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NPC Generator

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Advanced [show]


Fibblestib Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'8" when asserting himself. He wears a feathered hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot resist a sob story and will often dote over anyone who has one.

History: Fibblestib lived on a farm with his mother, near the main road leading to a nearby town. His homeland was ravaged by war and he spent much of his life rebuilding it. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Philantrophist. Flaws: PTSD. Bonds: Guardian, Family, Adventurer. Occupation: Baker

Voice: Pirate accent

Attributes [hide]

Fibblestib Fabblestabble, Male Gnome Aristocrat 2
Small (3'8") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)12 (+1) 13 (+1)10 (+0)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 360 gp.


Social Check DCs


Marastyr Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: This woman dresses in collared shirts and wears a proper scarf over her head, and sports empty pouches on her belt. She wears her red hair up in a very large beehive style do. She wears round tiny glasses practically rammed into her face.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She would rather hide behind her crafts than deal with other people.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father was a soldier and died while she was still young. Marastyr was left her father's suit of armor and trained in its use and care. After a long history of fighting, Marastyr and her spouse have recently divorced.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable, Artistic. Flaws: Shy, Antagonistic. Bonds: Military. Occupation: Interpreter

Voice: Sounds elderly

Attributes [hide]

Marastyr Dankil, Female Dwarf Adept 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 9 (-1)11 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 330 gp. 1 Alchemist’s fire.


Social Check DCs


Korinn Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her green crest is long and unkept. Her red eyes are passionate and lively.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born to a Farmer, her mother struggled to pay the bills. She found a children's book about a Dragonborn Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has set out to sabotage the competition.

Motivation: Further expansion of business; and she is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane. Bonds: Job, Poor, Adventurer. Occupation: Butcher

Voice: Draws out vowels

Attributes [hide]

Korinn Xephyrbahnor, Female Dragonborn Warrior 1
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)18 (+4) 10 (+0)14 (+2)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Orc, Aquan, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 80 gp.


Social Check DCs


Eloise Elsing, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 5'2" and is a bit bulky. She is very muscular particularly in the legs. She wears light armors faded through time and improper care. Her white hair is greying along the sides and has receded to reveal a widow's peak. She has green eyes.

Personality: Cocky and sure of herself, she believes she is the best Cartwright born in the past three hundred years. She feeds upon the attention of others.

History: She was born several months after her father was called into army service. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She's also a talented Map Maker, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and balancing her hectic life and new cartwright responsibilities is difficult

Bonds: Job, Attractive, Military. Occupation: Cartwright

Voice: Soft and mumbly

Attributes [hide]

Eloise Elsing, Female Half-Elf Paladin 11
Medium (5'2") Half-Elf, Lawful Evil (CR 11)
Armor Class 10
Hit Points 87 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)9 (-1) 12 (+1)14 (+2)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 2900 gp. Deep blue spinel (200 gp). Star rose quartz (70 gp). Blue-white diamond (3000 gp). Hematite (14 gp). Violet garnet (200 gp). Carnelian (70 gp). Peridot (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bidreked Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'7" and is a bit bulky. He is very muscular particularly in the legs. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft brown waves gently in the breeze. His red crest, when down, is lengthy. His eyes are red and catlike.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barkeep arts, while his mother instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Since then, he has sought to make the best of life.

Motivation: Wants his loneliness to end; and to settle down with his crush

Ideals: Gifted, Optimist, Fighting. Bonds: Rich, Has a crush. Occupation: Barkeep

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bidreked Esstyrlynn, Male Dragonborn Wizard 6
Medium (6'7") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 500 gp.


Social Check DCs


Joan Harper, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is very fat, and wears loose pants and a collared shirt complete with sweater beneath her coat. She wears her red hair up in a very large beehive style do. Her amber eyes are slightly larger than normal.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born to a criminal king-pin and mafia family Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Money/treasure; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Criminal record, Rich. Occupation: Crown-heir

Voice: Sore throat, cough

Attributes [hide]

Joan Harper, Female Half-Elf Sorcerer 2
Medium (4'10") Half-Elf, True Neutral (CR 2)
Armor Class 9
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 8 (-1)13 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 300 sp. Lapis lazuli (4 gp).


Social Check DCs


Azaki Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a tight fitting blue shirt and pants. He has styled his white hair well, parting it to the left. His face is scarred and worn.

Personality: He is very quiet and rarely speaks above a whisper. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was raised by priests from a young age. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Shy. Bonds: Criminal record, Religious, Mentor. Occupation: Weaver

Voice: Shortens vowels

Attributes [hide]

Azaki Ariessus, Male Elf Adept 6
Medium (5'5") Elf, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 13 (+1)11 (+0) 8 (-1)9 (-1)
Skills Athletics +1, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Alexandrite (1300 gp). Golden yellow topaz (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delg Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: 4'3" and lanky with angular features, he is an attractive figure. He wears dark leathers with embroidery. With bright black hair and a scraggly beard. His eyes are a pleasant blue.

Personality: He dislikes all the random violence that takes place in the west. He has a small toy that he constantly fidgets with.

History: Born in the west to a Miller, Delg learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He's since become an addict/alcoholic.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Pacifist. Flaws: Addict. Bonds: Attractive, Job, Immigrant. Occupation: Miller

Voice: Sore throat, cough

Attributes [hide]

Delg Brawnanvil, Male Dwarf Bard 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)12 (+1) 10 (+0)10 (+0)
Skills Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 220 gp. Moonstone (20 gp). Blue quartz (16 gp). Iolite (20 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Markosian Vice, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is cut close to her head. Her fierce gold eyes like to dwell on things.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: A powerful wizard made her what she is. Her childhood dream was to be a Bricklayer, but she was a colossal failure. She became a Fletcher soon after.

Motivation: She is not mentally stable, and does not behave rationally; and balancing her hectic life and new fletcher responsibilities is difficult

Flaws: Terse, Insane. Bonds: Poor, Criminal record, Mentor, Job. Occupation: Fletcher

Voice: Raspy

Attributes [hide]

Markosian Vice, Female Tiefling Bard 1
Medium (6'3") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 16 (+3)12 (+1) 10 (+0)13 (+1)
Skills Medicine +2, Stealth +5
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 140 gp. Amethyst (140 gp).


Social Check DCs

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