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NPC Generator

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Advanced [show]


Watson Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft blue waves gently in the breeze. He wears his golden hair down. His eyes, though not visible through his cowl, are blue.

Personality: Aggressive, abrasive, and angry, Watson embodies much of what other species detest in the Halflings. He is frequently practicing swordplay.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army

Flaws: Ugly, Antagonistic, Disease. Bonds: Rich, Military. Occupation: Servant

Voice: Jamaican accent

Attributes [hide]

Watson Wiseacre, Male Halfling Sorcerer 11
Small (3'3") Halfling, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 1 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 5 (-3)8 (-1) 9 (-1)13 (+1)
Skills Arcana +3, Survival +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 3d8-3, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 700 gp. Large well-done wool tapestry (400 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ellywick Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'1" and is a bit bulky. She is very muscular particularly in the legs. She wears a simple tan robe with brown stripes complete with hood. Her auburn hair is knotted and matted. She wears crescent spectacles with a black brim.

Personality: She speaks before she thinks and is too direct. Further she is a bit of a stoner and is frequently out of it.

History: Born in the south to a Glassblower, Ellywick learned a great deal about her mother's area of expertise. When money was particularly tight she was walking through alleys when she overheard a Glassblower hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She ran away from her former home and has been making her living as a Glassblower for the past few years.

Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern

Flaws: Impulsive, Addict. Bonds: Job, Poor, Adventurer. Occupation: Glassblower

Voice: Complex vocabulary, royal

Attributes [hide]

Ellywick Maekkelferce, Female Gnome Monk 4
Small (3'1") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Gnome, Ignan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Drusilia Floshem, Female Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a custom-built plate barding that's adorned with blue lining and desert motifs. Her golden hair is braided into rings. Her brown eyes are passionate and lively.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: When she was but 6 years old her parents immigrated from the west. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She moves from town to town, unable to find a place to settle.

Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Fighting, Gifted. Bonds: Criminal record, Nature, Immigrant. Occupation: Miner

Voice: Boston accent

Attributes [hide]

Drusilia Floshem, Female Elf Sorcerer 1
Medium (4'9") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)13 (+1) 13 (+1)11 (+0)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 130 gp.


Social Check DCs


Eleanor Anderton, Female Human [Permalink]

Personal [hide]

Description: She wears brown trousers with black and tan striped suspenders. She wears various colorful collared shirts, and she perpetually has her lance ready. Her long golden hair is drawn into a two foot long braid. Her blue eyes dart from person to person.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Born to a Stylist, her father struggled to pay the bills. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She feels that her past leaves her morally obligated to help; and she has comitted a past crime that haunts her to this day

Ideals: Fighting, Joker, Persistence. Bonds: Criminal record, Poor. Occupation: Armorer

Voice: Hard of hearing, loud

Attributes [hide]

Eleanor Anderton, Female Human Sorcerer 6
Medium (4'9") Human, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 12 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)17 (+3) 9 (-1)12 (+1)
Skills Athletics +4, Survival +2
Senses Passive Perception 9
Languages Common, Auran, Orc, Infernal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466530000

Possessions: 200 gp. Golden pearl (90 gp). Black opal (1100 gp). Rich purple corundum (1100 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gimgen Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, and he perpetually has his kukri ready. His blonde hair is greasy and uncared for. He has a tattooed face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has all his life been fascinated with dancing.

History: The child of a Cook, who enjoyed hunting, Gimgen was taken on many hunting expeditions. Gimgen liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gimgen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Ugly, Cynical. Bonds: Nature. Occupation: Animal Trainer

Voice: Russian accent

Attributes [hide]

Gimgen Bigtoe, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)14 (+2) 12 (+1)11 (+0)
Skills Medicine +3, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1400 sp. 1 Half-Plate.


Social Check DCs


Nurkara Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman wears a brown coat over a black low-cut shirt, and a broad hat upon her head. She has slicked back black hair. Her amber eyes are passionate and lively.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a font of random trivia from the lore and stories she has discovered

History: Sold as a small child to a necromancer, Nurkara was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Logical. Flaws: Disease. Bonds: Poor, Mentor, Military. Occupation: Performer

Voice: Strong lisp

Attributes [hide]

Nurkara Torevir, Female Dwarf Sorcerer 8
Medium (4'2") Dwarf, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 43 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)10 (+0) 15 (+2)11 (+0)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Malachite (14 gp).


Social Check DCs


Semyaza Revile, Female Tiefling [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. Her silver hair is still thick. She wears a mask on her face.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She enjoys reading and quiet.

History: She was born on a small isolated farm. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Seeks redemption; and she has decided she is irredeemable

Ideals: Logical. Flaws: Ugly. Bonds: Criminal record, Nature, Mentor. Occupation: Architect

Voice: Puts emphasis on the wrong words

Attributes [hide]

Semyaza Revile, Female Tiefling Bard 1
Medium (5'6") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)17 (+3) 15 (+2)18 (+4)
Skills History +5, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Orc, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 700 sp.


Social Check DCs


Duvamil Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She very much looks the part of a Navigator. Her long brown hair reaches down to her waist. She wears an eyepatch.

Personality: Calm and collected, she is a well trained Navigator. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. A gifted student she started as a Priest, but she got bored and became a Navigator. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Balancing her hectic life and new Navigator responsibilities is difficult; and she'd like to take her coworkers down a peg

Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Job, Nature. Occupation: Navigator

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Duvamil Wildwander, Female Gnome Druid 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Pijjirik Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is wearing colorful clothing, dressed as a Navigator. He wears a feathered hat to cover his moderate length blue crest. He has gold eyes and a green hat with a brown feather.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying sister.

Motivation: Wants to work out more often.

Ideals: Athletic, Persistence, Gifted. Flaws: Shy. Occupation: Navigator

Voice: Loud with bravado

Attributes [hide]

Pijjirik Gygazzylyshrift, Male Dragonborn Warrior 11
Medium (6'6") Dragonborn, Chaotic Evil (CR 11)
Armor Class 9
Hit Points 50 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 8 (-1)11 (+0) 10 (+0)16 (+3)
Skills Deception +7, Religion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0

Possessions: 800 gp. Gold dragon comb with red garnet eye (300 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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