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her red hair is wavy and long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is witty, but her monotone delivery comes off as unnerving Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has never given up on her music dream.

Motivation: She wants nothing more than to rejoin the army; and she desires power and/or immortality

Ideals: Joker, Artistic. Flaws: Ugly, Insane. Bonds: Military. Occupation: Assassin

Voice: Whispers

Attributes [hide]

Anbera Hammerstone, Female Dwarf Warlock 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)8 (-1) 12 (+1)13 (+1)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Wrenn Dunben, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tan collared shirt and brown pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His brown hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Sensitive. Bonds: Criminal record. Occupation: Masseuse

Voice: Speaks with a cold

Attributes [hide]

Wrenn Dunben, Male Gnome Monk 2
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 15 (+2)10 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 60 gp. 1 Average lock.


Social Check DCs


Traki Liadon, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears dull blue sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. He wears a top hat to cover his moderate length brown hair. His ears are large.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Over the years he perfected his riding and shooting skills. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Flaws: Ugly, Disease. Bonds: Poor, Nature, Enemies. Occupation: Engraver

Voice: Rolls R's

Attributes [hide]

Traki Liadon, Male Elf Paladin 13
Medium (5'0") Elf, Neutral Good (CR 13)
Armor Class 13
Hit Points 85 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)13 (+1) 18 (+4)13 (+1)
Skills Medicine +8, Religion +5
Senses Passive Perception 14
Languages Common, Elven, Dwarven
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601110

Possessions: 900 pp. Black pearl (800 gp). Deep blue spinel (800 gp). Moss agate (8 gp). Alexandrite (800 gp). Amethyst (70 gp).


Social Check DCs


Goroth Nibley, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man is wearing colorful clothing, dressed as a Butcher. His hair is short and chestnut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast island. He helped his mother out around the business and became quite the natural. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Expand his business; and he has a rivalry with the church that dominates his actions

Ideals: Optimist. Bonds: Poor, Adventurer, Nature, Job, Religious. Occupation: Butcher

Voice: Speaks with a cold

Attributes [hide]

Goroth Nibley, Male Half-Orc Paladin 15
Medium (6'10") Half-Orc, True Neutral (CR 15)
Armor Class 10
Hit Points 120 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)15 (+2) 17 (+3)15 (+2)
Skills Intimidation +7, Investigation +7
Senses Passive Perception 13
Languages Common, Orc, Auran, Elven
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602111

Possessions: 5000 gp. Solid gold idol (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Gold and topaz bottle stopper cork (700 gp). Large well-done wool tapestry (400 gp). Solid gold idol (1200 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Silver comb with moonstones (200 gp). Fire opal pendant on a fine gold chain (800 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). Silver chalice with lapis lazuli gems (110 gp). Brass mug with jade inlays (400 gp). Old masterpiece painting (800 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Medium magic item.


Social Check DCs


Roge Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears just a white suit. He has a long auburn beard with little hanging trinkets. His green eyes are slightly larger than normal.

Personality: Overbrimming with self-confidence, Roge isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Soapmaker, who enjoyed hunting, Roge was taken on many hunting expeditions. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable, Fighting, Persistence. Bonds: Nature. Occupation: Mason

Voice: Can't modulate volume

Attributes [hide]

Roge Deephollow, Male Halfling Adept 3
Small (3'0") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)5 (-3) 11 (+0)9 (-1)
Skills Religion -1, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 800 sp.


Social Check DCs

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