Avelina Bentley, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is dressed in an above average manner. Her hair is long and blonde with streaks of chestnut, and is pulled back with small brown clips. Her eyes are likewise violet.
Personality: Avelina is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She is the product a well kept family trust fund and as such has never really known need. Avelina abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Meet up once more with her childhood friend.
Ideals: Extrovert. Flaws: Secretive. Bonds: Attractive, Rich, Adventurer. Occupation: Servant
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 17 (+3) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Antinua Amakiir, Female Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is wearing a perfectly clean shirt and pair of pants. She has wavy black hair. She has a dull look in her blue eyes.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She feels that her past leaves her morally obligated to help; and obtaining odd cultural half-elven artifacts is her passion
Ideals: Logical, Gifted. Flaws: Greedy. Bonds: Attractive, Adventurer, Criminal record. Occupation: Bowyer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 36 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 15 (+2) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1400 gp.
Moon Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He keeps his cinnamon fur in a flapper bob. He has gleaming, smiling green eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Moon is combative with any and all who dare try his patience in the slightest.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a Slave Trader soon after.
Motivation: He is terrified, and will act out of fear; and he is unsatisfied with his job
Ideals: Athletic, Justice. Flaws: Fearful. Bonds: Job, Military. Occupation: Slave Trader
Voice: Soft and melodious
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 16 (+3) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Red garnet (110 gp).
Dûsh Home, Male Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged man, he tends to wear a large white jacket, and is pretty ugly. With a patchy chestnut beard and wild chestnut hair. He has several tiny jet earrings on each ear.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He struck it rich when he found rare goods in large quantities. Some 5 years later his spouse died after the birth of his son. Heartbroken, Dûsh never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He has money and likes to spend it; and to end his boredom
Flaws: Ugly, Selfish, Mundane. Bonds: Rich, Family, In love. Occupation: Navigator
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 38 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 400 gp. Malachite (14 gp).
Elysande Hill, Female Half-Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 5'0". She wears yellow leather gloves, a yellow jacket, and tight pants. Her chestnut hair is cut short. This violet eyed northerner is not easily forgotten.
Personality: She is business-like. She takes instructions and follows them to the letter. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Elysande was born the youngest of three triplets. Elysande was born on a far northern forest where she grew up under the tutelage of her father, an expert Laborer. By chance she met her brother recently and the two have been together since.
Motivation: Regain custody of her daughter; and wants to raise her children well
Ideals: Professionalism. Flaws: Fearful. Bonds: Family, Immigrant. Occupation: Laborer
Voice: Loud with bravado
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 22 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 |
Possessions: 1000 sp.
Tree Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a lot of dark rich colors, with gold accents. Her gray fur is kept up in a ponytail inside a wide-brimmed hat. Her copper unseeing eyes seem to look past you.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is obsessed with her god.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Over the years she perfected her riding and shooting skills. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Seeks redemption.
Flaws: Disease, Sensitive. Bonds: Attractive, Religious, Nature. Occupation: Stableman
Voice: Voice breaks
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 40 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 2000 gp.
Seddit Dischord, Female Tiefling [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She prefers to wear flannel. Her chestnut hair has been sun bleached extensively. She is missing an eye and her face is severely sunburned. Her one remaining eye shines white.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She served in the navy to pay for her family's outstanding loans. Through the years after Seddit was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Seddit's father didn't care for her much, and the feeling was mutual. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She seems to be bored by most things; and she wants nothing more than to rejoin the army
Ideals: Justice. Flaws: Ugly, Mundane, Antagonistic. Bonds: Military. Occupation: Adventurer
Voice: Soothing and warm
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 37 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 120 pp. Blue quartz (11 gp). Amber (90 gp). 1 Minor magic item. 1 Minor magic item.
Lone Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears long strands of sapphire and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her fur, while still mostly cinnamon, has prominent grey streaks. This yellow eyed northerner is not easily forgotten.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a logical person and will generally grow upset if things defy logic and science.
History: The child of a Bowyer, who enjoyed hunting, Lone was taken on many hunting expeditions. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Lone grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Lone. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She has money and likes to spend it; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Nature, Criminal record. Occupation: Bather
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 7)
Armor Class 14
Hit Points 61 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 16 (+3) | 8 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Shaena Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a red collared shirt and grey skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. She sports black long hair. She has green eyes and a red hat with a grey feather.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Shaena is combative with any and all who dare try her patience in the slightest.
History: A powerful necromancer made her what she is. She helped her father out around the business and became quite the natural. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Further expansion of business.
Ideals: Athletic, Justice. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Cook
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 16000 cp.
Shout outs: Stacey, mike richard, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Packratt, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
