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NPC Generator

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Advanced [show]


Dworic Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'5" and wears long strands of opal and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes dart from person to person.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy and tries to find solutions quickly.

History: When he was but 5 years old his parents immigrated from the east. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Someone believes him a fraud; and a deep hatred of gnolls

Ideals: Joker. Flaws: Lazy. Bonds: Rich, Immigrant, Enemies. Occupation: Performer

Voice: Mousy voice

Attributes [hide]

Dworic Ironfist, Male Dwarf Bard 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)10 (+0) 8 (-1)6 (-2)
Skills Animal Handling +1, History +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp.


Social Check DCs


Criella Amuse, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tattered old clothes. She wears her dark red hair down. Her white eyes dart around the room hyper actively observing anyone and anything.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: When she was but 7 years old her parents immigrated from the east. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Criella took refuge in the old dungeon and found the beat up nunchaku and armor she uses now. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Gardener

Voice: Sighs a lot, exhausted

Attributes [hide]

Criella Amuse, Female Tiefling Warrior 4
Medium (5'2") Tiefling, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)16 (+3) 15 (+2)12 (+1)
Skills Athletics +5, History +5
Senses Passive Perception 12
Languages Common, Auran, Dwarven, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +5

Possessions: 100 gp. Hematite (9 gp). 1 Half-Plate.


Social Check DCs


Jheri Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears a green coat over a black low-cut shirt, and a deerstalker hat upon her head. Beneath her clothing is a huge mess of scar tissue. Her scarlet crest, when down, is lengthy. Her gold eyes dart from person to person to random spaces in the air.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born to a pair of adventurers, Jheri grew up listening to her father's many stories. She worked as a nervous Weaver and found it very stressful. She is searching for what she claims is her rightful reward.

Motivation: She is unsatisfied with her job.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Slave, Adventurer, Job. Occupation: Weaver

Voice: Squeaky

Attributes [hide]

Jheri Shestendeliath, Female Dragonborn Aristocrat 1
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)13 (+1) 15 (+2)14 (+2)
Skills Athletics +4, Insight +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4

Possessions: 3000 cp. Red spinel (110 gp).


Social Check DCs


Ghaliver Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He wears bulky white painted plate armor. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: From birth he was tutored by a cruel and relentless mentor. His mother was a soldier and died while he was still young. Ghaliver was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly. Bonds: Slave, Mentor, Military. Occupation: Banker

Voice: Uses lots of figures of speech

Attributes [hide]

Ghaliver Tosscobble, Male Halfling Monk 15
Small (3'1") Halfling, Neutral Good (CR 15)
Armor Class 14
Hit Points 75 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)13 (+1) 9 (-1)9 (-1)
Skills Acrobatics +8, Sleight of Hand +8
Senses Passive Perception 9
Languages Common, Halfling, Draconic
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +8

Possessions: 400 pp. Chrysoprase (70 gp). Red spinel (150 gp). Freshwater pearl (12 gp). Jade (150 gp). Rock crystal (70 gp). Fire opal (1300 gp). Black opal (1300 gp). Zircon (70 gp). Freshwater pearl (12 gp). Rock crystal (70 gp). Amber (150 gp). 1 Minor magic item.


Social Check DCs


Pog Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a blue feathered hat and blue clothes. His golden hair is unkempt and raggedy. His eyes are a pleasant hazel.

Personality: He dislikes all the random violence that takes place in the south. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the south his family was never financially stable. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Pacifist, Logical. Flaws: Ugly. Bonds: Poor, Family. Occupation: Cartwright

Voice: Rolls R's

Attributes [hide]

Pog Murnig, Male Gnome Rogue 3
Small (3'5") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)7 (-2) 9 (-1)11 (+0)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 10000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Markosian Fright, Female Tiefling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized green coat. She wears a colorful flower in her chestnut hair. Her eyes are likewise white. Her teeth are white and perfect.

Personality: This woman loves singing and to teach people singing more than just about anything. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She is greedy.

Ideals: Artistic, Joker. Bonds: Attractive, Rich. Occupation: Carpenter

Voice: Middle-eastern accent

Attributes [hide]

Markosian Fright, Female Tiefling Expert 11
Medium (5'3") Tiefling, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 32 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)7 (-2) 15 (+2)13 (+1)
Skills Athletics +6, Stealth +5
Senses Passive Perception 12
Languages
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +5

Possessions: 80 pp. Obsidian (5 gp). Bloodstone (20 gp). Obsidian (5 gp). 1 Minor magic item.


Social Check DCs


Herleva Blythe, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears many layers of old clothing at all times. Her brown hair is thinning but still full. She has gleaming, smiling blue eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She does not believe in violence as a means to an end. She is a dedicated Miller but believes her peers are too gung-ho.

History: She was raised in a white middle class family as the only child. A gypsy cursed her at a young age, leading to her ugly appearance. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and she seems to be bored by most things

Ideals: Optimist, Pacifist. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Miller

Voice: Draws out vowels

Attributes [hide]

Herleva Blythe, Female Human Adept 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)18 (+4) 16 (+3)14 (+2)
Skills Investigation +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Goblin, Giant, Terran, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 100 sp. Cloth of gold vestments (30 gp).


Social Check DCs


Cecily Marleigh, Female Human [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and wears a robe, a symbol of strength around her neck, and a bow on her belt. Her skin is also unnaturally pale. Her hair is golden and curly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Cecily was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Days after completing her studies, news broke out that her hometown was attacked by drow. Cecily was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.

Motivation: To be a Seamstress again.

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Nature, Enemies. Occupation: Gardener

Voice: Boston accent

Attributes [hide]

Cecily Marleigh, Female Human Commoner 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)12 (+1) 11 (+0)9 (-1)
Skills Deception +1, Investigation +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 400 sp.


Social Check DCs


Oppleby Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He usually wears his blue robe and has his longbow always slung over his shoulder. Beneath his clothing is a huge mess of scar tissue. His black hair has been sun bleached extensively. His green eyes lackadaisically let the world flow into them.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of a Masseuse, who enjoyed hunting, Oppleby was taken on many hunting expeditions. A freak accident while working with his Masseuse father left him crippled. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he is currently in port desperately looking for someone to get him out

Ideals: Disciplined, Optimist. Flaws: Disease. Bonds: Slave, Nature. Occupation: Mason

Voice: Posh accent

Attributes [hide]

Oppleby Horcusporcus, Male Gnome Expert 3
Small (3'3") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)12 (+1) 5 (-3)16 (+3)
Skills Deception +5, Medicine -1
Senses Passive Perception 7
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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