Shágflak Snowdon, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is typically in his Architect uniform. He wears a deerstalker hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born in the east. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Shágflak grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shágflak. He moves from town to town, unable to find a place to settle.
Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Antagonistic. Bonds: Job, Attractive, Criminal record, Immigrant. Occupation: Architect
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'6") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 5 (-3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 320 gp.
Nicor Virtue, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black vest and prefers brown and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is dark red and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born in the east. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. He left for the east, certain he would find work there.
Motivation: His religion dominates his actions; and wants to work out more often
Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Immigrant, Religious. Occupation: Crown-heir
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 38 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Sylvan, Orc
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 170 pp. Emerald (1100 gp). Star rose quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Windy Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'10" and muscular, this northern woman likes to wear ponchos typically of a light brown in addition to tight pants. Her orange fur is lengthy. She has hazel eyes and a brown hat with a black feather.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To get a good night's sleep; and to reunite with her old friends
Ideals: Athletic, Gifted. Flaws: Terse, Insomniac. Bonds: Adventurer, In love. Occupation: Tanner
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Good (CR 5)
Armor Class 13
Hit Points 9 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Gnoll, Gnome
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20000 cp. Bloodstone (80 gp). Jasper (80 gp). Moss agate (12 gp). Amethyst (150 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Lamlis Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: This man wears an entirely tan suit with blue socks and a vest with buckled shoes. He has a penchant for wearing a ring with an oversized amber on his right hand. He wears his auburn hair down. He is very pretty but has cold, dead eyes.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting gnolls, the young Lamlis began to lead the lost caravan. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Retire the richest man in the south; and revenge
Ideals: Entrepeneur, Artistic. Bonds: Rich, Attractive, Enemies. Occupation: Spice Merchant
Voice: Booming voice
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 110 pp.
Griselda Fidget, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman very much looks the part of a Assassin. She has a penchant for wearing a ring with an oversized topaz on her left hand. Her red hair is slicked back into a classic pompadour. Her hazel eyes lackadaisically let the world flow into them.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: From birth she was tutored by a cruel and relentless mentor. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now owns her own business.
Motivation: She is unsatisfied with her job; and further expansion of business
Ideals: Joker. Flaws: Impulsive. Bonds: Job, Rich, Mentor. Occupation: Assassin
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 70 gp. 1 Masterwork Common Ranged Weapon.
Lance Morton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a faded coat and loose pants complete with top hat. His white hair is long and unkept. His eyes, though not visible through his cowl, are violet.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is harsh and unforgiving.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Elven people; and his religion dominates his actions
Flaws: Ugly, Racist, Antagonistic. Bonds: Religious, Mentor. Occupation: Priest
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 5 (-3) | 15 (+2) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
Brakka Abram, Female Half-Orc [Permalink]
Personal [hide]
Description: She is scrawny and has patchy blonde stubble. She wears a black armored body suit, with a simple yellow line shooting up and back down. She has a hunchback. Her blonde hair is smooth and relatively long. Her face is scarred and worn.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She plays an instrument quite well.
History: Brakka lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Wants to raise her children well; and to unite with her sister
Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Spy
Voice: Hollow voice
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 37 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Undercommon, Infernal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 110 pp. 1 Minor magic item.
Orianna Creed, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman dresses like a well dressed Seamstress does. Her hair is black and very short. Her white eyes peer out from beneath her small green hat.
Personality: Abrasive and pushy, she has a hard time making friends. She also is a firm believer in the womanly ideal.
History: She was born to loving parents in a slum to the south. Her homeland was ravaged by war and she spent much of her life rebuilding it. She struck the Seamstress job and began her own company from there.
Motivation: Sabotage a competitor.
Flaws: Antagonistic, Impulsive, PTSD. Bonds: Job, Poor. Occupation: Seamstress
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Tiefling, Neutral Good (CR 13)
Armor Class 12
Hit Points 91 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +5
Possessions: 2000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Jeweled anklet (4000 gp). Fire opal pendant on a fine gold chain (1700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Cloth of gold vestments (60 gp). 1 Medium magic item.
Tim Emsworth, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars. He is an epitome of beauty. His hair is brown and curly. His eyes are a pleasant violet.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is skeptical of what others tell him and is slow to trust.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Barkeep mother left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Human compassion; and a strong sense of loyalty to human people
Flaws: Racist, Shy, Disease, Insomniac. Bonds: Attractive. Occupation: Fletcher
Voice: Creaky witch voice
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 9 (-1) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
