Ovina Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: This eastern woman is wearing colorful clothing, dressed as a Junk Dealer. Her clothes are grease stained in places. She keeps her black hair in a pixie cut. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Ovina is depressed about a lot of things. She tends to be a nihilist. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born blind and as such lacked many opportunities for work. Ovina abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.
Motivation: She wants to meet her childhood hero.
Flaws: Addict, Depressed, Disease. Bonds: Poor, Immigrant, Adventurer. Occupation: Junk Dealer
Voice: Can't modulate volume
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp. 1 Masterwork Common Melee.
Ronk Sutton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears a worn and beaten armor. He has a penchant for wearing a ring with an oversized amber on his left hand. He wears a wide-brimmed hat to hide his balding. He wears crescent spectacles with a black brim.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). After months of barely getting by, Ronk managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: Meet up once more with his childhood friend.
Ideals: Impeccable. Bonds: Rich, Adventurer, Criminal record. Occupation: Doctor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Evil (CR 15)
Armor Class 12
Hit Points 59 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 |
Possessions: 8000 gp. Eyepatch with mock eye of sapphire and moonstone (2000 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Old masterpiece painting (2000 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Old masterpiece painting (2000 gp). A delicate brass dragon egg (90 gp). Gold and topaz bottle stopper cork (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Solid gold idol (1100 gp). 1 Medium magic item.
Brogg Walcott, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of shortspears, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His brown hair is kept up in a ponytail inside a Stetson hat. His eyes are gray and he is always smoking a pipe.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brogg was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Brogg decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Fighting, Opinionated, Gifted. Bonds: Criminal record. Occupation: Farmer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 13 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 7 (-2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Sapphire pendant on gold chain (1200 gp). Sapphire pendant on gold chain (1200 gp).
Nicholas Oakes, Male Human [Permalink]
Personal [hide]
Description: He dresses in brown turtlenecks beneath a yellow coat with blue slacks, and carries ceremonial daggers. His brown hair is lengthy and is close to two feet long. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He will rave to anyone who will listen. The war was a terrible time for him, and Nicholas does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born several months after his mother was called into army service. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nicholas fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Insane, Depressed. Bonds: Attractive, Military. Occupation: Roofer
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 10)
Armor Class 12
Hit Points 90 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Auran, Infernal
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 110 pp. Black opal (1400 gp). White pearl (60 gp). Aquamarine (500 gp). Deep green spinel (60 gp). Red garnet (60 gp). Black opal (1400 gp). 1 Minor magic item. 1 Minor magic item.
Tippletoe Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: A middle-aged woman, she prefers to wear tan pants and tee shirts, and is pretty ugly. Her hair is black and curly. Her eyes are brown and catlike.
Personality: She is very quiet and rarely speaks above a whisper. She invites people to come help in her community garden.
History: She comes from a rich western family. She dropped out of school before completing her studies. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To share knowledge with the world; and she is greedy
Ideals: Philantrophist, Logical. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Bricklayer
Voice: Creaky witch voice
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 45 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 10 pp. Silver pearl (140 gp). Tourmaline (140 gp). Golden pearl (140 gp). Moss agate (9 gp). 1 Minor magic item.
Dworic Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a brown tunic with black highlights, and long red pants that bunch up around his shoes. His silver hair has been sun bleached extensively. He has violet eyes and a brown hat with a black feather.
Personality: He is witty, but his monotone delivery comes off as unnerving He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: His mother raised him in a mountain cabin. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He has money and likes to spend it; and a deep hatred of illithids
Ideals: Joker, Logical. Bonds: Nature, Rich, Enemies. Occupation: Mayor
Voice: Soft and mumbly
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 99 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Goblin
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: 100 pp. Tiger eye turquoise (16 gp). Chrysoberyl (130 gp). Aquamarine (700 gp). Eye agate (16 gp). Lapis lazuli (16 gp). Violet garnet (700 gp). Deep blue spinel (700 gp). Chrysoprase (60 gp).
Traki Schwartz, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears tight fitting clothing which further accentuates his frame. His silver hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He misses his home and complains about the freezing weather, even in summer.
History: He was born to loving parents in a slum to the north. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.
Motivation: He wants to meet his childhood hero.
Flaws: Insane. Bonds: Attractive, Immigrant, Poor, Adventurer. Occupation: Slave Trader
Voice: Soft and melodious
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 15)
Armor Class 7
Hit Points 117 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 4 (-3) | 16 (+3) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +2 / 4d8-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 1 | 1 | 1 |
Possessions: 5000 gp. Freshwater pearl (16 gp). Deep blue spinel (300 gp). Rose (50 gp). Golden yellow topaz (300 gp). Tourmaline (80 gp). Citrine (50 gp). Rock crystal (50 gp). Azurite (16 gp). Aquamarine (300 gp). Chrysoprase (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Peter Thornton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His black hair is cut short. His face is scarred and worn.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born several months after his mother was called into army service. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Regain custody of his daughter.
Ideals: Impeccable. Flaws: Ugly. Bonds: Religious, Military, Family. Occupation: Tailor
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 7
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 4 (-3) | 10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 200 sp.
Katherine Law, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is wearing the road beaten gear of a warrior. She has a very tight haircut. Her skin is flawless and her blue eyes scan people very quickly.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She pushes her goals aggressively. She is also a coward if confronted.
History: Her father raised her in a mountain cabin. After coming to the age of reason, Katherine took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She is wracked by social anxiety; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Justice, Gifted. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Dilettante
Voice: Stutters
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
