Emmeline Zheng, Female Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. With bright white hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Confrontational and typically high on some drug or another. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Emmeline took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To get a good night's sleep; and to share knowledge with the world
Ideals: Gifted, Logical. Flaws: Insomniac, Addict. Bonds: Attractive. Occupation: Slave Trader
Voice: Speaks in third person
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 600 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Baggi Ashley, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a well pressed and immaculate suit (or dress). She wears her chestnut hair down. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is happy with her job as a Fisher. She turns her eye from what people do, preferring to live and let live. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Baggi was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. A gifted student she started as a Banker, but she got bored and became a Fisher. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg
Bonds: Attractive, Job, Adventurer, Poor, Religious. Occupation: Fisher
Voice: Hollow voice
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 35 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Gnome, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Crampernap Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing the road beaten gear of a warrior. He has done his best to style his chestnut hair to look like a famous performer. He has a tattooed face.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He comes from a rich eastern family. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Money/treasure.
Ideals: Fighting, Optimist, Philantrophist. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Cook
Voice: Squeaky
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 12)
Armor Class 11
Hit Points 111 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 18 (+4) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Druidic
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0
Possessions: 400 pp. Jasper (80 gp). Emerald (500 gp). Violet garnet (200 gp). Aquamarine (200 gp). Blue quartz (14 gp). Black opal (500 gp). Freshwater pearl (14 gp). Freshwater pearl (14 gp). Black pearl (200 gp). White opal (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dain Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a grey suit, black shirt, and pastel tie, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'2" when asserting himself. His long auburn hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Dain was raised in a hard working conservative environment. A gifted student he started as a Engraver, but he got bored and became a Masseuse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and wants to open a new tavern
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Masseuse
Voice: Eastern European accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Aquan, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 240 gp.
Norûk Heiser, Male Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and is pretty ugly. He has a small bristly mustache and wavy black hair. His face is covered beneath a completely black helmet.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born a particularly ugly child, much to the horror of his parents. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: An old rival family wants him found; and wants to raise his children well
Flaws: Ugly, Emotional. Bonds: Adventurer, Family. Occupation: Mason
Voice: Booming voice
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 37 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Balam Brilliance, Male Tiefling [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a black poncho over his likewise colored trousers and shirt. He keeps his chestnut hair in a pixie cut. He is baby faced.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a crush on the local Shipwright; and wants a kiss
Flaws: Ugly, Depressed. Bonds: Has a crush, Poor, Slave. Occupation: Knight
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Tiefling, Lawful Evil (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 1 Minor magic item.
Bilbron Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He has a slight overbite and is overall scrawny. He wears his blonde hair up. His eyes are green.
Personality: Abrasive and pushy, he has a hard time making friends. Animals are drawn to him, and he is able to talk to them.
History: The child of northern immigrants he idolized his father. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. After a long history of fighting, Bilbron and his spouse have recently divorced.
Motivation: He wants to meet his childhood hero; and doesn't want to be a barkeep and was forced into it by his family
Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Family, Adventurer. Occupation: Barkeep
Voice: Speaks with a cold
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 16 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 40000 sp. 1 Minor magic item.
Adam Atherton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a brown coat over a green low-cut shirt, and a feathered hat upon his head. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are amber and he is always smoking a pipe.
Personality: A skeptical and narcissistic man, Adam's first love is himself. His second love is also himself. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He got into the Cook business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has a crush on the local Doctor; and he's in love
Ideals: Impeccable. Flaws: Shy, PTSD. Bonds: Job, Has a crush. Occupation: Cook
Voice: Farmer accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Giant
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 5000 cp. 1 Darkwood Shield.
Juliana Stratford, Female Human [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a well pressed and immaculate suit (or dress). Her hair is silver and curly. Her face is covered beneath a completely black helmet.
Personality: A skeptical and narcissistic woman, Juliana's first love is herself. Her second love is also herself. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Juliana lived on a farm with her father, near the main road leading to a nearby town. Her father was very strict, and drilled into her lessons on being the perfect lady. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She doesn't get along with people that don't share her tastes; and to unite with her sister
Ideals: Impeccable. Bonds: Attractive, Military, Family. Occupation: Bowyer
Voice: Voice breaks
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp. Chrysoprase (50 gp). Banded agate (5 gp). Carnelian (50 gp).
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