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NPC Generator

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Advanced [show]


Flask Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her fur, while still mostly red, has prominent grey streaks. She wears large thick round spectacles.

Personality: Her tongue was cut out and she uses sign language. She plays an instrument quite well.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has never given up on her music dream.

Motivation: She's looking for her big break; and retire the richest woman in the south

Ideals: Entrepeneur, Artistic. Flaws: Ugly, Disease. Bonds: Mentor. Occupation: Animal Trainer

Voice: Slurs words

Attributes [hide]

Flask Thunder, Female Tabaxi Druid 15
Medium (5'4") Tabaxi, Lawful Good (CR 15)
Armor Class 10
Hit Points 105 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)10 (+0) 16 (+3)19 (+4)
Skills Acrobatics +5, Arcana +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 500 pp. Eye agate (7 gp). Hematite (7 gp). Moonstone (40 gp). Pink pearl (90 gp). Fire opal (1000 gp). Black star sapphire (1000 gp). Star rose quartz (40 gp). Deep green spinel (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trail Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears brown trousers with black and brown striped suspenders. She wears various colorful collared shirts. Her fur, while still mostly gray, has prominent grey streaks. Her skin is flawless and her yellow eyes scan people very quickly.

Personality: She is extraordinarily eccentric. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born into a rich family. Her father had invested heavily in several trade routes and wanted her to inherit them. She is untrained/undisciplined, which makes her dangerous.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Rich, Immigrant. Occupation: Servant

Voice: Low rumbling, strings words together

Attributes [hide]

Trail Of Clay, Female Tabaxi Rogue 9
Medium (6'3") Tabaxi, True Neutral (CR 9)
Armor Class 14
Hit Points 34 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)13 (+1) 15 (+2)15 (+2)
Skills Nature +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +4

Possessions: An abacus with copper, silver and gold markers (80 gp). A silver and pearl hairclip (20 gp). Silver comb with moonstones (100 gp). 1 Minor magic item.


Social Check DCs


Purson Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He wears a wide-brimmed hat to hide his balding. His eyes are white and he is always smoking a pipe.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He enjoys reading and quiet.

History: Purson was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He's since become an addict/alcoholic.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Persistence, Logical. Flaws: Addict. Bonds: Job, Adventurer. Occupation: Herbalist

Voice: Gruff and masculine

Attributes [hide]

Purson Guilt, Male Tiefling Fighter 3
Medium (5'2") Tiefling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)14 (+2) 14 (+2)12 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 12
Languages Common, Draconic, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Masterwork Thieves’ tools. 1 Magnifying glass. 1 Silk rope.


Social Check DCs


Ootah Marston, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She carries with her a set of sickles, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. She sports a flattop hair cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is a ruthless business woman, a trait she acquired from her mother.

History: She was raised in a white middle class family as the only child. Like her mother and her brother before her, after school she went straight into learning to become a Performer. She became a Performer soon after.

Motivation: She seems to be bored by most things; and further expansion of business

Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Performer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ootah Marston, Female Half-Orc Cleric 10
Medium (6'1") Half-Orc, Lawful Good (CR 10)
Armor Class 10
Hit Points 44 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 11 (+0)8 (-1) 8 (-1)11 (+0)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Gold and topaz bottle stopper cork (1400 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Arumawann Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft red waves gently in the breeze. With a patchy chestnut beard and wild chestnut hair. His ears are large.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Rich, Family. Occupation: Baker

Voice: Gruff and masculine

Attributes [hide]

Arumawann Fabblestabble, Male Gnome Warrior 8
Small (3'6") Gnome, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 69 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)19 (+4) 13 (+1)17 (+3)
Skills Perception +4, Religion +7
Senses Passive Perception 17
Languages Common, Gnome, Halfling, Goblin, Gnoll, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Phelaia Conviction, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. Her feathered hat is riddled with cuts and holes. Her otherwise smooth face is marked with small tiny scars.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She believes the world needs to unite to get rid of brigands once and for all.

History: She is the product a well kept family trust fund and as such has never really known need. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Days after completing her studies, news broke out that her hometown was attacked by brigands. Phelaia was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for her

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Enemies, Rich, Family. Occupation: Animal Trainer

Voice: Loud with bravado

Attributes [hide]

Phelaia Conviction, Female Tiefling Sorcerer 5
Medium (6'0") Tiefling, True Neutral (CR 5)
Armor Class 10
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)16 (+3) 17 (+3)14 (+2)
Skills Acrobatics +3, Animal Handling +6
Senses Passive Perception 13
Languages Common, Druidic, Goblin, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 30000 cp. Rose (50 gp). Lapis lazuli (15 gp). 1 Minor magic item.


Social Check DCs


Thamuz Covert, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black vest and prefers pastel and blue shirts. His boots appear to have been at one point steel toed but are quite worn down, and carries bastard swords. His hair is short and red. His red eyes dart from person to person to random spaces in the air.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He believes the world needs to unite to get rid of orcs once and for all.

History: He was born to loving parents in a slum to the north. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Someone believes him a fraud; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Enemies, Poor. Occupation: Blacksmith

Voice: Indian accent

Attributes [hide]

Thamuz Covert, Male Tiefling Cleric 8
Medium (5'1") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)10 (+0) 15 (+2)15 (+2)
Skills Acrobatics +4, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 600 gp. Onyx (70 gp). Clear bright green emerald (3000 gp). Alexandrite (1000 gp). Rock crystal (70 gp). Jasper (70 gp). Banded agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Watson Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He sports red clothing, slightly heavier than average wear. His black hair is styled in orderly dreadlocks. His fierce green eyes like to dwell on things.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He is a Lamia in disguise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Artistic, Fighting. Bonds: Adventurer, Criminal record. Occupation: Herbalist

Voice: Farmer accent

Attributes [hide]

Watson Wildheart, Male Halfling Bard 3
Small (3'3") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 9 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 8 (-1)10 (+0) 13 (+1)10 (+0)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp.


Social Check DCs


Geoffrey Tatum, Male Human [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care. He has a penchant for wearing a ring with an oversized amber on his right hand. His silver hair is matted, messy, and big. He wears large thick round spectacles.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. As long as the job gets done he does not care how it got done.

History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A rival would like him out of the picture; and he has decided he is irredeemable

Ideals: Professionalism. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Healer

Voice: French accent

Attributes [hide]

Geoffrey Tatum, Male Human Expert 1
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)9 (-1) 12 (+1)11 (+0)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 600 sp. Tiger eye turquoise (4 gp).


Social Check DCs

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