Pelt In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: 4'9" and muscular, this eastern woman wears a well pressed and immaculate suit (or dress). Her fur is short and white. She is very pretty but has cold, dead eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: The child of a Carpenter, who enjoyed hunting, Pelt was taken on many hunting expeditions. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Mercenary for hire.
Motivation: Further expansion of business.
Ideals: Athletic. Bonds: Attractive, Job, Religious, Nature. Occupation: Mercenary
Voice: Spanish accent
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Good (CR 16)
Armor Class 10
Hit Points 37 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 7 (-2) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +6
Possessions: 7000 gp. Alexandrite (1400 gp). Eye agate (4 gp). Star ruby (600 gp). Deep green spinel (130 gp). Black opal (600 gp). Deep blue spinel (1400 gp). Deep blue spinel (1400 gp). Obsidian (4 gp). Malachite (4 gp). Fire opal (600 gp). Iolite (20 gp). Jasper (20 gp). Fiery yellow corundum (600 gp). Freshwater pearl (4 gp). Hematite (4 gp). Amber (130 gp). Deep blue spinel (1400 gp). Blue quartz (4 gp). Bloodstone (20 gp). Rock crystal (20 gp).
Neega Jacobs, Female Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She sports chestnut long hair. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is lazy and tries to find solutions quickly.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with lycanthropy at a very young age, Neega has worked very hard to control her curse. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and she is currently in port desperately looking for someone to get her out
Ideals: Philantrophist. Flaws: Lazy, Disease, Insomniac. Bonds: Poor. Occupation: Bounty Hunter
Voice: Irish accent
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Neutral (CR 16)
Armor Class 10
Hit Points 84 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 12 (+1) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +9 / 4d10+4, Ranged +5 / 4d10+0, Grapple +5
Possessions: 4000 gp. Brass mug with jade inlays (400 gp). Gold music box (3000 gp). Embroidered and bejeweled glove (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Reirak Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'4" northern man, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has done his best to style his golden hair to look like a famous performer. His eyes are gray and he is always smoking a pipe.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not believe in violence as a means to an end. He is a dedicated Unemployed but believes his peers are too gung-ho.
History: He was born to a criminal king-pin and mafia family His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has recently gotten a pet goose that steals things from people.
Motivation: He is greedy; and he is a bit of a kleptomaniac
Ideals: Passionate, Pacifist, Fighting. Bonds: Criminal record, Rich. Occupation: Unemployed
Voice: Uses sign language
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 6)
Armor Class 9
Hit Points 37 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Aquan
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
Possessions: 4000 sp.
Lorilla Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has moderate length silver hair. Her eyes are blue.
Personality: She is extraordinarily eccentric. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She moved out west to avoid the crime she committed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is not mentally stable, and does not behave rationally; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic. Flaws: Insane, Antagonistic. Bonds: Poor, Criminal record. Occupation: Hunter
Voice: Dark and ominous
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 10)
Armor Class 13
Hit Points 63 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 19 (+4) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Druidic
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 13000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nalaed Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and is well dressed, constantly wearing a brown suit, white shirt, and tan tie. Her chestnut hair is cut short. She wears round tiny glasses practically rammed into her face.
Personality: She is extraordinarily eccentric. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born blind and as such lacked many opportunities for work. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Nalaed took refuge in the ruined castle and found the beat up greataxe and armor she uses now. She ran away from her former home and has been making her living as a Jeweler for the past few years.
Motivation: Wants to work out more often; and she'd like to take her coworkers down a peg
Ideals: Athletic. Flaws: Insane, Disease. Bonds: Job, Nature. Occupation: Jeweler
Voice: Excited and jittery
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 60 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1200 gp.
Malquis Selevarun, Female Half-Elf [Permalink]
Personal [hide]
Description: An older woman who wears a custom-built plate barding that's adorned with violet lining and desert motifs, she is not a threatening figure. Her moppish golden hair is in a traditional bowl cut. She has green eyes.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Apothecary arts, while her father instructed her in etiquette, music and courtly manner. She dropped out of school before completing her studies. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To reunite with her old friends.
Ideals: Disciplined, Logical. Bonds: Has a crush, Adventurer, Rich. Occupation: Apothecary
Voice: Rolls R's
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 55 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 1800 gp.
Holg Wesley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is typically in his Stableman uniform. With a patchy chestnut beard and wild chestnut hair. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is frequently practicing swordplay.
History: He was born the only child of a wealthy merchant. He worked as a nervous Stableman and found it very stressful. He struck the Stableman job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Job, Military. Occupation: Stableman
Voice: Dark and ominous
Attributes [hide]
Medium (5'6") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 53 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1000 gp. Smoky quartz (20 gp). Obsidian (10 gp). Rock crystal (20 gp). 1 Minor magic item. 1 Minor magic item.
Wymar Lester, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a well pressed and immaculate suit (or dress). His skin is also unnaturally pale. His golden hair is smooth and relatively long. He wears crescent spectacles with a black brim.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to clean up the streets
Flaws: Ugly, Sensitive, Antagonistic. Bonds: Mentor, Nature. Occupation: Sailor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 30 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 18 (+4) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Gnome, Orc, Auran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 29000 sp. 1 Minor magic item.
Uthemar Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a simple violet robe with black stripes complete with hood. He is bristling with hidden weapons, mostly sickles and bastard swords. His hair is long and auburn with streaks of brown, and is pulled back with small violet clips. His beard is brown, braided, and well cared for. He tend to wears goggles to shield his eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bellfounder arts, while his mother instructed him in etiquette, music and courtly manner. He married young, but lost his spouse to goblins. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac
Ideals: Joker. Flaws: Depressed. Bonds: Criminal record, Rich, Enemies. Occupation: Bellfounder
Voice: Jamaican accent
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 120 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 15 (+2) | 4 (-3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 4d4-2, Ranged +5 / 4d4+1, Grapple +1
Possessions: 1000 gp. Aquamarine (1000 gp). Amethyst (100 gp). Iolite (70 gp). Sard (70 gp). Banded agate (10 gp). Iolite (70 gp). Hematite (10 gp). Carnelian (70 gp). Eye agate (10 gp). Onyx (70 gp). Hematite (10 gp). Blue sapphire (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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