Jacoba Raethran, Female Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears long strands of jet and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her moppish blonde hair is in a traditional bowl cut. She is very pretty but has cold, dead eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. The war was a terrible time for her, and Jacoba does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Money/treasure.
Flaws: Antagonistic, Depressed. Bonds: Rich, Attractive, Military. Occupation: Mercenary
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Eyepatch with mock eye of sapphire and moonstone (1600 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp).
Cloud Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft brown waves gently in the breeze. Her attire stands in sharp contrast to her dagger, which is beautifully polished and possesses an ornate carving of a clover on it. She keeps her long black fur kept up in a rat tail. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She is terrified, and will act out of fear.
Ideals: Joker, Gifted. Flaws: Secretive, Fearful. Bonds: Rich. Occupation: Dilettante
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1700 sp.
Werydd Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'2" and is a bit bulky. She is very muscular particularly in the legs. She wears a weathered and beat up set of banded mail beneath an oversized grey coat. Her white hair is cut jaggedly and amateurishly. Her eyes are amber and catlike.
Personality: She can speak with the recently deceased. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She moved from fad to fad and when she turned 15 she discovered singing. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Gifted, Artistic. Flaws: Secretive. Bonds: Religious. Occupation: Ruler
Voice: Gruff and masculine
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 7 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 370 gp. 1 Masterwork Common Melee.
Quelenna Horineth, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears yellow robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a spear, but if one is not available she will default to her sickle. She has moderate length brown hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She exudes charisma. She is a tour de force of persuasion. She is able to make almost anything out of random pieces of junk.
History: She was born in the north, but her parents moved at a very young age to the south. Brilliant and gifted she never wanted to apply herself. She was granted psionic powers by her dying brother.
Motivation: Wants to work out more often; and find a way to reverse the transformation of her brother
Ideals: Athletic, Gifted. Bonds: Attractive, Immigrant. Occupation: Miner
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 15 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Goblin, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Nicor Guilt, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He tends to wear a large black jacket. His hair is chestnut and curly. His face is covered beneath a completely black helmet.
Personality: Aggressive, abrasive, and angry, Nicor embodies much of what other species detest in the Tieflings. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Nicor was born in the west. At a young age he loved to build and create. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and meet up once more with his childhood friend
Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Server
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 71 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 3 |
Possessions: Just what you see.
Markosian Revile, Female Tiefling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy red stubble. She likes to wear ponchos typically of a light green in addition to tight pants. She has a hunchback. She wears her red hair down. She wears an eyepatch.
Personality: She never swears and excessively uses polite adverbs when speaking. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: She was born into a rich family. In her 18th year, her parents were killed by a giants raid, leaving Markosian alone in the world. After a stint in an orphanage, she was adopted. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Halfling compassion; and she is greedy
Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Immigrant, Rich, Enemies. Occupation: Scribe
Voice: French accent
Attributes [hide]
Medium (4'7") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 2600 sp.
Jezean Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'4" and lanky with angular features, she is an attractive figure. She is typically in her Spice Merchant uniform. She keeps her blue crest in a pixie cut. She has a dull look in her red eyes.
Personality: She speaks before she thinks and is too direct. She is frequently practicing swordplay.
History: She served in the navy to pay for her family's outstanding loans. When Jezean reached her early adolescence her Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She ran away from her former home and has been making her living as a Spice Merchant for the past few years.
Motivation: Further expansion of business; and to be a stableman again
Flaws: Impulsive. Bonds: Job, Attractive, Military, Religious. Occupation: Spice Merchant
Voice: Pirate accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 5 (-3) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Jo Underbough, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a well pressed and immaculate suit (or dress). Her silver hair is cut short with large spiked bangs in the front. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: She hates Halflings with a passion. As such she is filled with self loathing. She is a bit of a xeno-phobe, disliking non-Halflings.
History: She was born a particularly ugly child, much to the horror of her parents. There was a wharf not far from home where she often wandered off to fish. She has been saving her money to try and buy her brother's freedom.
Motivation: She has a crush on the local Baker; and she's attracted to the pc
Flaws: Ugly, Racist. Bonds: Nature, Family, Has a crush. Occupation: Carter
Voice: Voice breaks
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 29 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Sylvan, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Spear On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she dresses in brown turtlenecks beneath a black coat with green slacks. Her yellow fur is lengthy. This green eyed southerner is not easily forgotten.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was raised in a plains tribe. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Spear took refuge in the ruined castle and found the beat up mace and armor she uses now. By chance she met her sister recently and the two have been together since.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and an old rival family wants her found
Ideals: Impeccable, Optimist. Bonds: Nature, Family, Adventurer. Occupation: Mayor
Voice: Boston accent
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 5)
Armor Class 13
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: Rose (80 gp). 1 Smokesticks. 7 Acid flasks.
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Their contribution stands as a beacon of hope for all adventurers!