Conrad Halsey, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a brown shirt with thin black vertical stripes and blue pants. His tied-back hair is auburn. He has gleaming, smiling brown eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Conrad was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Cursed with vampirism at a very young age, Conrad has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To share knowledge with the world; and an old rival family wants him found
Ideals: Logical. Flaws: Ugly, Disease, Shy. Bonds: Poor. Occupation: Sculptor
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 11)
Armor Class 9
Hit Points 53 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 11 (+0) | 9 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
Possessions: 130 pp. 1 Minor magic item.
Alvyn Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He wears baggy blue pantaloons and a tan scarf, and carries kukris. His red hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has a massive crush on the younger sibling of the Weaver who has hired him part-time. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shipwright. He hasn't told them the truth, but wants to settle down with them.
Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Has a crush, Criminal record. Occupation: Weaver
Voice: Prounounces S like Z
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 16 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 15 (+2) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 16000 cp. 1 Disguise kit.
Vanchu Cumberbatch, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears long strands of sapphire and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. With wild silver hair. Her green eyes dart from person to person.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. As long as the job gets done she does not care how it got done.
History: A powerful wizard made her what she is. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She then took over the family business and is one of the better Glassblower for hire.
Motivation: She is greedy; and she'd like to take her coworkers down a peg
Ideals: Optimist, Professionalism. Bonds: Rich, Mentor, Job. Occupation: Glassblower
Voice: Squeaky
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 290 gp.
Salanop Leffery, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she has the majority of her body covered in plate. Her red hair is thinning but still full. She has a dull look in her blue eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is a ruthless business woman, a trait she acquired from her mother.
History: She was born in the west. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Salanop fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is unsatisfied with her job; and wants to open a new tavern
Ideals: Entrepeneur, Fighting. Bonds: Job, Immigrant. Occupation: Bowyer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 28000 cp. 1 Minor magic item.
Shanairla Holimion, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She dresses like a well dressed Fortune-teller does. She has no hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Shanairla was raised in a hard working conservative environment. She worked as a nervous Fortune-teller and found it very stressful. She has drifted from career to career and currently works as a Fortune-teller.
Motivation: To get a good night's sleep; and balancing her hectic life and new fortune-teller responsibilities is difficult
Flaws: Ugly, Insomniac, Terse, Impulsive. Bonds: Job. Occupation: Fortune-teller
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5
Possessions: 100 sp. 1 Breastplate.
Myria Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: This light-skinned female is wearing colorful clothing, dressed as a Bounty Hunter. She is tall, broad shouldered and powerfully built. Her golden hair is well kept. This amber eyed southerner is not easily forgotten.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is a bit of a xeno-phobe, disliking non-Halflings.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Myria took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has gone from town to town working and never settling down anywhere, but has fallen for a local Carter. She hasn't told them the truth, but wants to settle down with them.
Motivation: She's in love.
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Has a crush. Occupation: Bounty Hunter
Voice: Prounounces S like Z
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 48 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 900 gp. Black star sapphire (700 gp).
Gaaki Rowley, Female Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 4'11" and has the majority of her body covered in plate. Her hair is long and silver with streaks of red, and is pulled back with small white clips. Her face is scarred and worn.
Personality: Stoic and calm, she prefers to meditate than take action. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born to a poor family in the city she treasured whatever gifts she got. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is unsatisfied with her job.
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Miller
Voice: High pitched, excited
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Evil (CR 4)
Armor Class 11
Hit Points 5 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 3 (-4) |
Senses Passive Perception 11
Languages Common, Orc, Giant, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Kyle Shipley, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses like a well dressed Blacksmith does. His golden hair, when down, is lengthy. His amber eyes dart from person to person.
Personality: He is business-like. He takes instructions and follows them to the letter. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He got into the Blacksmith business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He struck the Blacksmith job and began his own company from there.
Motivation: A need for knowledge about a nearby landmark; and he's attracted to the pc
Ideals: Professionalism. Bonds: Job, Immigrant, Has a crush, Adventurer. Occupation: Blacksmith
Voice: Rolls R's
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +5
Possessions: 5000 cp.
Astar Nowhere, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing a long, black cloak. He has moderate length dark red hair. His eyes, though not visible through his cowl, are silver.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Astar was left his mother's suit of armor and trained in its use and care. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion.
Ideals: Passionate. Flaws: Forgetful. Bonds: Military, Adventurer. Occupation: Spice Merchant
Voice: Jittery and nervous
Attributes [hide]
Medium (6'4") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 31 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 8 (-1) | 10 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: 800 gp. Violet garnet (400 gp). Hematite (16 gp). Tourmaline (80 gp). Jade (80 gp). 1 Minor magic item.
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