Dagnal Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her blonde hair is lengthy and is close to two feet long. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: The child of a Laborer, who enjoyed hunting, Dagnal was taken on many hunting expeditions. Dagnal liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has worked as a Detective like her mother before her.
Motivation: She wants revenge against illithids; and she'd like to take her coworkers down a peg
Flaws: Emotional. Bonds: Rich, Enemies, Nature, Job. Occupation: Detective
Voice: Old thin voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 28 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 18 (+4) | 6 (-2) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. 1 Silver holy symbol.
Georgina Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: She sports white clothing, slightly heavier than average wear, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'9" when asserting herself. She has moderate length blonde hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She dislikes all the random violence that takes place in the north. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: Her mother raised her in a mountain cabin. Her childhood dream was to be a Hunter, but she was a colossal failure. She has never given up on her music dream.
Motivation: To unite with her brother; and to reunite with her absent father
Ideals: Pacifist, Artistic. Bonds: Family, Nature, Job. Occupation: Knight
Voice: Low rumbling, strings words together
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 14)
Armor Class 13
Hit Points 78 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Dwarven
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 5000 gp. Brown-green garnet (130 gp). Black star sapphire (1000 gp). Golden yellow topaz (400 gp). Jasper (40 gp). Black pearl (400 gp). Emerald (1000 gp). Iolite (40 gp). Sard (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trail Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. She carries with her a set of longswords, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her cinnamon fur is singed and shortened. She wears an eyepatch.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Her father raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it.
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Sailor
Voice: Can't modulate volume
Attributes [hide]
Medium (4'10") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 62 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 1200 gp.
Abad Calm, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy dark red stubble. He typically wears green cloth garments or leather armor. He has a hunchback. His hair is short and dark red. His eyes are gold and catlike.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion
Flaws: Ugly, Shy, Forgetful. Bonds: Mentor, Family. Occupation: Miner
Voice: Pronounces O like U
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 39 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: Sardonyx (60 gp). Hematite (12 gp). Alexandrite (600 gp). Aquamarine (600 gp).
Fonkin Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: A 3'2" southern man, he wears a weathered and beat up set of banded mail beneath an oversized blue coat. He sports a long chestnut beard, and similarly colored long hair. He has several tiny emerald earrings on each ear.
Personality: He is a hateful person. He taunts others and blames them for his problems. He plays an instrument quite well.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Military. Occupation: Mercenary
Voice: Scottish accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 18 (+4) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Giant, Celestial, Dwarven, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
Possessions: 240 gp. 1 Darkwood Shield.
Dimble Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'5" and sports blue clothing, slightly heavier than average wear. His red hair is kept up in a ponytail inside a wide-brimmed hat. He wears an eyepatch.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. As long as the job gets done he does not care how it got done.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist, Professionalism. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Shepherd
Voice: Strong lisp
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 55 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 14000 sp. Jade (70 gp). Peridot (30 gp). Black pearl (600 gp). Deep green spinel (70 gp). Black pearl (600 gp). Lapis lazuli (16 gp). Hematite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adrik Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a brown tunic with yellow highlights, and long tan pants that bunch up around his shoes. His silver hair is unkempt and raggedy. His eyes are a pleasant blue.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in a small mountains village. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often.
Ideals: Athletic, Passionate, Extrovert. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Jeweler
Voice: Spits and sputters
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 7)
Armor Class 10
Hit Points 44 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +4
Possessions: 1200 gp. Old masterpiece painting (1500 gp).
Elegant Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is typically in her Glassblower uniform. Her black fur is smooth and relatively long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: This woman loves writing and to teach people writing more than just about anything. Energy wise she seems alert and responsive.
History: She comes from a rich eastern family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Glassblower. She has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Ideals: Artistic, Professionalism. Flaws: Insane. Bonds: Job, Rich. Occupation: Glassblower
Voice: Whispers
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 10 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1600 sp.
Lucan Galanodel, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brown hair is thinning but still full. His amber eyes peer out from beneath his small blue hat.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He takes great joy in being the best Farmer in town.
History: He got into the Farmer business at a young age. Cursed with a spirit at a very young age, Lucan has worked very hard to control his curse. He now spends his time doing works of charity.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Philantrophist. Flaws: Selfish, Disease. Bonds: Job. Occupation: Farmer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 8 (-1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 8000 cp.
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