Mormog Halsey, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a black armored body suit, with a simple green line shooting up and back down. He has no hair. His eyes are likewise brown.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is lazy, self-centered, vain, and jealous.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy; and money/treasure
Flaws: Ugly, Selfish, Disease. Bonds: Rich. Occupation: Spice Merchant
Voice: Booming voice
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 69 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: Just what you see.
Rangrim Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a moderate pudge and is not very fit. He has wavy blonde hair. His ears are large.
Personality: Eccentric and domineering, Rangrim will drive conversation. He also has developed a complete distrust of the Stylist profession.
History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business.
Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Job, Rich. Occupation: Seamstress
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Draconic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Silver pearl (150 gp). Moonstone (20 gp).
Vapula Pain, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She wears just a green suit. Beneath her clothing is a huge mess of scar tissue. Her blue hair has been sun bleached extensively. Her otherwise smooth face is marked with small tiny scars.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Born to a Bricklayer, her father struggled to pay the bills. Her psionic abilities were realized during a raid on her village. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She has a rivalry with the Church that dominates her actions; and marry her sister to traveling adventurers
Ideals: Gifted. Bonds: Slave, Family, Poor, Religious. Occupation: Ruler
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 12 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 gp. Jet (80 gp). Red garnet (80 gp). Citrine (40 gp). Coral (80 gp).
Gesrethe Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She is typically in her Server uniform. Her rusty crest is drawn into a tight pony tail with a cross scrunchie. Her eyes are red.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She believes the world needs to unite to get rid of dire rats once and for all.
History: The child of a Sellsword, who enjoyed hunting, Gesrethe was taken on many hunting expeditions. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She got away from her former life and has fallen to alcoholism.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it.
Flaws: Ugly, Addict. Bonds: Job, Enemies, Nature. Occupation: Server
Voice: Rolls R's
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. Fire opal (1200 gp). Alexandrite (1100 gp). 1 Healer’s kit. 1 Masterwork Musical instrument. 1 Simple lock. 1 Masterwork manacles.
Ubada Sherwood, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a mite stocky and very much looks the part of a Detective. Her feathered hat is riddled with cuts and holes. Her face is covered beneath a completely black helmet.
Personality: She has a massive crush on the younger sibling of the Detective who has hired her part-time. She also has developed a complete distrust of the Blacksmith profession.
History: Ubada was born in the east. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. She became a Detective soon after.
Motivation: To be a Blacksmith again; and she wants to get laid
Ideals: Persistence. Flaws: Ugly. Bonds: Job, Has a crush. Occupation: Detective
Voice: Jamaican accent
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 43 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 1000 gp. Amethyst (90 gp). Smoky quartz (40 gp). Aquamarine (300 gp). 1 Minor magic item.
Panana Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has moderate length white hair. Her eyes are blue.
Personality: Panana wants to be seen as a stoic, levelheaded, noble Adept, so she tries to act the part. She does a good job, for the most part... She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in a small village she learned the ways of the warrior from her mother. Panana liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to work out more often.
Ideals: Entrepeneur, Athletic, Disciplined, Fighting. Bonds: Nature. Occupation: Assassin
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 8
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 4 (-3) | 12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Halfling
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. 1 Masterwork Thieves’ tools.
Halimath Nagel, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing the road beaten gear of a warrior. He has shaved his head bald. He tend to wears goggles to shield his eyes.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Sold as a small child to a brothel owner, Halimath was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken as a slave by a traveling circus and forced to perform He has been a successful dealer in antiques buying low and selling high.
Motivation: Wishes to resurrect an old love; and a deep hatred of illithids
Ideals: Fighting, Entrepeneur. Bonds: Enemies, Mentor, Slave, In love. Occupation: Miller
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).
Ozyman Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: He usually wears his white robe and has his rapier always slung over his shoulder. He has a moderate pudge and is not very fit. He has no hair. His face is scarred and worn.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has money and likes to spend it; and he's repulsed by the pc
Ideals: Impeccable. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Navigator
Voice: Mousy voice
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 57 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1200 gp. Freshwater pearl (12 gp). Violet garnet (400 gp). Tiger eye turquoise (12 gp). Chalcedony (40 gp). Emerald (800 gp).
Tordrid Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a slight overbite and is overall scrawny. Her tied-back hair is blonde. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She has always had a great fascination with Tiefling culture. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Tordrid was born with her mother's beautiful face. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: She uses money and sex appeal to get what she needs; and she is greedy
Ideals: Logical. Flaws: Racist, Insane. Bonds: Rich, Attractive. Occupation: Bounty Hunter
Voice: Sore throat, cough
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 8)
Armor Class 10
Hit Points 80 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 17 (+3) | 13 (+1) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: Banded agate (14 gp). Onyx (60 gp). Golden yellow topaz (1400 gp). Violet garnet (1400 gp). Onyx (60 gp). Moonstone (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!
