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NPC Generator

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Advanced [show]


Thea Leagallow, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a simple burlap shirt and baggy pants. She conceals her scimitar with her veritable burlap sack of a shirt. She has wavy silver hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She is obsessed with a lost civilization.

History: Born in a small village she learned the ways of the warrior from her father. She was an athlete and attended two major summer competitions. She never won. She is searching for what she claims is her rightful reward.

Motivation: She wants revenge against giants; and a need for knowledge about a nearby landmark

Ideals: Fighting, Athletic. Bonds: Attractive, Enemies, Adventurer. Occupation: Map Maker

Voice: Can't modulate volume

Attributes [hide]

Thea Leagallow, Female Halfling Commoner 2
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)8 (-1) 15 (+2)6 (-2)
Skills Insight +4, Performance +0
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 4000 cp. Iolite (80 gp).


Social Check DCs


Gale In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She likes to wear ponchos typically of a light pastel in addition to tight pants. Her black fur is matted, messy, and big. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a Shepherd first and foremost. She believes firmly that knowledge should be universal. The war was a terrible time for her, and Gale does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Shepherd like her father before her.

Motivation: She feels kind of lost in life; and to be a body guard again

Flaws: Ugly, Insane, Depressed. Bonds: Poor, Job, Military. Occupation: Shepherd

Voice: Deep voice with rolling R's

Attributes [hide]

Gale In Shadow, Female Tabaxi Bard 11
Medium (5'3") Tabaxi, Chaotic Good (CR 11)
Armor Class 13
Hit Points 30 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 7 (-2)13 (+1) 12 (+1)15 (+2)
Skills Deception +6, Nature +5
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 1500 gp. Amethyst (70 gp). Sardonyx (20 gp). Moss agate (12 gp). Hematite (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Left-Handed Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears skinny pants and wears a pastel and green robe with the hood down, and a wedding ring on his right hand. He keeps his brown fur in a flapper bob. His eyes are amber and catlike.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Left-Handed took refuge in the old dungeon and found the beat up rapier and armor he uses now. He ran away from his former home and has been making his living as a Weaver for the past few years.

Motivation: He feels threatened by others; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Fearful. Bonds: In love, Job, Nature. Occupation: Weaver

Voice: Jittery and nervous

Attributes [hide]

Left-Handed Of Passion, Male Tabaxi Adept 4
Medium (6'8") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)13 (+1) 16 (+3)15 (+2)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 500 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Vlorn Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He has a large red mantle and cape that has been intricately interwoven into his green robe. His black hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born in the east. He helped his father out around the business and became quite the natural. After a long history of fighting, Vlorn and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs; and to be a hunter again

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Job, Religious. Occupation: Gardener

Voice: Complex vocabulary, royal

Attributes [hide]

Vlorn Underfoot, Male Halfling Warrior 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 29 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)8 (-1) 15 (+2)10 (+0)
Skills Deception +3, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. Freshwater pearl (4 gp). Blue star sapphire (500 gp).


Social Check DCs


Eberk Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He typically wears brown cloth garments or leather armor. He is an epitome of beauty. He keeps his long golden hair kept up in a rat tail. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His job bores him to no end. He has decided to make it more interesting.

History: He was born the only child of a wealthy merchant. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Eberk grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Eberk. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and he wants to meet his childhood hero

Ideals: Joker, Entrepeneur. Bonds: Attractive, Adventurer, Criminal record. Occupation: Apothecary

Voice: Sensual and smooth

Attributes [hide]

Eberk Trueblood, Male Dwarf Aristocrat 12
Medium (4'0") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 68 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)18 (+4) 15 (+2)7 (-2)
Skills Athletics +5, Medicine +6
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Terran, Aquan, Infernal
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +6

Possessions: 300 pp. Star ruby (1600 gp). Chrysoberyl (160 gp). Azurite (16 gp). Sardonyx (40 gp). Azurite (16 gp). Aquamarine (1100 gp).


Social Check DCs


Gerald Everleigh, Male Human [Permalink]

Personal [hide]

Description: This man wears an entirely grey suit with blue socks and a vest with buckled shoes. He is muscular with a powerful set of arms. His auburn hair is lengthy and is close to two feet long. His green eyes dart from person to person.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was raised in a white middle class family as the only child. Cursed with lycanthropy at a very young age, Gerald has worked very hard to control his curse. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent father.

Ideals: Artistic. Flaws: Insomniac, Mundane, Disease. Bonds: Family. Occupation: Junk Dealer

Voice: Speaks with a cold

Attributes [hide]

Gerald Everleigh, Male Human Aristocrat 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 9 (-1)16 (+3) 15 (+2)11 (+0)
Skills Animal Handling +4, Stealth +1
Senses Passive Perception 12
Languages Common, Abyssal, Aquan, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Ar-Karo Blyth, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is physically well-built. He has done his best to style his silver hair to look like a famous performer. He has a dull look in his amber eyes.

Personality: He loves telling others what to do and how they should feel about things. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Navigator arts, while his mother instructed him in etiquette, music and courtly manner. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.

Motivation: Human compassion; and wants to open a new tavern

Ideals: Opinionated, Joker. Flaws: Racist. Bonds: Attractive, Rich, Job. Occupation: Navigator

Voice: Aggressive tone

Attributes [hide]

Ar-Karo Blyth, Male Half-Orc Warrior 7
Medium (6'2") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 47 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 40000 cp.


Social Check DCs


Helja Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She tends to wear a grey poncho over her likewise colored trousers and shirt. She is an epitome of beauty. Her auburn hair is styled in orderly dreadlocks. Her eyes, though not visible through her cowl, are blue.

Personality: While she acts the brute, she is far gentler than she would appear. She is a very good compulsive liar and kleptomaniac.

History: Helja was born the youngest of three triplets. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. Being a Bowyer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Regain custody of her son; and a rival would like her out of the picture

Ideals: Fighting. Bonds: Attractive, Criminal record, Family, Debt. Occupation: Bowyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Helja Foamtankard, Female Dwarf Cleric 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)14 (+2) 11 (+0)12 (+1)
Skills Intimidation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Druidic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 7000 cp.


Social Check DCs


Burto Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a red costume with the symbols of his god on his torso. His hair is auburn and very short. His skin is flawless and his brown eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not trust anyone and sleeps with one eye open.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Burto was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Burto's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Flaws: Antagonistic, Insomniac. Bonds: Attractive, Mentor. Occupation: Roofer

Voice: High pitched, excited

Attributes [hide]

Burto Stonebridge, Male Halfling Commoner 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 16
Hit Points 28 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 14 (+2)14 (+2) 11 (+0)14 (+2)
Skills History +5, Insight +3
Senses Passive Perception 10
Languages Common, Halfling, Auran, Ignan
Attacks Melee +2 / 2d6-1, Ranged +8 / 2d6+5, Grapple +5

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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