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NPC Generator

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Advanced [show]


Nithther Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a broad hat to hide his balding. He has a dull look in his gold eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born the only child of a wealthy merchant. Nithther was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nithther decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Miner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Joker, Entrepeneur. Bonds: Attractive, Slave, Criminal record. Occupation: Miner

Voice: Voice breaks

Attributes [hide]

Nithther Yarjerit, Male Dragonborn Wizard 3
Medium (6'8") Dragonborn, Neutral Evil (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 13 (+1)10 (+0) 9 (-1)14 (+2)
Skills Insight +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Vorka Royal, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing a tight white one piece outfit complete with pants, hood, and a cape. Her auburn hair, when down, is lengthy. Her eyes are gray and beady.

Personality: She snorts whenever she laughs or is feeling confident. She also is a firm believer in the womanly ideal.

History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Vorka was left her mother's suit of armor and trained in its use and care. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: She is compelled to act according to her religious beliefs; and a need for knowledge about a nearby landmark

Flaws: Ugly, Impulsive. Bonds: Military, Adventurer, Religious. Occupation: Bookbinder

Voice: Voice breaks

Attributes [hide]

Vorka Royal, Female Half-Orc Sorcerer 6
Medium (5'7") Half-Orc, Lawful Evil (CR 6)
Armor Class 12
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)10 (+0) 13 (+1)8 (-1)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 900 gp.


Social Check DCs


Balifra Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing left leg. She is dressed in a clean brown cloak covering her clean studded leather. Her long blonde hair is drawn into a two foot long braid. Her violet eyes lackadaisically let the world flow into them.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a bit of a xeno-phobe, disliking non-Dwarves.

History: Balifra lived on a farm with her mother, near the main road leading to a nearby town. Balifra abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: Wants to work out more often; and wants to raise her children well

Ideals: Athletic. Flaws: Racist. Bonds: Family, Adventurer. Occupation: Marshal

Voice: French accent

Attributes [hide]

Balifra Silverstone, Female Dwarf Expert 5
Medium (4'2") Dwarf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 20 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)15 (+2) 9 (-1)11 (+0)
Skills History +5, Nature +5
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Druidic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 800 gp. Freshwater pearl (12 gp). Deep blue spinel (1200 gp). 1 Minor magic item.


Social Check DCs


Kristryd Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'1". She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her golden hair is smooth and relatively long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She got into the Layabout business at a young age. She was taken from her home at a very young age. She then took over the family business and is one of the better Layabout for hire.

Motivation: Expand her business; and she is unsatisfied with her job

Ideals: Impeccable. Flaws: Ugly, Forgetful. Bonds: Job, Slave. Occupation: Layabout

Voice: Boston accent

Attributes [hide]

Kristryd Durthane, Female Dwarf Fighter 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)12 (+1) 10 (+0)11 (+0)
Skills Athletics +2, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Bundrigo Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and he perpetually has his glaive ready. His hair is cut close to his head. He wears large thick round spectacles.

Personality: He will rave to anyone who will listen. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the west. Bundrigo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bundrigo decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To share knowledge with the world; and he is a bit of a kleptomaniac

Ideals: Fighting, Professionalism, Logical. Flaws: Insane. Bonds: Immigrant, Criminal record. Occupation: Cartwright

Voice: German accent

Attributes [hide]

Bundrigo Silvereyes, Male Halfling Commoner 3
Small (2'10") Halfling, True Neutral (CR 3)
Armor Class 14
Hit Points 10 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)9 (-1) 10 (+0)11 (+0)
Skills Animal Handling +2, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Average lock. 1 Masterwork manacles. 1 Average lock.


Social Check DCs


Harvest On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears brown cloth garments or leather armor. His cinnamon fur is unkempt and raggedy. He has a tattooed face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Harvest was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been a successful dealer in antiques buying low and selling high.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Poor, Family. Occupation: Armorer

Voice: Sighs a lot, exhausted

Attributes [hide]

Harvest On the Water, Male Tabaxi Fighter 10
Medium (6'2") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 52 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)9 (-1) 13 (+1)16 (+3)
Skills Deception +7, Medicine +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1000 gp. Aquamarine (1300 gp). Golden pearl (160 gp). Tiger eye turquoise (9 gp). Amber (160 gp). Obsidian (9 gp).


Social Check DCs


Damien Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has no hair. He has several tiny amber earrings on each ear.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Soapmaker soon after.

Motivation: Balancing his hectic life and new Soapmaker responsibilities is difficult.

Flaws: Ugly, Fearful, Mundane. Bonds: Immigrant, Rich, Job. Occupation: Soapmaker

Voice: Eastern European accent

Attributes [hide]

Damien Greenbottle, Male Halfling Commoner 10
Small (3'3") Halfling, Lawful Evil (CR 10)
Armor Class 14
Hit Points 50 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)8 (-1) 15 (+2)10 (+0)
Skills Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 13000 sp. Zircon (30 gp). Onyx (30 gp). Citrine (30 gp). Iolite (30 gp). Obsidian (14 gp). Deep blue spinel (500 gp). Red spinel (120 gp). Tiger eye turquoise (14 gp). 1 Minor magic item.


Social Check DCs


Mantus Dischord, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a robe, a symbol of luck around his neck, and a mace on his belt. His hair is cut close to his head. His red eyes are slightly larger than normal.

Personality: Eccentric and domineering, Mantus will drive conversation. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the north. Cursed with lycanthropy at a very young age, Mantus has worked very hard to control his curse. He has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert, Entrepeneur. Flaws: Disease. Bonds: Immigrant. Occupation: Cartwright

Voice: Scottish accent

Attributes [hide]

Mantus Dischord, Male Tiefling Druid 7
Medium (6'5") Tiefling, Chaotic Good (CR 7)
Armor Class 11
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)17 (+3) 11 (+0)15 (+2)
Skills Acrobatics +4, Religion +6
Senses Passive Perception 10
Languages Common, Giant, Celestial, Draconic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 80 pp. Jade (110 gp). Black opal (600 gp). Black pearl (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uadjit Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her blue crest is lengthy. She has gold eyes.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born in the south her family was never financially stable. Her first spouse was a Barrister, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Regain custody of her daughter; and to unite with her sister

Ideals: Entrepeneur. Bonds: Attractive, Family, Poor. Occupation: Barkeep

Voice: Soft and melodious

Attributes [hide]

Uadjit Baharoosh, Female Dragonborn Ranger 8
Medium (6'1") Dragonborn, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)8 (-1) 17 (+3)15 (+2)
Skills Stealth +4, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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