Nagrette Gentry, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has moderate length brown hair. She has gray eyes.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She found a children's book about a Half-Orc Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nagrette fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's repulsed by the PC; and to settle down with her crush
Ideals: Joker, Fighting. Flaws: Disease, Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Bounty Hunter
Voice: Indian accent
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 17)
Armor Class 11
Hit Points 117 (17d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 10 (+0) | 5 (-3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +4
Possessions: 1400 pp. Jeweled anklet (1000 gp). Sapphire pendant on gold chain (800 gp). Fire opal pendant on a fine gold chain (1400 gp). Solid gold idol (900 gp). Large well-done wool tapestry (600 gp). Fire opal pendant on a fine gold chain (1400 gp). Embroidered and bejeweled glove (1000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver chalice with lapis lazuli gems (140 gp). A roughly beaten golden orb (140 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Golden circlet with four aquamarines (3000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Medium magic item. 1 Medium magic item.
Reeza Bentham, Female Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged woman wears a custom-built plate barding that's adorned with white lining and desert motifs and is in decent physical shape. She has slicked back blonde hair. Her half smiles and blue eyes are beguiling and draw you in.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is a font of random trivia from the lore and stories she has discovered
History: She was born several months after her father was called into army service. In her 11th year, her parents were killed by a giants raid, leaving Reeza alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: She wants revenge against giants.
Ideals: Impeccable, Logical. Bonds: Attractive, Military, Enemies. Occupation: Architect
Voice: Posh accent
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 34 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 400 gp.
Oppah Turen, Female Gnome [Permalink]
Personal [hide]
Description: This woman stands a little under 3'4" and is a bit bulky. She is very muscular particularly in the legs. She wears a blue vest and prefers brown and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair is white and very short. She wears an eyepatch.
Personality: She has a massive crush on the younger sibling of the Stableman who has hired her part-time. She has a minor phobia of water and hates getting wet.
History: The child of northern immigrants she idolized her father. Her father took her hunting and taught her how to get in the mind of other creatures. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants to get laid.
Flaws: Ugly, Fearful. Bonds: Has a crush, Immigrant, Nature. Occupation: Stableman
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Celestial, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Healer’s kit.
Shanairla Siannodel, Female Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a blue vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her blue boots flare out at the collars. She sports a flattop hair cut. Her green eyes peer out from beneath her small blue hat.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her family was turned out during the war. She and her family wandered east to less war torn lands. She was granted arcane powers by her dying brother.
Motivation: Wants to have a good time and be beloved; and wants to work out more often
Ideals: Athletic, Optimist, Joker, Gifted. Flaws: PTSD. Occupation: Courier
Voice: Stutters
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
Possessions: 270 gp. Chalcedony (20 gp). Red spinel (40 gp).
Trym Paxton, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a yellow vest and prefers green and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: This man loves music and to teach people music more than just about anything. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Trym was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He inherited the family business which he has now maintained for 2 years.
Motivation: Expand his business.
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Carpenter
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 10 pp. 1 Minor magic item.
Olivia Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a simple burlap shirt and baggy pants. She conceals her rapier with her veritable burlap sack of a shirt. Sporting a black mohawk this woman's hair draws a lot of attention. Her violet eyes lackadaisically let the world flow into them.
Personality: She does not believe in betrayal or weakness as things to be tolerated. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born to a Sellsword, her father struggled to pay the bills. Her first spouse was a Sellsword, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: To share knowledge with the world; and her relatives are trying to arrange a marriage
Ideals: Justice, Logical. Bonds: Enemies, Poor, Family. Occupation: Mason
Voice: Scandinavian accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
Possessions: 120 gp. Smoky quartz (20 gp).
Nithther Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears very tight pants and wife beaters, though occasionally he sports a green coat. His crest is short and red. His gold eyes dart from person to person to random spaces in the air.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Nithther was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Shoemaker for hire.
Motivation: To be a Animal Trainer again; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Joker. Flaws: Insane. Bonds: Criminal record, Job. Occupation: Shoemaker
Voice: Spanish accent
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 9)
Armor Class 13
Hit Points 54 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 600 gp. Violet garnet (600 gp). Jasper (40 gp). Tiger eye turquoise (14 gp). Coral (50 gp). Star ruby (1600 gp).
Abad Vigil, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears dark leathers with embroidery. He wears a deerstalker hat to hide his balding. His ears are large.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born at the edge of vast mountains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Athletic. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Nature. Occupation: Knight
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'7") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Gnoll, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1800 sp.
Mozikth Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a fine chain shirt which he covers with black colored cloaks and clothing. His brass crest is singed and shortened. His red eyes are slightly larger than normal.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Mozikth hails from a village terrorized by dire rats. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends; and he's looking for his big break
Flaws: Ugly, Fearful. Bonds: Adventurer, Enemies, Slave. Occupation: Weaver
Voice: Rolls R's
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 55 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1700 gp. Fiery yellow corundum (1300 gp). Moss agate (4 gp). Bloodstone (50 gp). Banded agate (4 gp). Rich purple corundum (1300 gp). Bloodstone (50 gp). Rhodochrosite (4 gp). Malachite (4 gp).
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