Bathin Sharp, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown hair is smooth and relatively long. He has a tattooed face.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Sold as a small child to a wizard, Bathin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His first spouse was a Banker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and find a way to reverse the transformation of his brother
Bonds: Rich, Adventurer, Attractive, Mentor, Family. Occupation: Soapmaker
Voice: Smooth and feminine
Attributes [hide]
Medium (6'4") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 38 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 10 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 500 gp. Deep green spinel (150 gp). Rose (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hugolina Wedgwood, Female Human [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a brown vest and prefers blue and red shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her long black hair is drawn into a two foot long braid. She is baby faced.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is obsessed with her god.
History: She comes from a rich eastern family. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She now mingles about in high society.
Motivation: She is greedy; and she is compelled to act according to her religious beliefs
Flaws: Ugly, Terse, PTSD. Bonds: Religious, Rich. Occupation: Shepherd
Voice: Pronounces O like U
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 92 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 18 (+4) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon, Aquan, Draconic
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +7
Possessions: Star rose quartz (80 gp). Violet garnet (900 gp). Sardonyx (80 gp). Blue sapphire (400 gp). Rhodochrosite (11 gp). Banded agate (11 gp).
Enidda Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan tunic with blue highlights, and long brown pants that bunch up around her shoes. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Sporting a red mohawk this woman's hair draws a lot of attention. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She hates Gnomes with a passion. As such she is filled with self loathing. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born on a small isolated farm. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bookbinder. She bought a hand crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Racist, Secretive. Bonds: Nature, Job. Occupation: Bookbinder
Voice: Sounds elderly
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp. Freshwater pearl (5 gp).
Ombul Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: Standing 2'10", this man wears very tight pants and wife beaters, though occasionally he sports a white coat. His auburn hair and beard is wavy and long. His brown eyes dart from person to person to random spaces in the air.
Personality: Ombul is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: A powerful slaver made him what he is. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has dedicated himself to building a better village for his children.
Motivation: An old rival family wants him found; and to reunite with his old friends
Ideals: Extrovert. Bonds: Adventurer, Mentor, Family. Occupation: Ruler
Voice: Draws out vowels
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 15 (+2) | 15 (+2) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Celestial
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. Smoky quartz (80 gp). Alexandrite (400 gp). Hematite (6 gp).
Nogu Rodney, Female Half-Orc [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears a black collared shirt and red skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her auburn hair is unkempt and raggedy. Her eyes are a pleasant brown.
Personality: Nogu is depressed about a lot of things. She tends to be a nihilist. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a Adventurer, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Fletcher hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Ideals: Extrovert. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Fletcher
Voice: Aggressive tone
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 7 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Beatrice Gentry, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She dresses like a well dressed Carpenter does. Her red hair is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She enjoys reading and quiet.
History: She is the product a well kept family trust fund and as such has never really known need. She worked as a nervous Carpenter and found it very stressful. She inherited the family business which she has now maintained for 9 years.
Motivation: She is unsatisfied with her job; and to be a guard again
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Job, Rich. Occupation: Carpenter
Voice: Squeaky
Attributes [hide]
Medium (4'10") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 2000 cp.
Bardryn Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a grey armored body suit, with a simple red line shooting up and back down. Her long brown hair is drawn into a two foot long braid. Her face is scarred and worn.
Personality: Overbrimming with self-confidence, Bardryn isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She is a very good compulsive liar and kleptomaniac.
History: She was born a particularly ugly child, much to the horror of her parents. Her mother was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and she feels the way she acts is they only way to get by in the world
Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: In love. Occupation: Assassin
Voice: High pitched, excited
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 7 (-2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 5000 cp.
Katherine Aloro, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears long strands of amber and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is portly but not overly obese. With wild black hair. Her eyes are brown and catlike.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Flattery will make her almost putty in your hands.
History: She is the product a well kept family trust fund and as such has never really known need. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she is greedy
Flaws: Secretive, Selfish, Antagonistic. Bonds: Rich, In love. Occupation: Ploughman
Voice: Spits words with contempt
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 63 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 1000 gp.
Dreali Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a slight overbite and is overall scrawny. He has moderate length black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: Dreali is depressed about a lot of things. He tends to be a nihilist. He is a bit of a xeno-phobe, disliking non-Elves.
History: He comes from a rich northern family. His first spouse was a Barrister, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Barrister they were divorced and he won custody of their son. He worked as a Tanner, and he later adopted a second son.
Motivation: Expand his business; and he feels kind of lost in life
Flaws: Depressed, Racist. Bonds: Rich, Family, Job. Occupation: Tanner
Voice: Indian accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 8 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 sp. 1 Masterwork Common Ranged Weapon.
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