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NPC Generator

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Advanced [show]


Kathra Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a brown coat, and she perpetually has her spear ready. Her black hair is drawn into a tight pony tail with a cross scrunchie. This amber eyed easterner is not easily forgotten.

Personality: Cocky and sure of herself, she believes she is the best Guard born in the past three hundred years. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Kathra was born on a far eastern forest where she grew up under the tutelage of her mother, an expert Guard. She has achieved small success as a Guard.

Motivation: To be a Bowyer again; and to find somewhere to settle down

Ideals: Fighting, Logical. Flaws: Mundane. Bonds: Job, Immigrant. Occupation: Guard

Voice: Slurs words

Attributes [hide]

Kathra Morigak, Female Dwarf Warrior 3
Medium (3'9") Dwarf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)9 (-1) 11 (+0)5 (-3)
Skills Investigation +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2200 sp. Moonstone (50 gp).


Social Check DCs


Crampernap Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses in collared shirts and wears a proper scarf over his head. He wears his blonde hair up in a very large beehive style do. His eyes are green and beady.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with a lost civilization.

History: Born in the west his family was never financially stable. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Terse. Bonds: Adventurer, Poor, Criminal record. Occupation: Fisher

Voice: Dutch accent

Attributes [hide]

Crampernap Dunben, Male Gnome Expert 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 8 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 8 (-1)7 (-2) 13 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 300 gp. Blue star sapphire (1000 gp). Hematite (16 gp). Moss agate (16 gp). Azurite (16 gp). 1 Minor magic item.


Social Check DCs


Azdûsh Hallewell, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has dyed his greying red hair a little too much giving a sharp red color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is fixated on the number 68. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of southern immigrants he idolized his father. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. Due to his spouse's obsession with being a Tailor they were divorced and he won custody of their daughter. He worked as a Dyer, and he later adopted a second daughter.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and expand his business

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Immigrant, Family, Job. Occupation: Dyer

Voice: Speaks like tongue is numb

Attributes [hide]

Azdûsh Hallewell, Male Half-Orc Cleric 1
Medium (6'6") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)10 (+0) 11 (+0)16 (+3)
Skills Deception +5, Religion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 sp.


Social Check DCs


Gnarsh Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and usually wears his white robe and has his lance always slung over his shoulder. His skin is also unnaturally pale. His long chestnut hair is drawn into a two foot long braid. He has violet eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A true patriot, Gnarsh would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born blind and as such lacked many opportunities for work. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Military, Criminal record. Occupation: Fortune-teller

Voice: Sighs a lot, exhausted

Attributes [hide]

Gnarsh Wellington, Male Half-Orc Adept 8
Medium (5'8") Half-Orc, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 50 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)6 (-2) 16 (+3)11 (+0)
Skills Animal Handling +6, Intimidation +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 160 pp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Finely wrought small gold bracelet (40 gp).


Social Check DCs


Kellen Folkor, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is black and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was born on a small isolated farm. From his teen years he was always beautiful and desirable, so people have always doted on him. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his sister; and he seems to be bored by most things

Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Family, Nature. Occupation: Bowyer

Voice: Middle-eastern accent

Attributes [hide]

Kellen Folkor, Male Gnome Druid 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)11 (+0) 14 (+2)11 (+0)
Skills History +2, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Patrin Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he dresses like a well dressed Architect does. His brass crest is unkempt and raggedy. His ears are large.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted from career to career and currently works as a Architect.

Motivation: Further expansion of business; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly. Bonds: Job, Poor, Enemies, Military. Occupation: Architect

Voice: Old Prospector

Attributes [hide]

Patrin Orexijandilin, Male Dragonborn Ranger 16
Medium (6'4") Dragonborn, Chaotic Good (CR 16)
Armor Class 11
Hit Points 134 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)12 (+1) 7 (-2)10 (+0)
Skills Medicine +3, Performance +5
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1100 pp. Large well-done wool tapestry (300 gp). Gold dragon comb with red garnet eye (1100 gp). Silver comb with moonstones (800 gp). Embroidered and bejeweled glove (2000 gp). Large well-done wool tapestry (300 gp). A roughly beaten golden orb (70 gp). Embroidered and bejeweled glove (2000 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). A necklace of small pink pearls (2000 gp). Gold and ruby ring (11000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Jeweled electrum ring (4000 gp). Jeweled anklet (2000 gp).


Social Check DCs


Mastema Silence, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is cut close to her head. She tend to wears goggles to shield her eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a great chef.

History: The child of eastern immigrants she idolized her mother. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Philantrophist, Gifted. Flaws: Insomniac. Bonds: Immigrant. Occupation: Performer

Voice: Draws out vowels

Attributes [hide]

Mastema Silence, Female Tiefling Aristocrat 2
Medium (4'9") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Felgrat Shelly, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a long, white cloak. He wears a colorful flower in his silver hair. His eyes are brown and he is always smoking a pipe.

Personality: He exudes charisma. He is a tour de force of persuasion. He is obsessed with a lost civilization.

History: He was born in a small island village. A gifted student he started as a Sellsword, but he got bored and became a Armorer. He has worked as a Armorer like his mother before him.

Motivation: To reunite with his old friends; and his relatives are trying to arrange a marriage

Bonds: Attractive, Adventurer, Nature, Job, Family. Occupation: Armorer

Voice: Deep voice with rolling R's

Attributes [hide]

Felgrat Shelly, Male Half-Orc Warlock 14
Medium (6'7") Half-Orc, Chaotic Neutral (CR 14)
Armor Class 10
Hit Points 129 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)5 (-3) 12 (+1)7 (-2)
Skills Acrobatics +5, Religion +2
Senses Passive Perception 11
Languages Orc
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 gp. Eyepatch with mock eye of sapphire and moonstone (1400 gp). Jeweled electrum ring (5000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Wilberforce, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears brown painted combat armor at almost all times. His white hair and beard is wavy and long. His eyes are violet and beady.

Personality: Always inclined to offer people food he seems plenty friendly. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born to a Fisher, his mother struggled to pay the bills. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: An old rival family wants him found.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Family. Occupation: Adventurer

Voice: Soft and melodious

Attributes [hide]

Guy Wilberforce, Male Human Commoner 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)16 (+3) 12 (+1)16 (+3)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2400 sp. Hematite (11 gp). Smoky quartz (60 gp). Silver pearl (60 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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