Gûndza Hornsby, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His brown hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Gifted from a young age, Gûndza studied abroad. He has chosen to use the inheritance that was left to him frivolously. He has worked as a Ruler like his mother before him.
Motivation: To reunite with his old friends; and he has money and likes to spend it
Ideals: Gifted. Flaws: Insomniac. Bonds: Job, Rich, Adventurer. Occupation: Ruler
Voice: Slurs words
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 2 (-4) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 40 pp.
Osco Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he usually wears his red robe and has his greataxe always slung over his shoulder. His hair, while still mostly red, has prominent grey streaks. His hazel eyes are passionate and lively.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Energy wise he seems alert and responsive.
History: Osco was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He seems to be bored by most things; and his spouse's relatives view him with great suspicion
Ideals: Philantrophist, Professionalism. Flaws: Mundane. Bonds: Family, Poor. Occupation: Unemployed
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 16 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 100 gp. Tourmaline (50 gp). Chalcedony (80 gp). Blue quartz (8 gp). 1 Minor magic item. 1 Minor magic item.
Ribbles Welber, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is renowned for his bright blue suits and hats. He wears his hair in dreadlocks. He has amber eyes and a blue hat with a pastel feather.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He's attracted to the PC; and his religion dominates his actions
Flaws: Antagonistic, Disease. Bonds: Religious, Rich, Has a crush. Occupation: Healer
Voice: Raspy
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 61 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 600 gp.
Tiaathque Othronus, Female Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and dresses like a well dressed Assassin does. Her hair is black and curly. She wears an eyepatch.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is a bit of a xeno-phobe, disliking non-Elves.
History: She was raised in a forest tribe. She was an apprentice working in her mother's forge. She now owns her own business.
Motivation: Balancing her hectic life and new Assassin responsibilities is difficult; and dwarven compassion
Ideals: Disciplined. Flaws: Ugly, Racist. Bonds: Job, Nature. Occupation: Assassin
Voice: Soothing and warm
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 8 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 7 (-2) | 9 (-1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 300 gp. Tiger eye turquoise (15 gp). Sard (80 gp). 1 Masterwork manacles.
Gunter Tickle, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy brown suit. He is portly but not overly obese. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He acts crazy and hedonistic. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Gunter was born with his mother's beautiful face. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has dedicated himself to building a better kind of golem.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to reunite with his old friends
Ideals: Impeccable. Flaws: Hedonist, Fearful. Bonds: Attractive, Adventurer, Debt. Occupation: Beggar
Voice: Loud with bravado
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 45 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 40 pp. A roughly beaten golden orb (50 gp). A small bag of saffron. (60 gp). Brass mug with jade inlays (500 gp). Gold cup set with emeralds (4000 gp). Solid gold idol (300 gp).
Thamuz Agility, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'7". He wears a black shirt with thin green vertical stripes and violet pants, and his gloved hand is found clutching a pickaxe. He wears a deerstalker hat to hide his balding. He is very pretty but has cold, dead eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He cannot resist a sob story and will often dote over anyone who has one.
History: He is the product a well kept family trust fund and as such has never really known need. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.
Motivation: He'd like to take his coworkers down a peg; and money/treasure
Ideals: Philantrophist. Bonds: Attractive, Rich, Immigrant, Job. Occupation: Guard
Voice: Can't modulate volume
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 44 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 10 (+0) | 19 (+4) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Gnome, Auran, Terran
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
Possessions: 800 gp.
Gadreel Mute, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears green leather gloves, a green jacket, and tight pants. She sports a flattop hair cut. Her eyes are a pleasant black.
Personality: She is extraordinarily eccentric. She uses divination through singing.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She desires power and/or immortality; and she is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Insane, Secretive. Bonds: Family, Adventurer. Occupation: Roofer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'2") Tiefling, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 53 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven, Orc
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 1000 gp. Eyepatch with mock eye of sapphire and moonstone (1500 gp). Solid gold idol (600 gp). Gold music box (3000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Large well-done wool tapestry (200 gp). Gold and topaz bottle stopper cork (1500 gp).
Faral Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears baggy blue pantaloons and a white scarf. Her blonde hair is lengthy. She wears large thick round spectacles.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born to a poor family in the city she treasured whatever gifts she got. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To reunite with her old friends; and obtaining odd cultural halfling artifacts is her passion
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Sculptor
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 6 (-2) | 17 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Goblin, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Bhevek High-hill, Male Halfling [Permalink]
Personal [hide]
Description: He very much looks the part of a Armorer. He carries a battered greataxe and tarnished morningstar as well. His hair is cut close to his head. His gray eyes are passionate and lively.
Personality: He has always had a great fascination with Halfling culture. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born in the east to a Armorer, Bhevek learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bhevek fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Fighting. Flaws: Racist, Antagonistic. Bonds: Job, Mentor. Occupation: Armorer
Voice: Soft and mumbly
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 35 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 10 (+0) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 8000 sp. Obsidian (16 gp). 1 Minor magic item. 1 Minor magic item.
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