Mûg Beitz, Male Half-Orc [Permalink]
Personal [hide]
Description: This southern man wears many layers of old clothing at all times. His clothes are grease stained in places. He has a very tight haircut. His eyes are green and beady.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born several months after his mother was called into army service. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). Since then, he has sought to make the best of life.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer, Military. Occupation: Layabout
Voice: Smoker's lung
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 15 (+2) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 10000 cp.
Vezera Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: She stands about 6'2" and has the majority of her body covered in plate. Her left hand appears badly burned and disfigured. Her crest is gold, silky, and of moderate length. She wears a mask on her face.
Personality: Always inclined to offer people food she seems plenty friendly. She is harsh and unforgiving.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After a long history of fighting, Vezera and her spouse have recently divorced.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she uses money and sex appeal to get what she needs
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive. Occupation: Miner
Voice: Pronounces O like U
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 10)
Armor Class 13
Hit Points 64 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Aquan, Druidic
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1500 gp. Banded agate (8 gp). White opal (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jade Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, she prefers to wear brown clothing when she does not wear armor. She keeps her long red fur kept up in a rat tail. Her thin eyebrows rest above her beady yellow eyes.
Personality: Jade is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She can't help but pocket interesting objects she comes across
History: She got into the Guard business at a young age. Like her father and her sister before her, after school she went straight into learning to become a Guard. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She has decided she is irredeemable.
Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Criminal record, Job, Family. Occupation: Guard
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 100 gp.
Flame Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She sports pastel clothing, slightly heavier than average wear. Her fur is cut close to her head. She wears a mask on her face.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: The child of a Crown-heir, who enjoyed hunting, Flame was taken on many hunting expeditions. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has set out to sabotage the competition.
Motivation: To be a Crown-heir again; and wants to open a new tavern
Ideals: Entrepeneur. Flaws: Ugly, Fearful. Bonds: Job, Nature. Occupation: Priest
Voice: Scratchy, weak
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 5)
Armor Class 13
Hit Points 24 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: Golden yellow topaz (1600 gp). 1 Minor magic item.
Callybon Folkor, Female Gnome [Permalink]
Personal [hide]
Description: A 3'4" southern woman, she very much looks the part of a Merchant. Her hair is chestnut and curly. Her eyes are blue and catlike.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She is a Jackalwere in disguise. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Wants to raise her children well; and further expansion of business
Flaws: Shy. Bonds: Job, Adventurer, Rich, Family. Occupation: Merchant
Voice: Speaks with a cold
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 39 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Terran
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. 1 Bullseye lantern.
Tyna Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: This northern woman wears a fine chain shirt which she covers with red colored cloaks and clothing. Her clothes are grease stained in places. Her hair is short and blonde. Her gray eyes are passionate and lively.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: When she was but 3 years old her parents immigrated from the north. Tyna was born on a far northern desert where she grew up under the tutelage of her mother, an expert Layabout. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She has comitted a past crime that haunts her to this day; and she feels that her past leaves her morally obligated to help
Ideals: Logical. Flaws: Ugly. Bonds: Poor, Immigrant, Criminal record. Occupation: Layabout
Voice: Soft and melodious
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 5)
Armor Class 15
Hit Points 43 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 16 (+3) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 20000 cp. Tiger eye turquoise (14 gp). Fire opal (400 gp). 1 Chain shirt. 1 Full Plate.
Theirastra Goltorah, Female Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears her hair in dreadlocks. She wears an eyepatch.
Personality: Eccentric and domineering, Theirastra will drive conversation. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the east to a Tailor, Theirastra learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Detective again; and further expansion of business
Ideals: Extrovert, Justice. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Tailor
Voice: Nasally tone
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
Chenna Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a white armored body suit, with a simple blue line shooting up and back down. Her brown hair is drawn into a tight pony tail with a card scrunchie. Her brown eyes dart from person to person.
Personality: Aggressive, abrasive, and angry, Chenna embodies much of what other species detest in the Halflings. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: When she was but 6 years old her parents immigrated from the east. She struck it rich when she found rare goods in large quantities. After a long history of fighting, Chenna and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and she is terrified, and will act out of fear
Flaws: Antagonistic, Fearful. Bonds: Immigrant, Rich. Occupation: Spice Merchant
Voice: Boston accent
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Dwarven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Aquamarine (400 gp). Jasper (70 gp). 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler.
Shadow Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She tends to wear a large brown jacket. She has moderate length cinnamon fur. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Shadow was born the youngest of three triplets. A few years later when the south was not economically sound they moved to her current location. She has worked as a Gardener like her mother before her.
Motivation: Find a way to reverse the transformation of her brother; and an old rival family wants her found
Flaws: Terse. Bonds: Family, Immigrant, Job. Occupation: Gardener
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 8 (-1) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Celestial
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 1 Masterwork Common Melee.
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