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NPC Generator

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Advanced [show]


Lucan Floshem, Male Elf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries a battered dagger and tarnished longsword as well. His hair, while still mostly auburn, has prominent grey streaks. He wears an eyepatch.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: The child of southern immigrants he idolized his father. After coming to the age of reason, Lucan took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Animal Trainer

Voice: Dutch accent

Attributes [hide]

Lucan Floshem, Male Elf Expert 12
Medium (4'9") Elf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 56 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)17 (+3) 14 (+2)14 (+2)
Skills Persuasion +6, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Infernal, Gnome, Draconic
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3

Possessions: 14000 sp. Golden yellow topaz (500 gp). Deep blue spinel (500 gp). Chalcedony (50 gp). Golden pearl (140 gp). Silver pearl (140 gp). Zircon (50 gp). Silver pearl (140 gp). Citrine (50 gp). Azurite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Akta Harmony, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a green shirt with thin grey vertical stripes and violet pants. Her blue hair is matted, messy, and big. Her silver eyes are passionate and lively.

Personality: Calm and collected, she is a well trained Locksmith. She does not trust anyone and sleeps with one eye open.

History: She comes from a rich southern family. Her father had invested heavily in several trade routes and wanted her to inherit them. She hasn't been sleeping well lately.

Motivation: Sabotage a competitor; and retire the richest woman in the south

Ideals: Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Job, Rich. Occupation: Locksmith

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Akta Harmony, Female Tiefling Fighter 6
Medium (5'7") Tiefling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)8 (-1) 11 (+0)18 (+4)
Skills Intimidation +7, Performance +7
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Shifting Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown armored body suit, with a simple white line shooting up and back down. She has no fur. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She is almost excessively polite to everyone, even when angry. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Shifting was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of her son; and her spouse's relatives view her with great suspicion

Flaws: Ugly, Shy. Bonds: Family, Poor. Occupation: Architect

Voice: Hard of hearing, loud

Attributes [hide]

Shifting Shoe, Female Tabaxi Barbarian 8
Medium (5'8") Tabaxi, Lawful Good (CR 8)
Armor Class 11
Hit Points 47 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 11 (+0)16 (+3) 17 (+3)15 (+2)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Goblin, Halfling, Gnome
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4

Possessions: 70000 cp.


Social Check DCs


Syllin Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears tight fighting clothing, which leaves very little to the imagination. Her black hair is matted, messy, and big. She wears large thick round spectacles.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born to loving parents in a slum to the south. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Syllin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand her business

Ideals: Fighting, Disciplined. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Stableman

Voice: Uses sign language

Attributes [hide]

Syllin Ofandrus, Female Elf Fighter 2
Medium (4'11") Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 9 (-1)11 (+0) 8 (-1)9 (-1)
Skills Animal Handling +1, Intimidation +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Akmen Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man wears a fine chain shirt which he covers with green colored cloaks and clothing. His clothes are grease stained in places. His top hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in the south, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: To protect his home; and to clean up the streets

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Priest

Voice: Slow speaker

Attributes [hide]

Akmen Vigil, Male Tiefling Fighter 8
Medium (6'6") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 48 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)12 (+1) 13 (+1)17 (+3)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 700 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A small bag of saffron. (100 gp).


Social Check DCs


Vepar Honor, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears green painted combat armor at almost all times. Her hair is cut close to her head. Her white eyes dart around the room hyper actively observing anyone and anything.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her family was turned out during the war. She and her family wandered east to less war torn lands. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and she's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic, PTSD. Bonds: Rich. Occupation: Merchant

Voice: Draws out vowels

Attributes [hide]

Vepar Honor, Female Tiefling Wizard 15
Medium (5'0") Tiefling, Neutral Good (CR 15)
Armor Class 11
Hit Points 50 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)16 (+3) 9 (-1)14 (+2)
Skills Athletics +5, Insight +4
Senses Passive Perception 9
Languages Common, Draconic, Terran, Gnome
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164444443

Possessions: 5000 gp. Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Carved bone or ivory statuette (10 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Jeweled gold crown (4000 gp). Gold music box (3000 gp). A delicate brass dragon egg (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Gold and topaz bottle stopper cork (1600 gp). Fire opal pendant on a fine gold chain (1100 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears just a yellow suit and is in decent physical shape. His white hair is cut short with large spiked bangs in the front. His brown unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born on a small isolated farm. His childhood dream was to be a Dyer, but he was a colossal failure. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern.

Ideals: Gifted, Optimist. Flaws: Disease. Bonds: Nature, Job. Occupation: Layabout

Voice: Pronounces O like U

Attributes [hide]

Drogo Galanodel, Male Half-Elf Aristocrat 2
Medium (4'11") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)11 (+0) 14 (+2)8 (-1)
Skills Medicine +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Himo Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: A 4'7" eastern man, he wears a fine chain shirt which he covers with tan colored cloaks and clothing. He wears a feathered hat to cover his moderate length black hair. He has a dull look in his blue eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He then took over the family business and is one of the better Sellsword for hire.

Motivation: A strong sense of loyalty to Half-Orc people; and he feels threatened by others

Ideals: Gifted. Flaws: Shy, Fearful, Racist. Bonds: Job. Occupation: Sellsword

Voice: Stutters

Attributes [hide]

Himo Dalanthan, Male Elf Paladin 3
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 8 (-1)12 (+1) 8 (-1)6 (-2)
Skills Deception +0
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 pp. 4 Holy water.


Social Check DCs


Watson Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right leg. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has wavy red hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Watson was born with his father's beautiful face. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Watson fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Addict. Bonds: Rich, Attractive, Family. Occupation: Slave Trader

Voice: Puts emphasis on the wrong words

Attributes [hide]

Watson Fastfoot, Male Halfling Barbarian 6
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 55 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 15 (+2)14 (+2) 13 (+1)14 (+2)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Halfling, Terran, Dwarven
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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