Zaffrab Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears blue trousers with brown and green striped suspenders. He wears various colorful collared shirts. His brown hair is matted, messy, and big. His eyes are a pleasant gray.
Personality: Calm and collected, he is a well trained Mercenary. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Zaffrab was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He helped his father out around the business and became quite the natural. He struck the Mercenary job and began his own company from there.
Motivation: He desires power and/or immortality.
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Mercenary
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 5)
Armor Class 9
Hit Points 31 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 6 (-2) | 17 (+3) | 7 (-2) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 2d4-2, Ranged +1 / 2d4-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp.
Ootah Blakeley, Female Half-Orc [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears a simple burlap shirt and baggy pants. She conceals her greataxe with her veritable burlap sack of a shirt. Her brown hair is greying along the sides and has receded to reveal a widow's peak. She has a dull look in her amber eyes.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She dropped out of school before completing her studies. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Her relatives are trying to arrange a marriage; and to unite with her sister
Ideals: Logical. Flaws: Ugly. Bonds: Family, Religious, Immigrant. Occupation: Healer
Voice: Gruff and masculine
Attributes [hide]
Medium (4'10") Half-Orc, Neutral Evil (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 200 gp. 3 Alchemist’s fire. 3 Tanglefoot bags. 3 Tanglefoot bags. 3 Alchemist’s fire.
Driindar Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she prefers to wear green pants and tee shirts. She has no crest. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is able to fit into much smaller and tighter spaces than normal.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To get a good night's sleep; and her religion dominates her actions
Ideals: Gifted. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Religious. Occupation: Sage
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 3)
Armor Class 8
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 2900 sp.
Syllin Zhou, Female Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged woman is typically in her Sage uniform and is in decent physical shape. Her white hair is singed and shortened. Her eyes are amber.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. Her job bores her to no end. She has decided to make it more interesting.
History: She was born a particularly ugly child, much to the horror of her parents. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and seeks redemption
Flaws: Ugly. Bonds: Job, Enemies, Adventurer, Criminal record. Occupation: Sage
Voice: German accent
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 16 (+3) | 18 (+4) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Sylvan, Undercommon, Terran
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: 40 pp.
Mreksh Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears very tight pants and wife beaters, though occasionally he sports a green coat. His red crest is still thick. His eyes are red and beady.
Personality: He can speak with the recently deceased. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: When he was but 5 years old his parents immigrated from the south. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Mreksh took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He was granted psionic powers by his dying sister.
Motivation: He is terrified, and will act out of fear.
Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Immigrant, Nature. Occupation: Map Maker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 8)
Armor Class 9
Hit Points 38 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
Possessions: Just what you see.
Nutae Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He wears professional attire. He is portly but not overly obese. His long black hair is drawn into a two foot long braid. His blue eyes have a joyful gleam in them most of the time.
Personality: He dislikes all the random violence that takes place in the west. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised in a desert tribe. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has comitted a past crime that haunts him to this day; and money/treasure
Ideals: Pacifist. Bonds: Attractive, Rich, Nature, Criminal record. Occupation: Seamstress
Voice: Australian accent
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 6)
Armor Class 15
Hit Points 13 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 9 (-1) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +8 / 2d6+5, Grapple +5
Possessions: 1 Minor magic item. 1 Minor magic item.
Antinua Caerdonel, Female Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is cut close to her head. Her ears are large.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is lazy, self-centered, vain, and jealous.
History: Born in the south her family was never financially stable. Her father was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark
Ideals: Impeccable. Flaws: Ugly, Selfish. Bonds: Poor, Adventurer. Occupation: Dyer
Voice: Russian accent
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 15)
Armor Class 12
Hit Points 99 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 10 (+0) | 13 (+1) | 18 (+4) | 5 (-3) |
Senses Passive Perception 14
Languages Common, Elven, Orc
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
Possessions: 2000 gp. Solid gold idol (800 gp). A necklace of small pink pearls (4000 gp). 1 Medium magic item.
Randal Spaulding, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. This violet eyed northerner is not easily forgotten.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He is a Hag in disguise. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He used his abilities to travel the world and help people.
Motivation: Wants to raise his children well; and he desires power and/or immortality
Ideals: Joker, Philantrophist. Bonds: Adventurer, Debt, Family. Occupation: Cook
Voice: Rolls R's
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 46 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 10 (+0) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +3
Possessions: 600 gp. Chrysoprase (20 gp). Deep blue spinel (400 gp). Blue quartz (15 gp).
Percival Milton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man prefers to wear grey pants and tee shirts. He wears his blonde hair up. His half smiles and hazel eyes are beguiling and draw you in.
Personality: Aggressive, abrasive, and angry, Percival embodies much of what other species detest in the Humans. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Percival and his spouse have recently divorced.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Joker. Flaws: Antagonistic. Bonds: Poor, Attractive, Slave. Occupation: Interpreter
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 7 (-2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 140 gp. Tiger eye turquoise (10 gp).
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Their contribution stands as a beacon of hope for all adventurers!
