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NPC Generator

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Advanced [show]


Habor Sharp, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His red hair is kept up in a ponytail inside a deerstalker hat. His eyes are gold and he is always smoking a pipe.

Personality: Habor is depressed about a lot of things. He tends to be a nihilist. He is a font of random trivia from the lore and stories he has discovered

History: He served in the navy to pay for his family's outstanding loans. When Habor reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Poor, Military. Occupation: Bookbinder

Voice: Timid voice

Attributes [hide]

Habor Sharp, Male Tiefling Monk 4
Medium (6'8") Tiefling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 8 (-1)8 (-1) 10 (+0)19 (+4)
Skills Animal Handling +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Three Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a robe, a symbol of death around her neck, and a dagger on her belt. Her fur is beige and curly. She wears a mask on her face.

Personality: She loves telling others what to do and how they should feel about things. Flattery will make her almost putty in your hands.

History: She was born the only child of a wealthy merchant. She was an apprentice working in her father's forge. She has drifted from career to career and currently works as a Farmer.

Motivation: Wants to open a new tavern; and to be a herbalist again

Ideals: Fighting, Opinionated, Entrepeneur. Flaws: Selfish. Bonds: Job. Occupation: Farmer

Voice: Speaks with back of mouth

Attributes [hide]

Three Wind, Female Tabaxi Wizard 8
Medium (5'9") Tabaxi, Neutral Evil (CR 8)
Armor Class 13
Hit Points 40 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)17 (+3) 11 (+0)14 (+2)
Skills Arcana +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Gnoll, Elven, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444332000

Possessions: 800 gp. A roughly beaten golden orb (50 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). 1 Minor magic item.


Social Check DCs


Malmûg Garfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black shirt with thin yellow vertical stripes and red pants. He wears his red hair up in a very large beehive style do. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He dislikes all the random violence that takes place in the south. He does not trust anyone and sleeps with one eye open.

History: He was born to loving parents in a slum to the south. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He hasn't been sleeping well lately.

Motivation: He has decided he is irredeemable.

Ideals: Pacifist. Flaws: Ugly, Insomniac. Bonds: Poor, Criminal record. Occupation: Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Malmûg Garfield, Male Half-Orc Barbarian 4
Medium (5'5") Half-Orc, Neutral Evil (CR 4)
Armor Class 10
Hit Points 28 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 8 (-1)6 (-2) 9 (-1)10 (+0)
Skills Insight +1, Investigation +0
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. Fiery yellow corundum (1200 gp).


Social Check DCs


Shadow In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her fur is cut close to her head. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is irascible and easily irritated. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was raised by priests from a young age. In her 13th year, her parents were killed by a brigands raid, leaving Shadow alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Her religion dominates her actions; and someone believes her a fraud

Flaws: Ugly, Antagonistic. Bonds: Enemies, Religious, Mentor. Occupation: Courier

Voice: Old thin voice

Attributes [hide]

Shadow In Shadow, Female Tabaxi Warrior 5
Medium (4'7") Tabaxi, Neutral Good (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)10 (+0) 7 (-2)16 (+3)
Skills History +3, Survival +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. Tourmaline (70 gp). Golden yellow topaz (400 gp). Red spinel (70 gp). Aquamarine (400 gp).


Social Check DCs


Gunnloda Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She wears just a grey suit. Her hair is silver and curly. She has gleaming, smiling brown eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She became a Merchant soon after.

Motivation: She feels the way she acts is they only way to get by in the world; and she'd like to take her coworkers down a peg

Ideals: Gifted, Impeccable. Bonds: Rich, Attractive, Job. Occupation: Merchant

Voice: Slurs words

Attributes [hide]

Gunnloda Fireforge, Female Dwarf Paladin 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)17 (+3) 11 (+0)9 (-1)
Skills Intimidation +1, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Aquan, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 6000 cp.


Social Check DCs


Tippletoe Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan Stetson hat and tan clothes. Her skin is fair and her fingers are delicate and long. Her black hair is matted, messy, and big. She wears round tiny glasses practically rammed into her face.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born in the south, but her parents moved at a very young age to the west. A freak accident while working with her Junk Dealer father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is greedy; and she has money and likes to spend it

Flaws: Ugly, Insomniac, Antagonistic, Disease. Bonds: Immigrant, Rich. Occupation: Sage

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Tippletoe Daergel, Female Gnome Barbarian 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)11 (+0) 13 (+1)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 10000 sp. Aquamarine (1100 gp). Blue star sapphire (400 gp).


Social Check DCs


Matilda Quinton, Female Human [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her silver hair is kept up in a ponytail inside a Stetson hat. Her ears are large.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She comes from a rich western family. She worked as a nervous Sculptor and found it very stressful. She has set out to sabotage the competition.

Motivation: She has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Rich, Job. Occupation: Sculptor

Voice: Slow speaker

Attributes [hide]

Matilda Quinton, Female Human Cleric 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)12 (+1) 11 (+0)15 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 90 gp.


Social Check DCs


Neega Clayton, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears a black collared shirt and pastel skirt. She accessorizes with a violet scarf around the waist and a strap diagonally across her shirt, and sports empty pouches on her belt. Her long white hair reaches down to her waist. Her green unseeing eyes seem to look past you.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She can't help but pocket interesting objects she comes across

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Because her mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her father from journeying north to reunite her family. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Many dire rats want her driven away; and someone believes her a fraud

Flaws: Disease, Antagonistic. Bonds: Criminal record, Immigrant, Enemies. Occupation: Fisher

Voice: Speaks like tongue is numb

Attributes [hide]

Neega Clayton, Female Half-Orc Rogue 7
Medium (5'5") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)13 (+1) 14 (+2)8 (-1)
Skills Intimidation +2, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mûzglob Conway, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears suspenders and white workpants. His shirt is yellow, and he wears a heavy white leather apron most of the time. He wears a wide-brimmed hat to hide his balding. His eyes are a pleasant gray.

Personality: Stoic and calm, he prefers to meditate than take action. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: His spouse's relatives view him with great suspicion; and he feels that his past leaves him morally obligated to help

Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: Criminal record, Family. Occupation: Laborer

Voice: Mousy voice

Attributes [hide]

Mûzglob Conway, Male Half-Orc Monk 14
Medium (5'6") Half-Orc, Lawful Evil (CR 14)
Armor Class 11
Hit Points 50 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)8 (-1) 9 (-1)8 (-1)
Skills Insight +4, Performance +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2

Possessions: 2000 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Solid gold idol (600 gp). Jeweled anklet (3000 gp). Silver comb with moonstones (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Silver chalice with lapis lazuli gems (90 gp). A silver and pearl hairclip (90 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Gold music box (3000 gp).


Social Check DCs

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