Anastrianna Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: She stands about 5'2" and wears a simple burlap shirt and baggy pants. She conceals her hammer with her veritable burlap sack of a shirt. Her left hand appears badly burned and disfigured. Her moppish silver hair is in a traditional bowl cut. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She is witty, but her monotone delivery comes off as unnerving She is a logical person and will generally grow upset if things defy logic and science.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Anastrianna was born on a far western island where she grew up under the tutelage of her mother, an expert Gardener. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Joker, Logical. Bonds: Attractive, Immigrant. Occupation: Gardener
Voice: Squeaky
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: Iolite (80 gp). Citrine (80 gp). Moonstone (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cloud Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His white fur is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He does not believe in violence as a means to an end. He is a dedicated Shipwright but believes his peers are too gung-ho.
History: Cloud was born in the north. At a young age he loved to build and create. Cursed with a spirit at a very young age, Cloud has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants revenge against giants; and several ex partners dislike his way of doing things and want revenge
Ideals: Pacifist, Persistence. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Shipwright
Voice: Soft and mumbly
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 53 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 17 (+3) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1100 gp. Golden pearl (110 gp). Peridot (80 gp). Aquamarine (1400 gp). Jasper (80 gp). Deep blue spinel (1400 gp).
Morthos Moral, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a green tunic with white highlights, and long red pants that bunch up around his shoes. His brown hair is drawn into a tight pony tail with a rose scrunchie. His gold eyes dart from person to person.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His parents moved while he was still in utero so he is the first generation to be born here. One day when Morthos was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Morthos was heart-stricken from the event, and his father started working long hours to provde for them. By chance he met his sister recently and the two have been together since.
Motivation: To unite with his sister; and obtaining odd cultural elven artifacts is his passion
Ideals: Justice. Flaws: Secretive, PTSD. Bonds: Immigrant, Family, Adventurer. Occupation: Navigator
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Good (CR 5)
Armor Class 9
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 10 (+0) | 16 (+3) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Orc, Sylvan, Gnome
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp. 1 Minor magic item.
Kathra Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears light armors faded through time and improper care. With bright silver hair. Her eyes are likewise gray. Her teeth are white and perfect.
Personality: Stoic and calm, she prefers to meditate than take action. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. From her teen years she was always beautiful and desirable, so people have always doted on her. She has set out to sabotage the competition.
Motivation: Further expansion of business.
Ideals: Disciplined. Bonds: Attractive, Job, Slave. Occupation: Healer
Voice: Pronounces O like U
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 83 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Giant, Ignan
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 | 1 |
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Art Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'0". He is typically in his Tailor uniform, and his gloved hand is found clutching a shortspear. He has no fur. His thin eyebrows rest above his beady hazel eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He uses divination through singing.
History: Art lived on a farm with his father, near the main road leading to a nearby town. He worked as a nervous Tailor and found it very stressful. He ran away from his former home and has been making his living as a Tailor for the past few years.
Motivation: Further expansion of business.
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Job, Family. Occupation: Tailor
Voice: Slurs words
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Good (CR 14)
Armor Class 14
Hit Points 81 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 16 (+3) | 10 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 |
Possessions: 700 pp. Solid gold idol (500 gp). Black velvet mask with numerous citrines (100 gp). Black velvet mask with numerous citrines (100 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). Large well-done wool tapestry (100 gp). Old masterpiece painting (2300 gp). 1 Medium magic item.
Charles Clare, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, constantly wearing a brown suit, pastel shirt, and black tie. He has moderate length golden hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He went to a religious school and was inspired by the priests there in charitable deeds. He's since become an addict/alcoholic.
Motivation: To end his boredom; and his religion dominates his actions
Ideals: Joker, Fighting. Flaws: Addict, Mundane. Bonds: Religious. Occupation: Ruler
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 11)
Armor Class 13
Hit Points 78 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 2700 gp. Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). Gold and topaz bottle stopper cork (1500 gp). Large well-done wool tapestry (300 gp).
Lamlûg Trollope, Male Half-Orc [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His silver hair, when down, is lengthy. He wears large thick round spectacles.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Lamlûg liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is unsatisfied with his job.
Flaws: Shy. Bonds: Rich, Job, Military, Nature. Occupation: Shepherd
Voice: Soft and mumbly
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Good (CR 5)
Armor Class 9
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 14 (+2) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
Possessions: 100 gp.
Sybil Ramsay, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is generally shirtless and showing off her tattooed chest. Her brown hair is matted, messy, and big. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She likes to make people angry or surprised. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born to loving parents in a slum to the north. When Sybil reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and she's repulsed by the pc
Flaws: Ugly, Insomniac, Antagonistic, Impulsive. Bonds: Poor, Military. Occupation: Shipwright
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 10)
Armor Class 13
Hit Points 56 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Celestial, Aquan, Infernal
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 260 pp. Red garnet (80 gp). Sard (70 gp). Sard (70 gp).
Helen Brinker, Female Half-Elf [Permalink]
Personal [hide]
Description: She dresses well, wearing yellow shirts, loose pants, and blazers most of the time. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is greying and her face has many wrinkles. She has brown eyes and a yellow hat with a black feather.
Personality: Prone to second guessing herself, she comes off as nervous. She believes the world needs to unite to get rid of orcs once and for all.
History: She was born to loving parents in a slum to the west. From her teen years she was always beautiful and desirable, so people have always doted on her. Days after completing her studies, news broke out that her hometown was attacked by orcs. Helen was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.
Motivation: Revenge; and several ex partners dislike her way of doing things and want revenge
Flaws: Shy. Bonds: Attractive, Enemies, Poor. Occupation: Armorer
Voice: Nasally tone
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 16 (+3) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Orc
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp.
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Their contribution stands as a beacon of hope for all adventurers!
