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NPC Generator

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Advanced [show]


Morgran Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 3'11" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His left hand appears badly burned and disfigured. He wears his black hair up in a very large beehive style do. His half smiles and violet eyes are beguiling and draw you in.

Personality: Overbrimming with self-confidence, Morgran isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He takes great joy in being the best Map Maker in town.

History: Morgran was born with his mother's beautiful face. A gifted student he started as a Bricklayer, but he got bored and became a Map Maker. He then took over the family business and is one of the better Map Maker for hire.

Motivation: Expand his business.

Ideals: Entrepeneur, Impeccable. Bonds: Attractive, Job. Occupation: Map Maker

Voice: Can't modulate volume

Attributes [hide]

Morgran Glanhig, Male Dwarf Commoner 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 11 (+0)15 (+2) 16 (+3)11 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Giant
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1

Possessions: 80 gp. A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). 1 Chain shirt.


Social Check DCs


Mantus Malevolence, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a black costume with the symbols of luck on his torso. He wears a broad hat to cover his moderate length chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He feeds upon the attention of others.

History: Mantus was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He'd like to take his coworkers down a peg; and he wants to meet his childhood hero

Ideals: Athletic. Bonds: Job, Attractive, Poor, Adventurer. Occupation: Shipwright

Voice: Breathy voice

Attributes [hide]

Mantus Malevolence, Male Tiefling Paladin 3
Medium (6'6") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)11 (+0) 10 (+0)14 (+2)
Skills Animal Handling +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp. Large well-done wool tapestry (100 gp).


Social Check DCs


Lone Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His fur is gray and curly. His yellow eyes have a joyful gleam in them most of the time.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is lazy and tries to find solutions quickly.

History: Lone was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He has achieved small success as a Barber.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Optimist. Flaws: Lazy. Bonds: Job. Occupation: Barber

Voice: Russian accent

Attributes [hide]

Lone Of World, Male Tabaxi Adept 10
Medium (6'5") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 49 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)18 (+4) 13 (+1)10 (+0)
Skills Survival +5
Senses Passive Perception 11
Languages Common, Sylvan, Aquan, Celestial, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133321

Possessions: 130 pp. Black velvet mask with numerous citrines (170 gp). A roughly beaten golden orb (170 gp). Golden circlet with four aquamarines (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Gold dragon comb with red garnet eye (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Valanthe Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and has the majority of her body covered in plate. Her head has been shaved. Her blue eyes have a joyful gleam in them most of the time.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She believes the world needs to unite to get rid of goblins once and for all.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. In her 15th year, her parents were killed by a goblins raid, leaving Valanthe alone in the world. After a stint in an orphanage, she was adopted. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes her a fraud; and revenge

Flaws: Ugly, Antagonistic. Bonds: Enemies, Slave. Occupation: Gardener

Voice: Jamaican accent

Attributes [hide]

Valanthe Arnuanna, Female Half-Elf Adept 3
Medium (5'9") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)14 (+2) 18 (+4)11 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 400 gp.


Social Check DCs


Baradad Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red crest is greasy and uncared for. He wears a mask on his face.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He can't help but pocket interesting objects he comes across

History: He comes from a rich eastern family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Baradad grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Baradad. He now mingles about in high society.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly. Bonds: Rich, Criminal record, Military. Occupation: Spy

Voice: Slow speaker

Attributes [hide]

Baradad Jharthraxyn, Male Dragonborn Ranger 8
Medium (6'4") Dragonborn, Neutral Evil (CR 8)
Armor Class 10
Hit Points 70 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)11 (+0) 14 (+2)12 (+1)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 900 gp. Golden yellow topaz (900 gp). Aquamarine (900 gp). Tourmaline (110 gp). Iolite (80 gp). Emerald (1600 gp). Jasper (80 gp).


Social Check DCs


Alex Garrick, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is tall, broad shouldered and powerfully built. He keeps his long silver hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Alex hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered music. He's also a talented Mayor, but doesn't like to broadcast it.

Motivation: Further expansion of business; and he is greedy

Ideals: Artistic. Flaws: Fearful, Ugly. Bonds: Rich, Job. Occupation: Ruler

Voice: Pirate accent

Attributes [hide]

Alex Garrick, Male Human Monk 8
Medium (5'4") Human, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 38 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)9 (-1) 18 (+4)11 (+0)
Skills Persuasion +3, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 80000 cp.


Social Check DCs


Peter Moreno, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a worn and beaten armor. His hair is auburn, silky, and of moderate length. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Peter was raised in a hard working conservative environment. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He tends to his Spy job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Gifted, Philantrophist, Fighting. Bonds: Attractive, Job. Occupation: Spy

Voice: Switch between two voices

Attributes [hide]

Peter Moreno, Male Human Adept 10
Medium (5'1") Human, Neutral Good (CR 10)
Armor Class 10
Hit Points 63 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)12 (+1) 12 (+1)14 (+2)
Skills Athletics +7, Intimidation +6
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Vonana Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is generally well dressed albeit a few years behind the times. Her moppish auburn hair is in a traditional bowl cut. Her amber eyes are slightly larger than normal.

Personality: She is almost excessively polite to everyone, even when angry. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. In her 18th year, her parents were killed by a goblins raid, leaving Vonana alone in the world. After a stint in an orphanage, she was adopted. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has a rivalry with the Church that dominates her actions.

Flaws: Shy. Bonds: Attractive, Criminal record, Religious, Enemies. Occupation: Shepherd

Voice: Stutters

Attributes [hide]

Vonana Torunn, Female Dwarf Monk 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)9 (-1) 14 (+2)6 (-2)
Skills Deception +0, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 700 sp.


Social Check DCs


Emerald Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her fur is beige and very short. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a very good compulsive liar and kleptomaniac.

History: Sold as a small child to a brothel owner, Emerald was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Emerald was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Emerald decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.

Motivation: She is a bit of a kleptomaniac.

Ideals: Fighting, Athletic, Philantrophist. Bonds: Attractive, Criminal record, Mentor. Occupation: Seamstress

Voice: Slurs words

Attributes [hide]

Emerald Of Stars, Female Tabaxi Monk 8
Medium (4'10") Tabaxi, True Neutral (CR 8)
Armor Class 11
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)16 (+3) 13 (+1)12 (+1)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 11
Languages Common, Sylvan, Druidic, Celestial
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 9000 sp. Carved bone or ivory statuette (90 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Large well-done wool tapestry (200 gp).


Social Check DCs

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