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NPC Generator

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Advanced [show]


Puyet Remington, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she usually wears her white robe and has her axe always slung over her shoulder. With wild golden hair. She has gray eyes.

Personality: She is a Interpreter first and foremost. She believes firmly that knowledge should be universal. Puyet enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born in the south, but her parents moved at a very young age to the north. Because her father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her mother from journeying south to reunite her family. She has achieved small success as a Interpreter.

Motivation: Many brigands want her driven away; and an old rival family wants her found

Flaws: Hedonist. Bonds: Job, Immigrant, Enemies, Family. Occupation: Interpreter

Voice: Gruff and masculine

Attributes [hide]

Puyet Remington, Female Half-Orc Paladin 4
Medium (5'0") Half-Orc, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)12 (+1) 10 (+0)8 (-1)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp. Chrysoberyl (140 gp). Coral (140 gp). Jasper (50 gp). 1 Disguise kit. 1 Spyglass. 1 Crowbar. 1 Superior lock.


Social Check DCs


Trym Westcott, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears brown cloth garments or leather armor. He keeps his black hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He acts crazy and hedonistic. He enjoys reading and quiet.

History: He was born at the edge of vast desert. His father took him hunting and taught him how to get in the mind of other creatures. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's attracted to the PC; and to find somewhere to settle down

Ideals: Logical. Flaws: Ugly, Insomniac, Hedonist. Bonds: Nature. Occupation: Unemployed

Voice: Shortens vowels

Attributes [hide]

Trym Westcott, Male Human Warrior 2
Medium (5'8") Human, Lawful Evil (CR 2)
Armor Class 8
Hit Points 26 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 17 (+3)12 (+1) 9 (-1)17 (+3)
Skills History +3, Perception +1
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 140 gp. 1 Tanglefoot bags.


Social Check DCs


Mardnab Gummen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has wavy red hair. She wears large thick round spectacles.

Personality: A skeptical and narcissistic woman, Mardnab's first love is herself. Her second love is also herself. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She comes from a rich southern family. Mardnab abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mardnab fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is greedy.

Ideals: Entrepeneur, Impeccable, Fighting. Bonds: Adventurer, Rich. Occupation: Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Mardnab Gummen, Female Gnome Sorcerer 2
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)9 (-1) 12 (+1)10 (+0)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1200 sp. 1 Chain shirt.


Social Check DCs


Flask Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears pastel painted combat armor at almost all times, and carries kukris. He wears a top hat to hide his balding. His fierce hazel eyes like to dwell on things.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is harsh and unforgiving.

History: The child of northern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Immigrant. Occupation: Miller

Voice: Shortens vowels

Attributes [hide]

Flask Of Clay, Male Tabaxi Fighter 1
Medium (5'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)15 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Infernal, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Emerald Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right arm. He typically wears pastel cloth garments or leather armor. His black fur is long and unkept. His hazel eyes dart from person to person.

Personality: He is extraordinarily eccentric. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was always a brilliant, if unscrupulous mind. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Apothecary like his father before him.

Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult.

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Job. Occupation: Apothecary

Voice: Raspy

Attributes [hide]

Emerald Moon, Male Tabaxi Sorcerer 3
Medium (5'3") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)8 (-1) 14 (+2)13 (+1)
Skills Animal Handling +4, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2900 sp. Chrysoprase (30 gp).


Social Check DCs


Ozyman Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a colorful flower in his chestnut hair. He wears crescent spectacles with a black brim.

Personality: This man loves music and to teach people music more than just about anything. He is a ruthless business man, a trait he acquired from his father.

History: Born in the east to a Bowyer, Ozyman learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bowyer work with an outfit from a few towns over. Bowyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Bowyer responsibilities is difficult; and sabotage a competitor

Ideals: Athletic, Artistic, Entrepeneur. Bonds: Attractive, Job. Occupation: Bowyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ozyman Tosscobble, Male Halfling Monk 16
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 105 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)18 (+4) 15 (+2)9 (-1)
Skills Nature +9, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Celestial, Draconic, Druidic
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2

Possessions: 2000 gp. Moonstone (50 gp). Violet garnet (200 gp). Aquamarine (200 gp). Black pearl (200 gp). Coral (130 gp). Obsidian (12 gp). Jade (130 gp). Rose (50 gp). Eye agate (12 gp). Onyx (50 gp). Chrysoberyl (130 gp). Coral (130 gp). Star rose quartz (50 gp). Hematite (12 gp).


Social Check DCs


Theobald McLeod, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow tunic with pastel highlights, and long violet pants that bunch up around his shoes. He is portly but not overly obese. His silver hair is cut jaggedly and amateurishly. His eyes are likewise gray.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Theobald was born in the west. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is wracked by social anxiety; and wants to work out more often

Ideals: Opinionated, Persistence, Athletic. Flaws: Fearful. Bonds: Adventurer. Occupation: Ruler

Voice: Eastern European accent

Attributes [hide]

Theobald McLeod, Male Half-Elf Warrior 3
Medium (5'0") Half-Elf, Lawful Evil (CR 3)
Armor Class 9
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)12 (+1) 14 (+2)14 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Spear Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a brown small hat and brown clothes. Her fur is black, silky, and of moderate length. She has a dull look in her amber eyes.

Personality: Spear is depressed about a lot of things. She tends to be a nihilist. She does not trust anyone and sleeps with one eye open.

History: She is a Slaad in disguise. From her teen years she was always beautiful and desirable, so people have always doted on her. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Wants a kiss; and meet up once more with her childhood friend

Flaws: Depressed, Insomniac. Bonds: Attractive, Adventurer, Family, Has a crush. Occupation: Miller

Voice: Jittery and nervous

Attributes [hide]

Spear Shore, Female Tabaxi Bard 10
Medium (5'7") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 18 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 6 (-2)9 (-1) 9 (-1)16 (+3)
Skills History +3, Persuasion +7
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 50 pp.


Social Check DCs


Cory Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is well dressed, constantly wearing a grey suit, black shirt, and tan tie. He has moderate length chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable, Justice. Flaws: Ugly. Bonds: Immigrant. Occupation: Glassblower

Voice: High pitched, excited

Attributes [hide]

Cory Kitchur, Male Human Ranger 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)8 (-1) 10 (+0)13 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 90 gp. Red spinel (40 gp). 1 Bullseye lantern.


Social Check DCs

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