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NPC Generator

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Advanced [show]


Odorr Cooper, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His blonde hair is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the east his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Roofer

Voice: Speaks like tongue is numb

Attributes [hide]

Odorr Cooper, Male Half-Orc Druid 11
Medium (6'3") Half-Orc, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 67 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)12 (+1) 9 (-1)11 (+0)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 9
Languages Common, Orc, Giant
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 50 pp. Carved bone or ivory statuette (40 gp). Gold and topaz bottle stopper cork (1300 gp). Solid gold idol (700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). Cloth of gold vestments (30 gp).


Social Check DCs


Eberk Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His long black hair reaches down to his waist. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Athletic, Justice. Flaws: Addict. Bonds: Enemies, Rich. Occupation: Masseuse

Voice: Relaxed voice

Attributes [hide]

Eberk Eversharp, Male Dwarf Warrior 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)12 (+1) 6 (-2)12 (+1)
Skills Animal Handling +0, Investigation +3
Senses Passive Perception 8
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 70 gp. 1 Half-Plate.


Social Check DCs


Anverth Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: A 3'4" northern man, he wears rags and sports a simple walking cane. His chestnut hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Cocky and sure of himself, he believes he is the best Navigator born in the past three hundred years. Anverth is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Anverth was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was a mechanic, and taught him how to fix just about anything. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and to unite with his sister

Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Job, Family, Nature. Occupation: Navigator

Voice: Stutters

Attributes [hide]

Anverth Nopenstallen, Male Gnome Adept 12
Small (3'4") Gnome, Chaotic Good (CR 12)
Armor Class 13
Hit Points 60 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)15 (+2) 12 (+1)15 (+2)
Skills Insight +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Gnome, Elven, Draconic
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 1000 gp. Aquamarine (600 gp). Sardonyx (60 gp). Emerald (400 gp). Aquamarine (600 gp). Malachite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Purson Felicity, Male Tiefling [Permalink]

Personal [hide]

Description: This western man wears bulky green painted plate armor. His clothes are grease stained in places. He keeps his blue hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of western immigrants he idolized his father. Purson was born on a far western island where he grew up under the tutelage of his father, an expert Mason. After a long history of fighting, Purson and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants revenge against brigands

Flaws: Antagonistic, Shy. Bonds: Poor, Immigrant, Attractive. Occupation: Mason

Voice: Sounds elderly

Attributes [hide]

Purson Felicity, Male Tiefling Cleric 12
Medium (6'4") Tiefling, Lawful Evil (CR 12)
Armor Class 8
Hit Points 82 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 17 (+3)15 (+2) 13 (+1)18 (+4)
Skills Arcana +6, Investigation +6
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +2 / 3d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 4000 gp. Jasper (20 gp). Malachite (16 gp). Tiger eye turquoise (16 gp). Black opal (1500 gp). Amber (120 gp). Jasper (20 gp). Jet (120 gp). Moss agate (16 gp). Tiger eye turquoise (16 gp). Chrysoberyl (120 gp). 1 Minor magic item.


Social Check DCs


Peter Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a colorful flower in his white hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the west to a Servant, Peter learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He struck the Servant job and began his own company from there.

Motivation: Balancing his hectic life and new Servant responsibilities is difficult.

Ideals: Impeccable. Flaws: Impulsive. Bonds: Poor, Attractive, Job. Occupation: Servant

Voice: Excited and jittery

Attributes [hide]

Peter Sherman, Male Half-Elf Commoner 7
Medium (5'3") Half-Elf, Neutral Good (CR 7)
Armor Class 11
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5

Possessions: 30 pp. Smoky quartz (80 gp). Zircon (80 gp). 1 Minor magic item.


Social Check DCs


Theirastra Netyoive, Female Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She prefers to wear blue pants and tee shirts. She has a long brown ponytail with little hanging trinkets. Her ears are large.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is obsessed with her god.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She became a Soapmaker soon after.

Motivation: She's repulsed by the PC; and she is compelled to act according to her religious beliefs

Flaws: Ugly, Mundane, Antagonistic. Bonds: Religious, Job. Occupation: Soapmaker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Theirastra Netyoive, Female Elf Commoner 10
Medium (4'9") Elf, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 30 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)12 (+1) 12 (+1)8 (-1)
Skills Animal Handling +5, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 140 pp. Hematite (16 gp). Alexandrite (600 gp).


Social Check DCs


Sun Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a robe, a symbol of her god around her neck, and a shield on her belt. Her yellow fur, when down, is lengthy. Her eyes are likewise amber.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is obsessed with her god.

History: She was born in the north, but her parents moved at a very young age to the west. She took every job she could get her hands on, but the opportunities for Tabaxis in the north were limited. She has achieved small success as a Fletcher.

Motivation: Someone believes her a fraud; and she is compelled to act according to her religious beliefs

Ideals: Fighting. Bonds: Religious, Immigrant, Job, Enemies. Occupation: Fletcher

Voice: Slow speaker

Attributes [hide]

Sun Of Wine, Female Tabaxi Druid 8
Medium (5'0") Tabaxi, Chaotic Good (CR 8)
Armor Class 13
Hit Points 30 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)9 (-1) 14 (+2)7 (-2)
Skills Arcana +2, Deception +1
Senses Passive Perception 12
Languages
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 1100 gp. Golden yellow topaz (900 gp). Sardonyx (40 gp). 1 Minor magic item.


Social Check DCs


Helen Clinton, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is generally shirtless and showing off her tattooed chest. Her silver hair is knotted and matted. Her amber eyes peer out from beneath her deerstalker brown hat.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Helen is combative with any and all who dare try her patience in the slightest.

History: She was born at the edge of vast mountains. Her father was a soldier and died while she was still young. Helen was left her father's suit of armor and trained in its use and care. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and she wants nothing more than to rejoin the army

Ideals: Optimist, Justice. Bonds: Nature, Military. Occupation: Body Guard

Voice: Farmer accent

Attributes [hide]

Helen Clinton, Female Human Druid 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)7 (-2) 14 (+2)13 (+1)
Skills Deception +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 23000 sp.


Social Check DCs


Clerebold Quinton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and is typically in his Apothecary uniform. His hair is silver and curly. This violet eyed northerner is not easily forgotten.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a pair of adventurers, Clerebold grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Bonds: Job, Enemies, Adventurer, Family. Occupation: Apothecary

Voice: Thin and wheezing

Attributes [hide]

Clerebold Quinton, Male Human Druid 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)15 (+2) 10 (+0)13 (+1)
Skills Perception +2, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Undercommon, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 20 gp.


Social Check DCs

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