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NPC Generator

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Advanced [show]


Spring Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'3" and prefers to wear flannel. His left leg appears badly burned and disfigured. His fur is greying and his face has many wrinkles. He has gleaming, smiling blue eyes.

Personality: He has a massive crush on the younger sibling of the Glassblower who has hired him part-time. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a Stableman, his father struggled to pay the bills. His family was turned out during the war. He and his family wandered west to less war torn lands. He now spends his time doing works of charity.

Motivation: Wants his loneliness to end; and he has a crush on the local stableman

Ideals: Philantrophist. Flaws: PTSD. Bonds: Has a crush, Poor. Occupation: Glassblower

Voice: Scandinavian accent

Attributes [hide]

Spring Plume, Male Tabaxi Fighter 10
Medium (5'3") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 43 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)16 (+3) 16 (+3)13 (+1)
Skills Nature +7, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Infernal, Sylvan, Aquan
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargas Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and he perpetually has his whip ready. His blonde hair is heavily combed to the right. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has always had a great fascination with Dragonborn culture. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of a Fletcher, who enjoyed hunting, Fargas was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Fargas took refuge in the large cave and found the beat up whip and armor he uses now. He has since lost track of the people in his past.

Motivation: Regain custody of his son.

Ideals: Fighting. Flaws: Racist, Depressed. Bonds: Family, Nature. Occupation: Servant

Voice: Uses sign language

Attributes [hide]

Fargas Goodbarrel, Male Halfling Warlock 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 62 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 18 (+4)15 (+2) 16 (+3)16 (+3)
Skills Persuasion +6, Religion +5
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 7000 sp. 1 Full Plate. 1 Half-Plate. 1 Full Plate. 1 Half-Plate.


Social Check DCs


Engong Van Es, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her black boots flare out at the collars. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her blonde hair is matted, messy, and big. She wears an eyepatch.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to get a good night's sleep

Ideals: Gifted, Optimist. Flaws: Ugly, Disease, Insomniac. Occupation: Masseuse

Voice: Stutters

Attributes [hide]

Engong Van Es, Female Half-Orc Rogue 1
Medium (6'4") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)11 (+0) 15 (+2)10 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Rhodochrosite (6 gp).


Social Check DCs


Nala Wivvyrholdalphiax, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She has a moderate pudge and is not very fit. She wears a small hat to hide her balding. Her gold eyes have a joyful gleam in them most of the time.

Personality: She is happy with her job as a Shoemaker. She turns her eye from what people do, preferring to live and let live. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born in a small plains village. Like her father and her sister before her, after school she went straight into learning to become a Shoemaker. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Sabotage a competitor; and she is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Insane. Bonds: Job, Nature. Occupation: Shoemaker

Voice: Italian accent

Attributes [hide]

Nala Wivvyrholdalphiax, Female Dragonborn Wizard 2
Medium (6'4") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)9 (-1) 12 (+1)10 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp. Tourmaline (70 gp). Tourmaline (70 gp). Jet (70 gp). 1 Silk rope.


Social Check DCs


Rosalind Bradley, Female Human [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She is portly but not overly obese. Her tied-back hair is chestnut. She has several tiny ruby earrings on each ear.

Personality: Confrontational and typically high on some drug or another. She takes great joy in being the best Cartwright in town.

History: Rosalind was raised in a hard working conservative environment. Like her father and her sister before her, after school she went straight into learning to become a Cartwright. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants to meet her childhood hero.

Flaws: Addict. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Cartwright

Voice: Cold and demanding tone

Attributes [hide]

Rosalind Bradley, Female Human Cleric 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)6 (-2) 13 (+1)16 (+3)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Enna Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a blue coat over a green low-cut shirt, and a small hat upon her head. She has shaved her head bald. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Animals are drawn to her, and she is able to talk to them.

History: Enna was raised in a hard working conservative environment. A gifted student she started as a Priest, but she got bored and became a Carter. She now spends her time doing works of charity.

Motivation: Sabotage a competitor.

Ideals: Gifted, Philantrophist. Flaws: Insane. Bonds: Nature, Job. Occupation: Carter

Voice: High pitched and raspy

Attributes [hide]

Enna Yaeldrin, Female Elf Warlock 12
Medium (5'2") Elf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 71 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)10 (+0) 9 (-1)10 (+0)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 3d10-2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 100 pp. Tourmaline (110 gp). Chrysoberyl (110 gp). White opal (1200 gp). 1 Minor magic item.


Social Check DCs


Ermina Jacobs, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She keeps her brown hair in a flapper bob. Her fierce gray eyes like to dwell on things.

Personality: She is very quiet and rarely speaks above a whisper. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Due to her spouse's obsession with being a Dyer they were divorced and she won custody of their daughter. She worked as a Sculptor, and she later adopted a second daughter.

Motivation: Her spouse's relatives view her with great suspicion; and regain custody of her daughter

Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Slave, Family. Occupation: Sculptor

Voice: Scandinavian accent

Attributes [hide]

Ermina Jacobs, Female Human Wizard 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)14 (+2) 7 (-2)10 (+0)
Skills Persuasion +2
Senses Passive Perception 8
Languages Common, Sylvan, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs


Trail Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman usually wears her brown robe and has her warhammer always slung over her shoulder. She has done her best to style her brown fur to look like a famous performer. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: The child of a Dilettante, who enjoyed hunting, Trail was taken on many hunting expeditions. She has had some formal writing training, and achieved minor success. By chance she met her sister recently and the two have been together since.

Motivation: Her spouse's relatives view her with great suspicion; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Artistic. Flaws: Insomniac. Bonds: Family, Nature. Occupation: Cartwright

Voice: Farmer accent

Attributes [hide]

Trail Of Wine, Female Tabaxi Barbarian 3
Medium (6'1") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 16 (+3)15 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Quelenna Estevan, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a slight overbite and is overall scrawny. She wears a Stetson hat to cover her moderate length silver hair. Her violet eyes are slightly larger than normal.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born in a small desert village. Her homeland was ravaged by war and she spent much of her life rebuilding it. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with her childhood friend; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Opinionated, Philantrophist. Flaws: PTSD. Bonds: Adventurer, Nature. Occupation: Bowyer

Voice: Loud with bravado

Attributes [hide]

Quelenna Estevan, Female Half-Elf Aristocrat 1
Medium (5'0") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)10 (+0) 13 (+1)12 (+1)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp. Freshwater pearl (8 gp).


Social Check DCs

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